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1991-07-29
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NFLPOOL 1 version 2.05
NFLPOOL
A Pool Management Tool for the NFL Regular Season
by
Tom Cunningham
1 Introduction.
Organizing a pool for the NFL is always a lot more work than
it first appears. Every week you have to distribute a schedule to
the pool participants, which is easy enough, but then Tuesday you
have to score everyone's selection and add that to everyone's
previous results, and somewhere in the middle of the season the
total amount of paper on hand starts to get very, very large.
Simply compiling the standings can take quite a bit of time, if
everything goes well. If you make any mistakes, you can forget
about lunch that day...
NFLPOOL was designed to eliminate these sorts of hassles.
NFLPOOL was created specifically to manage office pools for NFL
season. Pool participants tell you who they think will win each
week's games, and NFLPOOL does the rest. Results are cumulatively
tabulated automatically and potential mistakes are minimized.
NFLPOOL takes the hassles out of managing your NFL pool.
2 Licensing Agreement.
NFLPOOL has taken many hours to program and debug. It is
copyrighted software and it is not in the public domain. It is
distributed under the Shareware concept. You may try out the
program and distribute it freely (so long as both the program and
this documentation file are distributed together). You have a
limited license to use NFLPOOL on a purely trial basis. If you
continue to use NFLPOOL you must register it by sending a check for
$20 to:
NFLPOOL 2 version 2.05
Tom Cunningham
P.O. Box 3015
Atlanta, GA 30301
When you register, you gain the right to continue to use this
software. In addition, if you are not registering the latest
version of NFLPOOL, I will send it to you. All registered users
will receive the next update, as well. Additional updates will be
made available at nominal cost.
3 Legal Disclaimer.
This software is provided strictly on an "as is" basis. I
make no warranty of any kind, expressed or implied, including, but
not limited to, any warranties of merchantability and/or fitness for
any particular purpose. I shall not be liable for any damages,
whether direct, indirect, special or consequential, arising from
failure of the product to operate in the manner desired by the
user. I shall not be liable for any damage to data or property
which may be caused directly or indirectly by the use of this
product. I shall not be liable to the user for any damages
including, but not limited to, any lost profits, lost savings, or
other incidental or consequential damages arising out of your use
of, or inability to use, the product, or for any claim by any other
party.
NFLPOOL 3 version 2.05
4 Registration.
To register additional copies of NFLPOOL fill in the
information on this page and send it in. Registration supports
continued development of the product, and gives you the right to
continue its use.
As a further inducement, when I receive your registration I
will send you the current version of NFLPOOL if you are not already
using it, and all registered users will receive the next update as
well, if and when it becomes available, and further updates will be
available at nominal cost, so that there is substantial advantage in
registration.
THANKS FOR YOUR SUPPORT!
____ I would like to register NFLPOOL. I enclose a check for $20.
____ I would like to register my use of NFLPOOL and NCAAPOOL
(described below). I enclose a check of $29 (normal registration of
both would be $40).
Send checks to:
Tom Cunningham
P.O. Box 3015
Atlanta, GA 30301-3015
NAME: _____________________________________________________
ADDRESS: __________________________________________________
__________________________________________________
COMPUTER: _________________________________________________
WHERE DID YOU GET THIS PROGRAM: ___________________________
DISK SIZE: 5.25" 3.5"
COMMENTS AND SUGGESTIONS:
NFLPOOL 4 version 2.05
5 Running NFLPOOL.
To start NFLPOOL, simply copy the program NFLPOOL.EXE onto the
disk or directory you intend to use (it is never a good idea to work
from your original disk. Always work with a copy). Make sure the
logged directory corresponds to the location of the program (i.e.,
if you are running the program from the A: disk drive, make sure you
have the program on the disk in A: and have an A> prompt, or put the
program in, say, C:\NFLPOOL, and change to that directory), and type
NFLPOOL. The program takes it from there.
If this is the first time you have run NFLPOOL, the program
will look for some necessary files and when it doesn't find them,
will ask you if it is OK to create them (answer Y unless you want to
change something before you begin). When you restart NFLPOOL, it
will immediately find the files, and you will not see the message
again.
When you start NFLPOOL, you get a menu with 5 choices:
entering schedule data, entering player choice data, printing a
week's schedule, entering game results, and getting the pool
results.
5.1 Schedule data.
Entering schedule data is easy. NFLPOOL asks you which week
of the season you wish to enter. There is no need to enter the game
schedule in any particular order. For example, you can start with
week 8, then later add week 10, or week 1 or whatever. Thus you can
start pools in the middle of the season, or do the whole season at
once, or anything combination or permutation you want. NFLPOOL
gives you an alphabetical list of the NFL teams, and you select the
appropriate game pairs by number. NFLPOOL repeats the week's
choices when you are finished to give you a chance to change things
if you make a mistake. There are now BYE weeks in the schedule.
Simply select BYE 1, 2, . . . through 6 for the opponents for the
teams that have the week off. (If there are no teams off, simply
have BYEs "play" against each other, e.g., BYE 1 against BYE 2.)
NFLPOOL runs off the schedule data, so you need to enter
schedule data before you do other things, but if you haven't entered
the data, NFLPOOL will let you know.
NFLPOOL 5 version 2.05
5.2 Entering participants' choices.
The first thing NFLPOOL does when you ask it to enter
participant's choices is tell you how many participants you
currently have in your pool, and ask if you want to add more. The
first time you run NFLPOOL, of course, there are no participants
records at all, so you must add more! Each participant is given
their own file, which this section of the program sets up. It is a
good idea to set up everyone's files at once, but not necessary
since you can add more later, and edit later, too. See below.
(The unregistered version of NFLPOOL has a maximum number of
participants set at 15. The registered version of NFLPOOL has a
maximum of 300 participants. If you have more participants than
this, let me know, as there is an easy way to run multiple pools
without much additional hassle.)
Once you've established the number of pool participants,
NFLPOOL asks you which week of the season for which you wish to
enter choices. Generally, I would think this would correspond to
the current week. For example, if this is the second week of the
season, you would enter 2. You can, however, select any week. If
you have not entered schedule data for that week, NFLPOOL will tell
you, and bring you back to the main menu.
Since the schedule for that week is already entered, entering
the choices of the participants is easy! NFLPOOL give you the
contestants' names and the teams in the game and asks you who the
contestant picked. You simply enter the choices from the menu.
Teams that have a bye will appear in the selection process. You
need to enter a choice, but the choice does not matter, as teams
with a bye are not counted in the result tabulation.
If you have added participants (or made a mistake earlier),
you may want to enter choices for a week that you've already done
for everyone else. No problem. Simply select the week you wish to
work on, and if selections are already present for a participant,
NFLPOOL will ask if you wish to write over them. If you've made a
mistake, answer yes (this is how you can edit an individual's
choices if you make a mistake entering them), otherwise answer no.
NFLPOOL will examine all the players' choices for that week, asking
the same question. If NFLPOOL finds no choices entered for a
participant, it automatically goes to through the schedule for that
week. Thus, adding new members' choices is a breeze! You just pick
the week you want and when NFLPOOL gets to the participants whose
choices you haven't entered, it goes through the entering routine.
NFLPOOL 6 version 2.05
5.3 Printing a Week's Schedule.
If you want NFLPOOL to print a week's schedule, select this
option. NFLPOOL will ask which week you want printed, and then
print it. If you haven't entered schedule data for the week, you
will simply get a page of "NFLPOOL versus NFLPOOL" rather than team
names.
5.4 Entering game results.
After the the games are played, you select this option and
NFLPOOL asks you who won the scheduled games (again, if you didn't
enter the schedule for the week, you will be sent back to the main
menu). The results of teams with a bye must be entered, but, again,
these results are not counted in tabulating results.
5.5 Getting the results.
When you select this option, NFLPOOL asks if you would like
results for a particular week, or the entire season. This is pretty
self-explanatory. If you answer that you would like a particular
week, NFLPOOL asks which one. In either case NFLPOOL then asks if
you would like individual results printed. If you answer yes,
NFLPOOL compares the weekly selections made by the participants
against the game results (if there are no results for the week,
NFLPOOL reports this). It then prints the choice made and the
outcome of the game. Finally, it reports the number of correct
choices made. It is at this point that NFLPOOL actually does the
tabulation, so if you have a large number of participants, the disk
drive may be running for quite some time. Running NFLPOOL on a hard
disk is a good idea if you have a lot of people involved, but even
then it may still be a couple of minutes to complete the
tabulation. Even if you do not want individual results printed, the
tabulation may take some time.
Next, NFLPOOL asks how you would like overall results: just on
the screen, just the printer, or both. This is a tally of the
overall pool, showing the number of correct choices everyone has
made. (This is the whole point of the pool!) This can be printed,
or displayed on the screen, or both.
5.6 Resetting NFLPOOL for another tournament.
To re-use NFLPOOL for another tournament, simply erase the
files all the files beginning with NFLPOOL except for NFLPOOL.exe
and NFLPOOL.doc.
NFLPOOL 7 version 2.05
6 A Plug for NCAAPOOL.
If you've ever organized a pool on the NCAA basketball
tournament, you know what a hassle it can be. First the easy part:
You make a lot of copies of the tournament tree from the newspaper
and distribute them and get everyone to fill them out and returned
to you in time. Then the REAL hassles start: Every round you have
to check a couple of dozen of these sheets and tabulate the results
in some sort of meaningful way. You give out the results and
everyone wants to know why they aren't winning. You have to spend a
couple of hours compiling detailed individual statistics for each
round to keep everyone satisfied. It's a hassle. NCAAPOOL was
created to eliminate that hassle.
NCAAPOOL was created to manage office pools for the annual
NCAA basketball tournament. Pool participants would fill out the
tournament tree found in any newspaper's sports section, selecting
who they think would win each game and each resulting game between
winners in previous rounds until the final tournament winner
emerged. There are currently 64 teams that start the
single-elimination tournament, so 63 games over the span of 6
rounds, taking about two weeks, need to be played to determine the
ultimate winner.
The problem is that the pool participants want to know how
they are doing as the tournament progresses, and taking out their
choice sheets and marking them against the progress of the
tournament is a time-consuming pain. The problem gets worse when
different participants use different newspapers to get their
tournament tree setups, so there are different forms that slow the
tallying process and encourage mistakes.
Out of this came NCAAPOOL. Once the basic first-round team
structure is entered, everything is automatic. The pool
participants' choices are easy to enter even if they are using
different basic forms (since the underlying structure of the
tournament is set by the first-round pairings which NCAAPOOL tracks
automatically). The results of the tournament can be entered on a
round-by-round basis, and reports for both individuals and the
overall pool generated as you desire. NCAAPOOL takes the hassle
(and a good many of the potential mistakes) out of organizing a
pool.
Normally NCAAPOOL registration is $20, but if you register
NFLPOOL and NCAAPOOL together, the fee is $29, a savings of 27% on
both.
Thank you for using and supporting NFLPOOL with your
registration!