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Shareware Supreme Volume 6 #1
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swsii.zip
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OMEGA071.ZIP
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OUPDATE.TXT
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1988-07-10
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Version Changes
======= =======
0.57(alpha) First public release
0.58(alpha) bugfixes, I forget what else
0.59(alpha) bugfixes, better tactical combat mode ^c trapping
0.60(alpha) bugfixes, filechecking, cuserid changed to getlogin,
brothel on city level, more foods. this file
started. new time mechanism, new module otime.
12/5/87.
0.70(alpha) architecture changed -- therefore most code
rewritten. Only large-scale changes detailed
here, otherwise too many to count.
Countryside; multiple dungeons; "special levels";
special screens for houses, the arena, and
countryside encounters; single combat mode
with different verbosity levels; no more
filechecking for saved games; many new
monsters; a few new items; new end game;
new inventory modes, effects of many commands
are different, some new commands added,
other old ones removed. Commands and
terrain characters have different meanings
in countryside. 3/22/88.
0.70.5(alpha) First 0.70 version released via ftp. Many
bugs. Among other things, wouldn't work at all
on a vax. 3/22/88.
0.71 (beta) Rather different version of 0.70 now about to
be released to usenet via comp.sources.games.
7/11/88.