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Text File  |  2004-03-05  |  7KB  |  269 lines

  1.  
  2. Wonderlib::Skeleton object
  3. {
  4.  
  5.     expressions
  6.     {
  7.     }
  8.  
  9.     Wonderlib::PosRotJointBone root
  10.     {
  11.  
  12.         children
  13.         {
  14.  
  15.             Wonderlib::PosRotJointBone 0
  16.             {
  17.  
  18.                 children
  19.                 {
  20.  
  21.                     Wonderlib::PosRotJointBone 0
  22.                     {
  23.  
  24.                         children
  25.                         {
  26.  
  27.                             Wonderlib::PosRotJointBone 0
  28.                             {
  29.  
  30.                                 children
  31.                                 {
  32.  
  33.                                     Wonderlib::PosRotJointBone 0
  34.                                     {
  35.  
  36.                                         children
  37.                                         {
  38.  
  39.                                             Wonderlib::PosRotJointBone 0
  40.                                             {
  41.  
  42.                                                 children
  43.                                                 {
  44.  
  45.                                                     Wonderlib::PosRotJointBone 0
  46.                                                     {
  47.  
  48.                                                         children
  49.                                                         {
  50.  
  51.                                                             Wonderlib::PosRotJointBone 0
  52.                                                             {
  53.  
  54.                                                                 children
  55.                                                                 {
  56.  
  57.                                                                     Wonderlib::PosRotJointBone 0
  58.                                                                     {
  59.  
  60.                                                                         children
  61.                                                                         {
  62.  
  63.                                                                             Wonderlib::PosRotJointBone 0
  64.                                                                             {
  65.  
  66.                                                                                 children
  67.                                                                                 {
  68.  
  69.                                                                                     Wonderlib::PosRotJointBone 0
  70.                                                                                     {
  71.  
  72.                                                                                         children
  73.                                                                                         {
  74.  
  75.                                                                                             Wonderlib::FixedBone 0
  76.                                                                                             {
  77.  
  78.                                                                                                 children
  79.                                                                                                 {
  80.                                                                                                 }
  81.                                                                                                 name = joint11
  82.  
  83.                                                                                                 orientation
  84.                                                                                                 {
  85.                                                                                                     xAxis = 1 0 0
  86.                                                                                                     yAxis = 0 2.498e-016 1
  87.                                                                                                     zAxis = 0 -1 2.498e-016
  88.                                                                                                 }
  89.                                                                                                 position = 0.174426 0 0
  90.                                                                                                 rotation = 1 0 0 0
  91.                                                                                             }
  92.                                                                                         }
  93.                                                                                         iKWeight = 1
  94.                                                                                         interpolateMix = false
  95.                                                                                         maxPosition = 1 1 1
  96.                                                                                         minPosition = -1 -1 -1
  97.                                                                                         name = joint10
  98.  
  99.                                                                                         orientation
  100.                                                                                         {
  101.                                                                                             xAxis = 1 0 0
  102.                                                                                             yAxis = 0 2.498e-016 1
  103.                                                                                             zAxis = 0 -1 2.498e-016
  104.                                                                                         }
  105.                                                                                         originalPosition = 0.174426 1.10441e-031 0
  106.                                                                                         originalRotation = 1 0 0 0
  107.                                                                                     }
  108.                                                                                 }
  109.                                                                                 iKWeight = 1
  110.                                                                                 interpolateMix = false
  111.                                                                                 maxPosition = 1 1 1
  112.                                                                                 minPosition = -1 -1 -1
  113.                                                                                 name = joint9
  114.  
  115.                                                                                 orientation
  116.                                                                                 {
  117.                                                                                     xAxis = 1 0 0
  118.                                                                                     yAxis = 0 1 -2.77556e-017
  119.                                                                                     zAxis = 0 2.77556e-017 1
  120.                                                                                 }
  121.                                                                                 originalPosition = 0.174426 -1.10441e-031 0
  122.                                                                                 originalRotation = 1 0 0 0
  123.                                                                             }
  124.                                                                         }
  125.                                                                         iKWeight = 1
  126.                                                                         interpolateMix = false
  127.                                                                         maxPosition = 1 1 1
  128.                                                                         minPosition = -1 -1 -1
  129.                                                                         name = joint8
  130.  
  131.                                                                         orientation
  132.                                                                         {
  133.                                                                             xAxis = 1 0 0
  134.                                                                             yAxis = 0 1 -2.77556e-017
  135.                                                                             zAxis = 0 2.77556e-017 1
  136.                                                                         }
  137.                                                                         originalPosition = 0.174426 0 0
  138.                                                                         originalRotation = 1 0 0 0
  139.                                                                     }
  140.                                                                 }
  141.                                                                 iKWeight = 1
  142.                                                                 interpolateMix = false
  143.                                                                 maxPosition = 1 1 1
  144.                                                                 minPosition = -1 -1 -1
  145.                                                                 name = joint7
  146.  
  147.                                                                 orientation
  148.                                                                 {
  149.                                                                     xAxis = 1 0 0
  150.                                                                     yAxis = 0 1 -2.77556e-017
  151.                                                                     zAxis = 0 2.77556e-017 1
  152.                                                                 }
  153.                                                                 originalPosition = 0.174426 0 0
  154.                                                                 originalRotation = 1 0 0 0
  155.                                                             }
  156.                                                         }
  157.                                                         iKWeight = 1
  158.                                                         interpolateMix = false
  159.                                                         maxPosition = 1 1 1
  160.                                                         minPosition = -1 -1 -1
  161.                                                         name = joint6
  162.  
  163.                                                         orientation
  164.                                                         {
  165.                                                             xAxis = 1 0 0
  166.                                                             yAxis = 0 2.498e-016 1
  167.                                                             zAxis = 0 -1 2.498e-016
  168.                                                         }
  169.                                                         originalPosition = 0.174426 1.57772e-031 0
  170.                                                         originalRotation = 1 0 0 0
  171.                                                     }
  172.                                                 }
  173.                                                 iKWeight = 1
  174.                                                 interpolateMix = false
  175.                                                 maxPosition = 1 1 1
  176.                                                 minPosition = -1 -1 -1
  177.                                                 name = joint5
  178.  
  179.                                                 orientation
  180.                                                 {
  181.                                                     xAxis = 1 0 0
  182.                                                     yAxis = 0 1 -2.77556e-017
  183.                                                     zAxis = 0 2.77556e-017 1
  184.                                                 }
  185.                                                 originalPosition = 0.174426 0 0
  186.                                                 originalRotation = 1 0 0 0
  187.                                             }
  188.                                         }
  189.                                         iKWeight = 1
  190.                                         interpolateMix = false
  191.                                         maxPosition = 1 1 1
  192.                                         minPosition = -1 -1 -1
  193.                                         name = joint4
  194.  
  195.                                         orientation
  196.                                         {
  197.                                             xAxis = 1 0 0
  198.                                             yAxis = 0 2.498e-016 1
  199.                                             zAxis = 0 -1 2.498e-016
  200.                                         }
  201.                                         originalPosition = 0.174426 0 0
  202.                                         originalRotation = 1 0 0 0
  203.                                     }
  204.                                 }
  205.                                 iKWeight = 1
  206.                                 interpolateMix = false
  207.                                 maxPosition = 1 1 1
  208.                                 minPosition = -1 -1 -1
  209.                                 name = joint3
  210.  
  211.                                 orientation
  212.                                 {
  213.                                     xAxis = 1 0 0
  214.                                     yAxis = 0 2.498e-016 1
  215.                                     zAxis = 0 -1 2.498e-016
  216.                                 }
  217.                                 originalPosition = 0.174426 1.10441e-031 0
  218.                                 originalRotation = 1 0 0 0
  219.                             }
  220.                         }
  221.                         iKWeight = 1
  222.                         interpolateMix = false
  223.                         maxPosition = 1 1 1
  224.                         minPosition = -1 -1 -1
  225.                         name = joint2
  226.  
  227.                         orientation
  228.                         {
  229.                             xAxis = 1 0 0
  230.                             yAxis = 0 1 -2.77556e-017
  231.                             zAxis = 0 2.77556e-017 1
  232.                         }
  233.                         originalPosition = 0.174426 0 0
  234.                         originalRotation = 1 0 0 0
  235.                     }
  236.                 }
  237.                 iKWeight = 1
  238.                 interpolateMix = false
  239.                 maxPosition = 1 1 1
  240.                 minPosition = -1 -1 -1
  241.                 name = Wellen
  242.  
  243.                 orientation
  244.                 {
  245.                     xAxis = 1 0 0
  246.                     yAxis = 0 -0.986991 -0.160778
  247.                     zAxis = 0 0.160778 -0.986991
  248.                 }
  249.                 originalPosition = -0.890056 0 0.596411
  250.                 originalRotation = 1 0 0 0
  251.             }
  252.         }
  253.         iKWeight = 1
  254.         interpolateMix = true
  255.         maxPosition = 1 1 1
  256.         minPosition = -1 -1 -1
  257.         name = RootBone
  258.  
  259.         orientation
  260.         {
  261.             xAxis = 1 0 0
  262.             yAxis = 0 0 1
  263.             zAxis = 0 -1 0
  264.         }
  265.         originalPosition = 0 0 1.13243e-016
  266.         originalRotation = 1 0 0 0
  267.     }
  268. }
  269.