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Text File  |  2004-03-05  |  5KB  |  342 lines

  1. deactivatedSkills
  2.     {
  3.         # enables character to eat vegetarian snacks
  4.         vegetarianFood1
  5.         {
  6.             requiredLevel = 12
  7.         }
  8.         
  9.         # makes character happy when sitting on couch
  10.         couchPotato1
  11.         {
  12.             requiredLevel = 12
  13.             
  14.             activityModifiers
  15.             {
  16.                 sit
  17.                 {
  18.                     influenceModifiers
  19.                     {
  20.                         0
  21.                         {
  22.                             condition = NEED_FUN
  23.                             type = value
  24.                             operation = ADD
  25.                             value = 0.5
  26.                         }
  27.                     }
  28.                     
  29.                     behaviorRestrictions
  30.                     {
  31.                         0 = armchair
  32.                         1 = sofa
  33.                     }
  34.                 }
  35.             }
  36.         }
  37.         
  38.         # enables dishwashing and operating the dishwasher
  39.         dishWashing1
  40.         {
  41.             influences
  42.             {
  43.             }
  44.         }
  45.         
  46.         # improves dishwashing and operating the dishwasher
  47.         dishWashing2
  48.         {
  49.             extends = dishWashing1
  50.  
  51.             activityModifiers
  52.             {
  53.                 washDishes
  54.                 {
  55.                     generalModifiers
  56.                     {
  57.                         0
  58.                         {
  59.                             type = duration
  60.                             operation = DIV
  61.                             value = 1.2
  62.                         }
  63.                     }
  64.                 }
  65.             }
  66.         }
  67.         
  68.         # erh÷ht die Chancen, bei einem StreitgesprΣch zu gewinnen
  69.         dominance1
  70.         {
  71.             requiredLevel = 6
  72.             
  73.             activityModifiers
  74.             {
  75.                 talkArgue
  76.                 {
  77.                     influenceModifiers
  78.                     {
  79.                         0
  80.                         {
  81.                             condition = NEED_FUN
  82.                             type = value
  83.                             operation = MUL
  84.                             value = -1
  85.                         }
  86.                     }
  87.                 }
  88.             }
  89.  
  90.         }
  91.         
  92.         # Erm÷glicht und Verbessert die Wirkung von Tr÷sten. Best Friend +2
  93.         cheerUp1
  94.         {
  95.             activityModifiers
  96.             {
  97.                 talkComfort
  98.                 {
  99.                     targetInfluenceModifiers
  100.                     {
  101.                         0
  102.                         {
  103.                             condition = NEED_RELATIONSHIP_FRIENDSHIP
  104.                             type = value
  105.                             operation = MUL
  106.                             value = 2
  107.                             activityTarget
  108.                             {
  109.                                 partner = true
  110.                             }
  111.                         }
  112.                     }
  113.                 }
  114.             }
  115.         }
  116.     
  117.         # Increases the maximum fitness value??
  118.         fitnessTraining1
  119.         {
  120.             characterModifier
  121.             {
  122.                 ambitionInfluences
  123.                 {
  124.                     0
  125.                     {
  126.                         condition = NEED_TIREDNESS
  127.                         operation = MUL
  128.                         value = 0.8
  129.                     }
  130.                 }
  131.             }
  132.         }
  133.         
  134.         # Allows washing hands, showering etc., higher levels increase 
  135.         hygiene1
  136.         {
  137.             characterModifier
  138.             {
  139.                 ambitionInfluences
  140.                 {
  141.                     0
  142.                     {
  143.                         condition = NEED_HYGIENE_BODY
  144.                         operation = MUL
  145.                         value = 0.8
  146.                     }
  147.                 }
  148.             }
  149.         }
  150.         
  151.         # Erm÷glicht und verbessert Kuscheln
  152.         necking1
  153.         {
  154.             activityModifiers
  155.             {
  156.                 getIntimateBed
  157.                 {
  158.                     influenceModifiers
  159.                     {
  160.                         0
  161.                         {
  162.                             condition = NEED_LIBIDO_EROTIC
  163.                             type = value
  164.                             operation = MUL
  165.                             value = 1.5
  166.                         }
  167.                     }
  168.                 }
  169.                 kissIntimate
  170.                 {
  171.                     influenceModifiers
  172.                     {
  173.                         0
  174.                         {
  175.                             condition = NEED_LIBIDO_EROTIC
  176.                             type = value
  177.                             operation = MUL
  178.                             value = 1.5
  179.                         }
  180.                     }
  181.                 }
  182.             }    
  183.         }
  184.         
  185.         # VerstΣndnis des Verursacherprinzip's, vermindert eigene Schmutzproduktion beim laufen, essen, kochen.
  186.         dirtAvoidance1
  187.         {
  188.             requiredLevel = 6
  189.             
  190.             requiredSkills
  191.             {                                            
  192.                 0 = cleaning2
  193.             }
  194.             
  195.             characterModifier
  196.             {
  197.                 characterInfluences
  198.                 {
  199.                     0
  200.                     {
  201.                         characterCondition = CHAR_MESSY
  202.                         operation = MUL
  203.                         value = 0.75
  204.                     }
  205.                 }
  206.             }
  207.         }
  208.         
  209.         # erh÷ht die Comfortregenerierung bzw. Stressbeseitigung fⁿr alle
  210.         auraOfComfort1
  211.         {
  212.             characterModifier
  213.             {
  214.                 ambitionInfluences
  215.                 {
  216.                     0
  217.                     {
  218.                         condition = NEED_COMFORT
  219.                         operation = MUL
  220.                         value = 0.8
  221.                     }
  222.                 }
  223.             }
  224.         }
  225.         
  226.         # improves repeatability of interactions
  227.         creativity1
  228.         {
  229.             characterModifier
  230.             {
  231.                 behaviorInfluenceModifiers
  232.                 {
  233.                     0
  234.                     {    
  235.                         behavior = character
  236.                         type = maxRepeatPerDay
  237.                         operation = ADD
  238.                         value = 1
  239.                     }
  240.                     1
  241.                     {    
  242.                         behavior = character
  243.                         type = maxRepeatPerWeek
  244.                         operation = ADD
  245.                         value = 1
  246.                     }
  247.                 }
  248.             }
  249.         }
  250.         
  251.                 # improves repeatability of interactions
  252.         creativity2
  253.         {
  254.             extends = creativity1
  255.             
  256.             characterModifier
  257.             {
  258.                 behaviorInfluenceModifiers
  259.                 {
  260.                     0
  261.                     {    
  262.                         behavior = character
  263.                         type = maxRepeatPerDay
  264.                         operation = ADD
  265.                         value = 1
  266.                     }
  267.                     1
  268.                     {    
  269.                         behavior = character
  270.                         type = maxRepeatPerWeek
  271.                         operation = ADD
  272.                         value = 1
  273.                     }
  274.                 }
  275.             }
  276.         }
  277.         
  278.         # improves repeatability of interactions
  279.         creativity3
  280.         {
  281.             extends = creativity2
  282.         
  283.             characterModifier
  284.             {
  285.                 behaviorInfluenceModifiers
  286.                 {
  287.                     0
  288.                     {    
  289.                         behavior = character
  290.                         type = maxRepeatPerDay
  291.                         operation = ADD
  292.                         value = 1
  293.                     }
  294.                     1
  295.                     {    
  296.                         behavior = character
  297.                         type = maxRepeatPerWeek
  298.                         operation = ADD
  299.                         value = 1
  300.                     }
  301.                 }
  302.             }
  303.         }
  304.         
  305.         # Erh÷ht die Wohnlichkeit in der Wohnung. Wirkt nicht gegen Schmutz
  306.         auraOfRoom1
  307.         {
  308.             characterModifier
  309.             {
  310.                 ambitionInfluences
  311.                 {
  312.                     0
  313.                     {
  314.                         condition = NEED_APARTMENT
  315.                         operation = MUL
  316.                         value = 0.8
  317.                     }
  318.                 }
  319.             }
  320.         }
  321.         
  322.         
  323.         # dimishes negative effects of the neurotic character attribute
  324.         therapy1
  325.         {
  326.             requiredLevel = 12
  327.             
  328.             characterModifier
  329.             {
  330.                 characterInfluences
  331.                 {
  332.                     0
  333.                     {
  334.                         characterCondition = CHAR_NEUROTIC
  335.                         operation = MUL
  336.                         value = 0.75
  337.                     }
  338.                 }
  339.             }
  340.         }
  341.  
  342.     }