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LASER-Q.DOC
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1985-09-15
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6KB
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195 lines
WELCOME TO THE WORLD OF LASER QUEST
PROFESSOR FALKEN CREATER & PROGRAMMER
ANY QUESTIONS ABOUT THIS PROGRAM OR
JUST STUMPED PLEASE CALL--!!!KRACKLINE!!!
(612)-484-5925 (300 BAUD)
LEAVE ELECTRONIC MAIL TO ME.HAPPY HUNTING
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******* * * ****** ********************
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LASER QUEST IS AN ADVENTURE GAME BASED ON A MAN CALLED SECRET AGENT.
YOU MUST GUIDE SECRET AGENT THROUGH THE DRACONIAN BATTLESHIP.YOU
DO THIS BY MASTERING THE FOLLOWING COMMANDS & INSTRUCTIONS.
COMMANDS--HERE ARE THE DIFFERENT COMMANDS USE THESE VERBS TO COMMAND THE
OBJECTS IN THE GAME
1.GO--TO MOVE SECRET AGENT TO ANOTHER POSITION.THE POSITION IS SPECIFIED
BY THE NORTH SOUTH EAST WEST COMMANDS.ALSO "GO" CAN BE USE TO ENTER
SOMETHING.EXAMPLE:GO CLOSET,OR GO DOOR.
2.GET--TO PICK UP AN OBEJECT.
3.TAKE--TO PICK UP OBJECT
4.PUSH--TO PUSH SOMETHING.EXAMPLE:PUSH BUTTON
5.PULL--TO PULL SOMETHING.EXAMPLE:PULL LEVER
6.LOOK--TO NOTICE CHANGES IN SURROUNDINGS OR TO LOOK AT SOME THING SPECIFIC
EXAMPLE:LOOK BOX OR "LOOK"-FOR A GENERAL ALL AROUND VIEW
7.INSERT--TO INSERT SOMETHING INTO SOME THING ELSE.
EXAMPLE:INSERT CARD.THEN COMPUTER ASKS"IN ONE WORD,INTO WHAT ?"
THEN YOU SPECIFY WHAT THE CARD IS TO BE INSERTED INTO.EXAMPLE:
DOOR.
8.OPEN--TO OPEN SOMETHING.EXAMPLE:OPEN DOOR
9.WEAR--TO MAKE SECRET AGENT WEAR SOMETHING HE HAS IN HIS POSSESION.
EXAMPLE:WEAR HAT
10.READ--TO READ SOMETHING.EXAMPLE:READ NOTEBOOK
11.START--TO START AN APPLIANCE.EXAMPLE:START RECORDER
12.BREAK--TO BREAK SOMETHING.EXAMPLE:BREAK DESK
13.CUT--TO SLICE SOMETHING.EXAMPLE:CUT BAG
14.THROW--TO THROW AN OBJECT IN YOUR POSSESION.EXAMPLE:THROW ROPE
15. CONNECT--TO CONNECT APPLIANCES.EXAMPLE:CONNECT TELEVISION
16.QUIT--TO QUIT GAME
17.INVENTORY--TO SEE WHAT IS IN YOUR POSSESION
18.UNLOCK--ONLY WHEN YOU HAVE A KEY CAN YOU "UNLOCK" EXAMPLE:UNLOCK DOOR
19.N,S,W,E,--BY PRESSING JUST N(FOR NORTH) YOU WILL MOVE ONE SPACE NORTH.
THE SAME FOR THE REST (SOUTH,EAST,WEST,NORTH).EXAMPLE:S
***** HOW THE GAME WORKS *****
THIS GAME WORKS BY GIVING THE GAME TWO WORD COMMANDS.
THE FIRST COMMAND IS USUALY A VERB.EXAMPLE: BREAK DOOR
THE SECOND COMMAND IS USUALY THE OBJECT OF THE VERB
EXAMPLE:OPEN DRAWER.
^ ^
VERB OBJECT
THE COMMAND PROMPT IS >? GO NORTH
^ ^
VERB OBJECT
HERE IS A GAME EXAMPLE:
YOU ARE ON DRACONIAN LANDING PAD.
YOU SEE A DRACONIAN BATTLESHIP.
>--------------------------------------<
>? GO BATTLESHIP
>--------------------------------------<
THE DRACONIAN GUARD LOOKS AT YOUR BADGE AND THEN THROWS YOU OUT.
YOU ARE ON A DRACONIAN LANDING PAD.
YOU SEE A DRACONIAN BATTLESHIP.
>---------------------------------------<
>? DROP BADGE
O.K.
>---------------------------------------<
>? GO BATTLESHIP
>---------------------------------------<
YOU ARE IN THE HALL WAY OF THE BATTLESHIP.
YOU SEE A LARGE SCULPTURE.
YOU SEE A PAIR OF ELECTRO-DOORS. (REALLY ELEVATORS)
YOU COULD EASILY GO: NORTH EAST WEST
>----------------------------------------<
>? GO ???????????
HAPPY HUNTING ???SECRET AGENT???
LOOK FOR MORE INFORMATION ON MISSION DETAILS IN GAME
BYE WE'LL BE WATCHING YOU.DOUG (MISSION SPECIALIST) &
JOHN (MISSION WATCHER).
HINT:FIND NOTEBOOK (READ)
GO CAFETERIA
DRUG GUARD
AND BY ALL MEANS WATCH OUT FOR TRAPS
USE ROPE BY >? GO ROPE
GET BAG,CUT IT (RAZOR BLADE)
BREAK DRAWER
HOOK UP TELEVISION & ANY OTHER ACCESORIES-
THAT COULD GO ALONG WITH THAT:HINT RECORDER,BATTERY
ALWAYS EXAMINE THINGS MORE CLOSELY.EXAMPLE:
YOU SEE A DOOR.
YOU SEE A PIT HUNDRED'S OF FEET DEEP.
>? LOOK DOOR
THE DOOR HAS A SIGN ON IT
>? READ SIGN