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GameObject
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Text File
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2004-03-05
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271b
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24 lines
StandardGOResource object
{
walkabilityResourceNameArray
{
0 = none
}
Wonderlib::ObjectData objectData
{
attributes
{
int delay = 3000
float height = 2.0
}
}
mouseIgnoreLifeMode = true
mouseIgnoreEditMode = true
}