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Singles-FrenchVersion-Win95.iso
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data1.cab
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GameObject
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kitchenCounterDesign.ago
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2004-03-05
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109 lines
StandardGOResource object
{
parentResource = doubleCounter
stateMachineResourceNameArray
{
0 = sink
}
behaviors
{
0 = counter
1 = dishwasher
}
meshResourceNameArray
{
0 = kitchenCounterDesign
}
actionPoints
{
washHands
{
position = -0.6 0.5
direction = 0.0 -1.0
}
dish
{
position = 0.0 0.1
direction = 0.0 -1.0
}
}
# maps activity name to activity modifier
activityModifiers
{
washHands
{
# modifies activity influences
influenceModifiers
{
0
{
condition = NEED_HYGIENE_BODY
type = value
operation = MUL
value = 2.26
}
}
}
washDishes
{
influenceModifiers
{
0
{
condition = NEED_HYGIENE_BODY
type = value
operation = MUL
value = 1.0
}
}
}
}
roomFunctions
{
counter
{
0
{
roomType = KITCHEN
roomValue = 0.88
}
}
sink
{
0
{
roomType = KITCHEN
roomValue = 1.0
}
}
}
tableHeight = 0
Wonderlib::ObjectData objectData
{
attributes
{
int maxDishes = 20;
float dishesBaseHeight = 0.8;
}
}
behaviors
{
0 = counter
}
price = 430
}