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Shareware Supreme Volume 6 #1
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swsii
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DFLT12.ZIP
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LISTS.C
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1992-01-27
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/* --------------- lists.c -------------- */
#include "dflat.h"
struct LinkedList Focus;
/* --- set focus to the window beneath the one specified --- */
void SetPrevFocus(WINDOW wnd)
{
if (wnd != NULL && wnd == inFocus) {
WINDOW wnd1 = wnd;
while (TRUE) {
if ((wnd1 = PrevWindow(wnd1)) == NULL)
wnd1 = Focus.LastWindow;
if (wnd1 == NULL || wnd1 == wnd)
return;
if (isVisible(wnd1))
break;
}
if (wnd1 != NULL)
SendMessage(wnd1, SETFOCUS, TRUE, 0);
}
}
/* this function assumes that wnd is in the Focus linked list */
static WINDOW SearchFocusNext(WINDOW wnd, WINDOW pwnd)
{
WINDOW wnd1 = wnd;
if (wnd != NULL) {
while (TRUE) {
if ((wnd1 = NextWindow(wnd1)) == NULL)
wnd1 = Focus.FirstWindow;
if (wnd1 == wnd)
return NULL;
if (wnd1 != NULL)
if (pwnd == NULL || pwnd == GetParent(wnd1))
break;
}
}
return wnd1;
}
/* ----- set focus to the next sibling ----- */
void SetNextFocus(WINDOW wnd)
{
WINDOW wnd1;
if (wnd != inFocus)
return;
if ((wnd1 = SearchFocusNext(wnd, GetParent(wnd)))==NULL)
wnd1 = SearchFocusNext(wnd, NULL);
if (wnd1 != NULL)
SendMessage(wnd1, SETFOCUS, TRUE, 0);
}
/* ---- remove a window from the Focus linked list ---- */
void RemoveFocusWindow(WINDOW wnd)
{
if (wnd != NULL) {
if (PrevWindow(wnd) != NULL)
NextWindow(PrevWindow(wnd)) = NextWindow(wnd);
if (NextWindow(wnd) != NULL)
PrevWindow(NextWindow(wnd)) = PrevWindow(wnd);
if (wnd == Focus.FirstWindow)
Focus.FirstWindow = NextWindow(wnd);
if (wnd == Focus.LastWindow)
Focus.LastWindow = PrevWindow(wnd);
}
}
/* ---- append a window to the Focus linked list ---- */
void AppendFocusWindow(WINDOW wnd)
{
if (wnd != NULL) {
if (Focus.FirstWindow == NULL)
Focus.FirstWindow = wnd;
if (Focus.LastWindow != NULL)
NextWindow(Focus.LastWindow) = wnd;
PrevWindow(wnd) = Focus.LastWindow;
NextWindow(wnd) = NULL;
Focus.LastWindow = wnd;
}
}
/* ---- add a window to the beginning of the Focus linked list ---- */
void PrependFocusWindow(WINDOW wnd)
{
if (wnd != NULL) {
if (Focus.LastWindow == NULL)
Focus.LastWindow = wnd;
if (Focus.FirstWindow != NULL)
PrevWindow(Focus.FirstWindow) = wnd;
NextWindow(wnd) = Focus.FirstWindow;
PrevWindow(wnd) = NULL;
Focus.FirstWindow = wnd;
}
}
/* -------- get the first child of a parent window ------- */
WINDOW GetFirstChild(WINDOW wnd)
{
WINDOW ThisWindow = NULL;
if (wnd->ChildCt)
ThisWindow = *(wnd->Children);
return ThisWindow;
}
/* -------- get the next child of a parent window ------- */
WINDOW GetNextChild(WINDOW wnd, WINDOW ThisWindow)
{
if (ThisWindow != NULL) {
int i;
for (i = 0; i < wnd->ChildCt; i++)
if (ThisWindow == *(wnd->Children+i))
break;
if (++i < wnd->ChildCt)
ThisWindow = *(wnd->Children+i);
else
ThisWindow = NULL;
}
return ThisWindow;
}
/* -- get first child of parent window from the Focus list -- */
WINDOW GetFirstFocusChild(WINDOW wnd)
{
WINDOW ThisWindow = Focus.FirstWindow;
while (ThisWindow != NULL) {
if (GetParent(ThisWindow) == wnd)
break;
ThisWindow = NextWindow(ThisWindow);
}
return ThisWindow;
}
/* -- get next child of parent window from the Focus list -- */
WINDOW GetNextFocusChild(WINDOW wnd, WINDOW ThisWindow)
{
while (ThisWindow != NULL) {
ThisWindow = NextWindow(ThisWindow);
if (ThisWindow != NULL)
if (GetParent(ThisWindow) == wnd)
break;
}
return ThisWindow;
}
/* --- bypass system windows when stepping through focus --- */
void SkipSystemWindows(int Prev)
{
int cl, ct = 0;
while ((cl = GetClass(inFocus)) == MENUBAR ||
cl == APPLICATION || cl == STATUSBAR) {
if (Prev)
SetPrevFocus(inFocus);
else
SetNextFocus(inFocus);
if (++ct == 3)
break;
}
}