home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Singles (French)
/
Singles-FrenchVersion-Win95.iso
/
data1.cab
/
Mesh
/
guiStartSelectorSlotFrame1Shape.ams
< prev
next >
Wrap
Text File
|
2004-03-05
|
1KB
|
93 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 1 1 1 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = MiddlePanelBack7
power = 32
specular = 0 0 0 0.5
srcBlend = 4
texture = guiSavegameFrame
type = 2097165
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = 7.06829e-010 -1 8.67267e-010
1 = 3.07709e-010 -1 3.77553e-010
2 = 3.99121e-010 -1 4.89714e-010
3 = 0 -1 0
}
positionVertex
{
0 = -0.232452 -9.92305e-005 -0.72334
1 = 0.868985 -9.92305e-005 -0.72334
2 = -0.232452 -9.92305e-005 0.174339
3 = 0.868985 -9.92297e-005 0.174339
}
textureTriangle
{
0
{
0 = 3 2 1
1 = 2 0 1
}
}
textureVertex
{
0
{
0 = 0 1
1 = 1 1
2 = 0 0
3 = 1 0
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 0 1 2
positionVertexNr = 3 2 1
smoothingGroup = 1
}
1
{
materialNr = 0
normalVertexNr = 1 3 2
positionVertexNr = 2 0 1
smoothingGroup = 1
}
}
}