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Singles-FrenchVersion-Win95.iso
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data1.cab
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Mesh
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guiPanelNeedSliderBackShape10.ams
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Text File
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2004-03-05
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2KB
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149 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 1 1 1 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = LeftPanelBackMat
power = 32
specular = 0 0 0 0.5
srcBlend = 4
texture = guiPanelElements
type = 2097165
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = 6.42984e-021 -1 -4.2997e-015
1 = 0 -1 -4.2997e-015
2 = 0 -1 -4.2997e-015
3 = 7.63843e-021 -1 -4.2997e-015
4 = 0 -1 -4.2997e-015
5 = 0 -1 -4.2997e-015
6 = 0 -1 -4.2997e-015
7 = 0 -1 -4.2997e-015
8 = 0 -1 -4.2997e-015
9 = 1.2086e-021 -1 -4.2997e-015
10 = 0 -1 -4.2997e-015
11 = 0 -1 -4.2997e-015
}
positionVertex
{
0 = -0.020545 -7.10543e-017 -0.0875534
1 = 0.0210663 -7.10543e-017 -0.0875534
2 = -0.024739 -7.10543e-017 -0.0875534
3 = 0.0252603 -7.10543e-017 -0.0875534
4 = -0.020545 0 -0.104079
5 = 0.0210663 0 -0.104079
6 = -0.024739 0 -0.104079
7 = 0.0252603 0 -0.104079
}
textureTriangle
{
0
{
0 = 0 3 1
1 = 3 2 1
2 = 4 7 5
3 = 7 6 5
4 = 11 10 8
5 = 8 10 9
}
}
textureVertex
{
0
{
0 = 0.238837 0.634975
1 = 0.24017 0.634975
2 = 0.24017 0.633735
3 = 0.238837 0.633735
4 = 0.238837 0.634975
5 = 0.24017 0.634975
6 = 0.24017 0.633735
7 = 0.238837 0.633735
8 = 0.238837 0.634975
9 = 0.24017 0.634975
10 = 0.24017 0.633735
11 = 0.238837 0.633735
}
}
triangle
{
0
{
materialNr = 0
normalVertexNr = 10 4 8
positionVertexNr = 0 4 1
smoothingGroup = 2
}
1
{
materialNr = 0
normalVertexNr = 4 2 8
positionVertexNr = 4 5 1
smoothingGroup = 2
}
2
{
materialNr = 0
normalVertexNr = 7 1 11
positionVertexNr = 2 6 0
smoothingGroup = 1
}
3
{
materialNr = 0
normalVertexNr = 1 5 11
positionVertexNr = 6 4 0
smoothingGroup = 1
}
4
{
materialNr = 0
normalVertexNr = 3 0 9
positionVertexNr = 5 7 1
smoothingGroup = 1
}
5
{
materialNr = 0
normalVertexNr = 9 0 6
positionVertexNr = 1 7 3
smoothingGroup = 1
}
}
}