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Trigger3x3.ago
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2004-03-05
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323 lines
StandardGOResource object
{
parentResource = Trigger
#sceneGraphResourceName = guiQuestIonMarker
meshResourceNameArray
{
0 = wallPlaceholderEnd
1 =
}
walkabilityResourceNameArray
{
0 = subtile
}
actionPoints
{
target
{
position = 0.0 0.0
direction = 0.0 1.0
}
}
walkTriggers
{
0
{
relativeFromLocations
{
0
{
x = -2
y = -2
}
1
{
x = -1
y = -2
}
2
{
x = 0
y = -2
}
3
{
x = 1
y = -2
}
4
{
x = 2
y = -2
}
5
{
x = -2
y = 2
}
6
{
x = -1
y = 2
}
7
{
x = 0
y = 2
}
8
{
x = 1
y = 2
}
9
{
x = 2
y = 2
}
10
{
x = 2
y = -1
}
11
{
x = -2
y = -1
}
12
{
x = 2
y = 0
}
13
{
x = -2
y = 0
}
14
{
x = 2
y = 1
}
15
{
x = -2
y = 1
}
}
relativeToLocations
{
0
{
x = -1
y = -1
}
1
{
x = 0
y = -1
}
2
{
x = 1
y = -1
}
3
{
x = -1
y = 0
}
4
{
x = 0
y = 0
}
5
{
x = 1
y = 0
}
6
{
x = -1
y = 1
}
7
{
x = 0
y = 1
}
8
{
x = 1
y = 1
}
}
message = enterTrigger
}
1
{
relativeFromLocations
{
0
{
x = -1
y = -1
}
1
{
x = 0
y = -1
}
2
{
x = 1
y = -1
}
3
{
x = -1
y = 0
}
4
{
x = 0
y = 0
}
5
{
x = 1
y = 0
}
6
{
x = -1
y = 1
}
7
{
x = 0
y = 1
}
8
{
x = 1
y = 1
}
}
relativeToLocations
{
0
{
x = -2
y = -2
}
1
{
x = -1
y = -2
}
2
{
x = 0
y = -2
}
3
{
x = 1
y = -2
}
4
{
x = 2
y = -2
}
5
{
x = -2
y = 2
}
6
{
x = -1
y = 2
}
7
{
x = 0
y = 2
}
8
{
x = 1
y = 2
}
9
{
x = 2
y = 2
}
10
{
x = 2
y = -1
}
11
{
x = -2
y = -1
}
12
{
x = 2
y = 0
}
13
{
x = -2
y = 0
}
14
{
x = 2
y = 1
}
15
{
x = -2
y = 1
}
}
message = exitTrigger
}
}
}