home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Singles (French)
/
Singles-FrenchVersion-Win95.iso
/
data1.cab
/
Mesh
/
guiQuestTrigger3.ams
< prev
next >
Wrap
Text File
|
2004-03-05
|
14KB
|
783 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 0.615 0.822964 1 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 1
name = MiddlePanelBack9
power = 32
specular = 0 0 0 0.5
srcBlend = 4
texture = guiSavegameFrame
type = 2097181
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = -0.929645 -0.368455 0.000741364
1 = -0.929644 -0.368459 0.000739909
2 = -0.929645 -0.368457 0.000741565
3 = 0.368455 -0.929645 0.000742344
4 = 0.368457 -0.929644 0.000742746
5 = 0.368456 -0.929645 0.000742166
6 = 0.925269 0.379311 0.000718012
7 = 0.929644 0.368458 0.000742147
8 = 0.929654 0.368432 0.000729113
9 = -0.329591 0.944124 0.000545167
10 = -0.368473 0.929638 0.000594773
11 = -0.36856 0.929604 0.000557229
12 = -0.707107 -0.707106 0.000749548
13 = -0.368458 -0.929644 0.000741024
14 = 8.49617e-008 -1 0.000738811
15 = -0.368456 -0.929645 0.000743914
16 = -0.368457 -0.929645 0.000742646
17 = 0.707107 -0.707106 0.000749919
18 = 0.929644 -0.368459 0.000742265
19 = 1 -6.35561e-007 0.000737355
20 = 0.929645 -0.368456 0.000740297
21 = 0.929645 -0.368457 0.000741035
22 = 0.707157 0.707056 0.000658276
23 = 0.368473 0.929638 0.000593523
24 = 1.18501e-007 1 0.000481269
25 = 0.329591 0.944124 0.000547266
26 = 0.36856 0.929604 0.0005577
27 = -0.707156 0.707057 0.000658965
28 = -0.929644 0.368458 0.000740386
29 = -1 -3.84314e-007 0.000738404
30 = -0.925269 0.379311 0.00071869
31 = -0.929654 0.368432 0.00072995
32 = -0.707108 -0.707105 0.000749557
33 = -3.71686e-007 -1 0.000739575
34 = 0.707107 -0.707106 0.000750676
35 = 1 -9.58661e-007 0.000736936
36 = 0.685274 0.728285 0.000638225
37 = -1 -4.41322e-007 0.000734812
38 = 1.05688e-006 1 0.000476216
39 = -0.685274 0.728285 0.00063732
40 = -1 -4.35823e-007 0.000739101
41 = 3.33905e-007 -1 0.000738198
42 = 1 -4.29194e-007 0.000738638
43 = -8.69142e-008 1 0.000493538
44 = -0.70712 0.707093 0.000677659
45 = 0.70712 0.707093 0.000677671
46 = -0.707107 -0.707106 0.000749417
47 = 0.707106 -0.707107 0.000749604
}
positionVertex
{
0 = 1.0676 -1.0676 -3.16588e-006
1 = -1.0676 -1.0676 -3.16588e-006
2 = 1.0676 1.0676 -3.591e-006
3 = -1.0676 1.0676 -3.591e-006
4 = -1.10646e-007 1.48882 -5.13098e-006
5 = 1.48882 -1.56053e-007 -3.26429e-006
6 = -3.6756e-007 -1.48882 -3.26429e-006
7 = -1.48882 -5.2587e-007 -3.26429e-006
8 = -1.06712 1.06712 1.02529
9 = -3.59327e-007 1.48815 1.5013
10 = -1.48815 3.32178e-007 0.903906
11 = 1.06712 1.06712 1.02529
12 = 1.48815 -4.24116e-007 0.903906
13 = 1.06712 -1.06712 0.903906
14 = -1.79538e-007 -1.48815 0.903906
15 = -1.06712 -1.06712 0.903906
16 = -1.37787 0.578317 0.451923
17 = -1.37756 0.578187 0.903906
18 = -1.48849 -3.89689e-007 0.451937
19 = -1.37818 0.578445 -3.21743e-006
20 = -1.06736 1.06736 0.512625
21 = 0.578316 1.37787 0.579123
22 = 0.578187 1.37756 1.15832
23 = -3.92947e-007 1.48849 0.804146
24 = 0.578446 1.37818 -4.12302e-006
25 = 1.06736 1.06736 0.512625
26 = 1.37787 -0.578315 0.451923
27 = 1.37756 -0.578185 0.903906
28 = 1.48849 -3.4864e-007 0.451937
29 = 1.37818 -0.578446 -3.21743e-006
30 = 1.06736 -1.06736 0.451937
31 = -0.578317 -1.37787 0.451923
32 = -0.578187 -1.37756 0.903906
33 = -6.97816e-007 -1.48849 0.451937
34 = -0.578446 -1.37818 -3.21743e-006
35 = -1.06736 -1.06736 0.451937
36 = -0.578316 1.37787 0.579123
37 = -0.578446 1.37818 -4.12302e-006
38 = -0.578187 1.37756 1.15832
39 = 1.37787 0.578316 0.451923
40 = 1.37818 0.578445 -3.21743e-006
41 = 1.37756 0.578187 0.903906
42 = 0.578315 -1.37787 0.451923
43 = 0.578445 -1.37818 -3.21743e-006
44 = 0.578186 -1.37756 0.903906
45 = -1.37787 -0.578315 0.451923
46 = -1.37818 -0.578445 -3.21743e-006
47 = -1.37756 -0.578184 0.903906
}
textureTriangle
{
0
{
0 = 0 20 17
1 = 20 16 17
2 = 22 4 21
3 = 25 21 4
4 = 26 27 30
5 = 30 27 8
6 = 31 32 35
7 = 35 32 12
8 = 38 36 0
9 = 36 20 0
10 = 4 41 25
11 = 41 39 25
12 = 42 30 44
13 = 44 30 8
14 = 45 35 47
15 = 47 35 12
16 = 16 18 17
17 = 17 18 1
18 = 19 2 16
19 = 18 16 2
20 = 20 3 16
21 = 19 16 3
22 = 5 22 23
23 = 22 21 23
24 = 23 21 6
25 = 21 24 6
26 = 21 25 24
27 = 24 25 7
28 = 26 28 27
29 = 27 28 9
30 = 29 10 26
31 = 28 26 10
32 = 11 29 30
33 = 29 26 30
34 = 31 33 32
35 = 32 33 13
36 = 34 14 31
37 = 33 31 14
38 = 15 34 35
39 = 34 31 35
40 = 36 37 20
41 = 20 37 3
42 = 23 6 36
43 = 37 36 6
44 = 5 23 38
45 = 23 36 38
46 = 25 39 7
47 = 39 40 7
48 = 40 39 10
49 = 39 28 10
50 = 39 41 28
51 = 28 41 9
52 = 11 30 43
53 = 30 42 43
54 = 43 42 14
55 = 42 33 14
56 = 42 44 33
57 = 33 44 13
58 = 15 35 46
59 = 35 45 46
60 = 46 45 2
61 = 45 18 2
62 = 45 47 18
63 = 18 47 1
}
}
textureVertex
{
0
{
0 = 0.827471 0.172529
1 = 0.827471 0.5
2 = 1 0.5
3 = 1 0
4 = 0.172529 0.172529
5 = 0.5 0.172529
6 = 0.5 0
7 = 0 0
8 = 0.172529 0.827471
9 = 0.172529 0.5
10 = 0 0.5
11 = 0 1
12 = 0.827471 0.827471
13 = 0.5 0.827471
14 = 0.5 1
15 = 1 1
16 = 0.913741 0.293129
17 = 0.827471 0.336264
18 = 0.913736 0.5
19 = 1 0.25
20 = 0.913736 0.0862643
21 = 0.293129 0.0862589
22 = 0.336264 0.172529
23 = 0.5 0.0862643
24 = 0.25 0
25 = 0.0862643 0.0862643
26 = 0.0862588 0.706871
27 = 0.172529 0.663736
28 = 0.0862643 0.5
29 = 0 0.75
30 = 0.0862643 0.913736
31 = 0.706871 0.913741
32 = 0.663736 0.827471
33 = 0.5 0.913736
34 = 0.75 1
35 = 0.913736 0.913736
36 = 0.706871 0.0862588
37 = 0.75 0
38 = 0.663736 0.172529
39 = 0.0862588 0.293129
40 = 0 0.25
41 = 0.172529 0.336264
42 = 0.293129 0.913741
43 = 0.25 1
44 = 0.336264 0.827471
45 = 0.913741 0.706871
46 = 1 0.75
47 = 0.827471 0.663736
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 39 27 30
positionVertexNr = 8 20 17
smoothingGroup = 2560
}
1
{
materialNr = 0
normalVertexNr = 27 31 30
positionVertexNr = 20 16 17
smoothingGroup = 3076
}
2
{
materialNr = 0
normalVertexNr = 25 36 26
positionVertexNr = 22 11 21
smoothingGroup = 1536
}
3
{
materialNr = 0
normalVertexNr = 22 26 36
positionVertexNr = 25 21 11
smoothingGroup = 1030
}
4
{
materialNr = 0
normalVertexNr = 21 20 17
positionVertexNr = 26 27 30
smoothingGroup = 7168
}
5
{
materialNr = 0
normalVertexNr = 17 20 34
positionVertexNr = 30 27 13
smoothingGroup = 2052
}
6
{
materialNr = 0
normalVertexNr = 16 15 12
positionVertexNr = 31 32 35
smoothingGroup = 7168
}
7
{
materialNr = 0
normalVertexNr = 12 15 32
positionVertexNr = 35 32 15
smoothingGroup = 2052
}
8
{
materialNr = 0
normalVertexNr = 9 11 39
positionVertexNr = 38 36 8
smoothingGroup = 384
}
9
{
materialNr = 0
normalVertexNr = 11 27 39
positionVertexNr = 36 20 8
smoothingGroup = 672
}
10
{
materialNr = 0
normalVertexNr = 36 6 22
positionVertexNr = 11 41 25
smoothingGroup = 260
}
11
{
materialNr = 0
normalVertexNr = 6 8 22
positionVertexNr = 41 39 25
smoothingGroup = 896
}
12
{
materialNr = 0
normalVertexNr = 5 17 3
positionVertexNr = 42 30 44
smoothingGroup = 896
}
13
{
materialNr = 0
normalVertexNr = 3 17 34
positionVertexNr = 44 30 13
smoothingGroup = 260
}
14
{
materialNr = 0
normalVertexNr = 2 12 0
positionVertexNr = 45 35 47
smoothingGroup = 896
}
15
{
materialNr = 0
normalVertexNr = 0 12 32
positionVertexNr = 47 35 15
smoothingGroup = 260
}
16
{
materialNr = 0
normalVertexNr = 31 29 30
positionVertexNr = 16 18 17
smoothingGroup = 1408
}
17
{
materialNr = 0
normalVertexNr = 30 29 37
positionVertexNr = 17 18 10
smoothingGroup = 264
}
18
{
materialNr = 0
normalVertexNr = 28 40 31
positionVertexNr = 19 7 16
smoothingGroup = 80
}
19
{
materialNr = 0
normalVertexNr = 29 31 40
positionVertexNr = 18 16 7
smoothingGroup = 176
}
20
{
materialNr = 0
normalVertexNr = 27 44 31
positionVertexNr = 20 3 16
smoothingGroup = 7
}
21
{
materialNr = 0
normalVertexNr = 28 31 44
positionVertexNr = 19 16 3
smoothingGroup = 66
}
22
{
materialNr = 0
normalVertexNr = 38 25 24
positionVertexNr = 9 22 23
smoothingGroup = 40
}
23
{
materialNr = 0
normalVertexNr = 25 26 24
positionVertexNr = 22 21 23
smoothingGroup = 648
}
24
{
materialNr = 0
normalVertexNr = 24 26 43
positionVertexNr = 23 21 4
smoothingGroup = 208
}
25
{
materialNr = 0
normalVertexNr = 26 23 43
positionVertexNr = 21 24 4
smoothingGroup = 48
}
26
{
materialNr = 0
normalVertexNr = 26 22 23
positionVertexNr = 21 25 24
smoothingGroup = 35
}
27
{
materialNr = 0
normalVertexNr = 23 22 45
positionVertexNr = 24 25 2
smoothingGroup = 65
}
28
{
materialNr = 0
normalVertexNr = 21 19 20
positionVertexNr = 26 28 27
smoothingGroup = 1408
}
29
{
materialNr = 0
normalVertexNr = 20 19 35
positionVertexNr = 27 28 12
smoothingGroup = 264
}
30
{
materialNr = 0
normalVertexNr = 18 42 21
positionVertexNr = 29 5 26
smoothingGroup = 80
}
31
{
materialNr = 0
normalVertexNr = 19 21 42
positionVertexNr = 28 26 5
smoothingGroup = 176
}
32
{
materialNr = 0
normalVertexNr = 47 18 17
positionVertexNr = 0 29 30
smoothingGroup = 3
}
33
{
materialNr = 0
normalVertexNr = 18 21 17
positionVertexNr = 29 26 30
smoothingGroup = 4161
}
34
{
materialNr = 0
normalVertexNr = 16 14 15
positionVertexNr = 31 33 32
smoothingGroup = 1408
}
35
{
materialNr = 0
normalVertexNr = 15 14 33
positionVertexNr = 32 33 14
smoothingGroup = 264
}
36
{
materialNr = 0
normalVertexNr = 13 41 16
positionVertexNr = 34 6 31
smoothingGroup = 80
}
37
{
materialNr = 0
normalVertexNr = 14 16 41
positionVertexNr = 33 31 6
smoothingGroup = 176
}
38
{
materialNr = 0
normalVertexNr = 46 13 12
positionVertexNr = 1 34 35
smoothingGroup = 3
}
39
{
materialNr = 0
normalVertexNr = 13 16 12
positionVertexNr = 34 31 35
smoothingGroup = 4161
}
40
{
materialNr = 0
normalVertexNr = 11 10 27
positionVertexNr = 36 37 20
smoothingGroup = 56
}
41
{
materialNr = 0
normalVertexNr = 27 10 44
positionVertexNr = 20 37 3
smoothingGroup = 17
}
42
{
materialNr = 0
normalVertexNr = 24 43 11
positionVertexNr = 23 4 36
smoothingGroup = 70
}
43
{
materialNr = 0
normalVertexNr = 10 11 43
positionVertexNr = 37 36 4
smoothingGroup = 10
}
44
{
materialNr = 0
normalVertexNr = 38 24 9
positionVertexNr = 9 23 38
smoothingGroup = 33
}
45
{
materialNr = 0
normalVertexNr = 24 11 9
positionVertexNr = 23 36 38
smoothingGroup = 261
}
46
{
materialNr = 0
normalVertexNr = 22 8 45
positionVertexNr = 25 39 2
smoothingGroup = 208
}
47
{
materialNr = 0
normalVertexNr = 8 7 45
positionVertexNr = 39 40 2
smoothingGroup = 24
}
48
{
materialNr = 0
normalVertexNr = 7 8 42
positionVertexNr = 40 39 5
smoothingGroup = 12
}
49
{
materialNr = 0
normalVertexNr = 8 19 42
positionVertexNr = 39 28 5
smoothingGroup = 38
}
50
{
materialNr = 0
normalVertexNr = 8 6 19
positionVertexNr = 39 41 28
smoothingGroup = 515
}
51
{
materialNr = 0
normalVertexNr = 19 6 35
positionVertexNr = 28 41 12
smoothingGroup = 9
}
52
{
materialNr = 0
normalVertexNr = 47 17 4
positionVertexNr = 0 30 43
smoothingGroup = 18
}
53
{
materialNr = 0
normalVertexNr = 17 5 4
positionVertexNr = 30 42 43
smoothingGroup = 152
}
54
{
materialNr = 0
normalVertexNr = 4 5 41
positionVertexNr = 43 42 6
smoothingGroup = 12
}
55
{
materialNr = 0
normalVertexNr = 5 14 41
positionVertexNr = 42 33 6
smoothingGroup = 38
}
56
{
materialNr = 0
normalVertexNr = 5 3 14
positionVertexNr = 42 44 33
smoothingGroup = 515
}
57
{
materialNr = 0
normalVertexNr = 14 3 33
positionVertexNr = 33 44 14
smoothingGroup = 9
}
58
{
materialNr = 0
normalVertexNr = 46 12 1
positionVertexNr = 1 35 46
smoothingGroup = 18
}
59
{
materialNr = 0
normalVertexNr = 12 2 1
positionVertexNr = 35 45 46
smoothingGroup = 152
}
60
{
materialNr = 0
normalVertexNr = 1 2 40
positionVertexNr = 46 45 7
smoothingGroup = 12
}
61
{
materialNr = 0
normalVertexNr = 2 29 40
positionVertexNr = 45 18 7
smoothingGroup = 38
}
62
{
materialNr = 0
normalVertexNr = 2 0 29
positionVertexNr = 45 47 18
smoothingGroup = 515
}
63
{
materialNr = 0
normalVertexNr = 29 0 37
positionVertexNr = 18 47 10
smoothingGroup = 9
}
}
}