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Singles (French)
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Singles-FrenchVersion-Win95.iso
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data1.cab
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Mesh
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guiLoadScreenSlotBack1Shape.ams
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2004-03-05
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7KB
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426 lines
Wonderlib::MVFMesh object
{
boneName
{
}
boneWeight
{
}
material
{
Wonderlib::Material 0
{
ambient = 1 1 1 1
bumpmap =
diffuse = 1 1 1 1
dstBlend = 5
name = MiddlePanelBack
power = 32
specular = 0 0 0 0.5
srcBlend = 4
texture = guiBlueBox
type = 2097165
uOffset = 0
uRepeat = 1
vOffset = 0
vRepeat = 1
}
}
normalVertex
{
0 = 5.72005e-017 -1 0
1 = -1.49235e-023 -1 -1.43592e-016
2 = 5.72005e-017 -1 -1.43592e-016
3 = 1.38845e-023 -1 -1.43592e-016
4 = 1.05762e-016 -1 0
5 = 1.62963e-016 -1 -1.43592e-016
6 = 1.05762e-016 -1 -1.43592e-016
7 = 5.72005e-017 -1 -2.47908e-016
8 = 0 -1 -1.04316e-016
9 = 5.72005e-017 -1 0
10 = 5.72005e-017 -1 -1.04316e-016
11 = 0 -1 -1.04316e-016
12 = 1.05762e-016 -1 -2.47908e-016
13 = 1.62963e-016 -1 -1.04316e-016
14 = 1.05762e-016 -1 0
15 = 1.05762e-016 -1 -1.04316e-016
16 = 0 -1 0
17 = 1.62963e-016 -1 0
18 = 0 -1 0
19 = -1.56528e-023 -1 -2.47908e-016
20 = 1.62963e-016 -1 -2.47908e-016
21 = 1.56528e-023 -1 -2.47908e-016
22 = 0 -1 0
23 = 1.62963e-016 -1 0
24 = 0 -1 0
}
positionVertex
{
0 = -0.119297 4.44089e-017 -0.396499
1 = 0.173242 7.10543e-017 -0.396499
2 = 0.495087 8.88178e-017 -0.396499
3 = -0.119297 2.66454e-017 -0.144786
4 = 0.173242 5.32907e-017 -0.144786
5 = 0.495087 7.10543e-017 -0.144786
6 = -0.119297 0 0.114565
7 = 0.173242 2.66454e-017 0.114565
8 = 0.495087 4.44089e-017 0.114565
9 = 0.0472738 4.44089e-017 -0.22993
10 = 0.0472738 4.44089e-017 -0.396499
11 = 0.173242 7.10543e-017 -0.22993
12 = 0.0472738 2.66454e-017 -0.144786
13 = -0.119297 4.44089e-017 -0.22993
14 = 0.328517 8.88178e-017 -0.22993
15 = 0.328517 8.88178e-017 -0.396499
16 = 0.495087 8.88178e-017 -0.22993
17 = 0.328517 7.10543e-017 -0.144786
18 = 0.0472738 0 -0.0520051
19 = 0.173242 2.66454e-017 -0.0520051
20 = 0.0472738 0 0.114565
21 = -0.119297 0 -0.0520051
22 = 0.328517 4.44089e-017 -0.0520051
23 = 0.495087 4.44089e-017 -0.0520051
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}
textureTriangle
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2 = 11 1 14
3 = 1 15 14
4 = 3 12 21
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6 = 4 17 19
7 = 19 17 22
8 = 10 1 9
9 = 1 11 9
10 = 12 9 4
11 = 11 4 9
12 = 12 3 9
13 = 3 13 9
14 = 15 2 14
15 = 2 16 14
16 = 17 14 5
17 = 16 5 14
18 = 17 4 14
19 = 4 11 14
20 = 4 19 12
21 = 12 19 18
22 = 19 7 18
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textureVertex
{
0
{
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1 = 0.5 1
2 = 1 1
3 = 0 0.5
4 = 0.5 0.5
5 = 1 0.5
6 = 0 0
7 = 0.5 0
8 = 1 0
9 = 0.25 0.75
10 = 0.25 1
11 = 0.5 0.75
12 = 0.25 0.5
13 = 0 0.75
14 = 0.75 0.75
15 = 0.75 1
16 = 1 0.75
17 = 0.75 0.5
18 = 0.25 0.25
19 = 0.5 0.25
20 = 0.25 0
21 = 0 0.25
22 = 0.75 0.25
23 = 1 0.25
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}
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triangle
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