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data1.cab
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Mesh
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guiPanelTodoListShape.ams
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2004-03-05
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7KB
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426 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 1 1 1 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = LeftPanelBackMat
power = 32
specular = 0 0 0 0.5
srcBlend = 4
texture = guiPanelElements
type = 2097165
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
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1 = 2.74632e-024 -1 2.69282e-017
2 = 6.02505e-017 -1 2.69282e-017
3 = -2.74629e-024 -1 2.69281e-017
4 = -9.06e-017 -1 0
5 = -3.03495e-017 -1 2.69282e-017
6 = -9.06e-017 -1 2.69282e-017
7 = 6.02504e-017 -1 5.66664e-019
8 = 0 -1 -2.63615e-017
9 = 6.02505e-017 -1 0
10 = 6.02505e-017 -1 -2.63615e-017
11 = 0 -1 -2.63615e-017
12 = -9.06e-017 -1 5.66657e-019
13 = -3.03495e-017 -1 -2.63615e-017
14 = -9.06e-017 -1 0
15 = -9.06e-017 -1 -2.63615e-017
16 = 0 -1 0
17 = -3.03495e-017 -1 0
18 = 0 -1 0
19 = 0 -1 5.66666e-019
20 = -3.03496e-017 -1 5.66659e-019
21 = 0 -1 5.66661e-019
22 = 0 -1 0
23 = -3.03495e-017 -1 0
24 = 0 -1 0
}
positionVertex
{
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1 = 0.02328 5.77962e-018 -0.211882
2 = 0.163715 1.19759e-017 -0.211882
3 = -0.12689 1.18371e-017 -0.0275803
4 = 0.02328 7.55729e-019 -0.0275803
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6 = -0.12689 1.64447e-017 0.146986
7 = 0.02328 5.36329e-018 0.146986
8 = 0.163715 1.15596e-017 0.146986
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11 = 0.02328 5.77962e-018 -0.122869
12 = -0.0378757 1.18371e-017 -0.0275803
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21 = -0.12689 1.64447e-017 0.0579724
22 = 0.0747012 1.15596e-017 0.0579725
23 = 0.163715 1.15596e-017 0.0579724
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textureTriangle
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12 = 12 3 9
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18 = 17 4 14
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textureVertex
{
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6 = 0.5 0
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8 = 1 0
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11 = 0.75 0.375
12 = 0.625 0.25
13 = 0.5 0.375
14 = 0.875 0.375
15 = 0.875 0.5
16 = 1 0.375
17 = 0.875 0.25
18 = 0.625 0.125
19 = 0.75 0.125
20 = 0.625 0
21 = 0.5 0.125
22 = 0.875 0.125
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