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Text File
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1991-01-27
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5KB
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89 lines
Shut At 'Em
By
David Lee Peterson
Copyright 1991
All Rights Reserved
Minimum Requirements:
Shut At 'Em requires a 640k 8088 PC compatible, MCGA or VGA
video adaptor, color monitor, and a 2 button mouse.
The program will bail out to DOS if it cannot switch to VGA
mode 13h (320x200x256) or detect a mouse with at least 2 buttons.
Instructions:
After loading the resource screen you will see a title screen.
This will allow you to select mouse or joystick operation and the
initial level of the game. After you make your selections press the
space bar to begin the game. As soon as the background is painted
the game will begin. You will see 32 objects pop, one at a time,
onto the screen. When all of the objects are in position your laser
gun will appear, the targets will begin advancing down the screen,
and you will be ready to begin shooting. Use any button on your
selected device to fire a laser beam up the screen and explode a
target. Remaining targets will move faster as targets are
eliminated so you should be careful to shoot the closest ones first.
Don't let any of them get ya or you will move back a level. You can
move up to a faster game by shooting all 32 objects with no more
than 3 misses. Good Luck!
This is my first attempt at any kind of arcade type game. My
major interest in creating this game was to see how many objects I
could animate over an arbitrary background on a VGA screen with a
minimum of flicker. It looks pretty good to me. Drop me a note and
let me know what you think.
Author's Notes
This copyrighted game is being released using the shareware
concept and all rights are reserved by the author. Please copy and
share this effort with your friends, your colleagues, and any
bulletin boards that you frequent. You may give it away, but you
may not sell this product. Shareware distribution houses may not
charge a fee of more than $3.00 for their copying services. Any
distribution must include the following unmodified files:
SHUTATEM.EXE The game code itself
SHUTATEM.PCX The resource screen
SHUTATEM.DOC This file
Feel free to play this game at no charge for whatever you feel
is a reasonable trial period. If you find that it worthy of keeping
in your collection, you want to see more shareware works like this,
and you desire to signify to my wife that you wish me to continue my
independent programming efforts you are urged to support this work
by sending a support fee of not more than $5.00 (unless you are
really rich!) to:
David Lee Peterson
5909 48th Ave.
Riverdale, Md. 20737
The goal of this release is three fold. First, I want to 'test
the water' and see how well this concept actually works. At the
very least I figure that you could send me a quick postcard and tell
me what you think. Second, I wrote the program to test the current
status of my major work in progress:
WHOOPEE: A 256 Color Graphics Library for QB4.5
and am releasing it in part to gauge interest in the library.
Finally, and to be quite honest with you, I have been a 'starving
programmer' for far too long and I want/need your money to invest in
faster computer equipment and software which will speed my
productivity and result in more and better works in the future.
I wish to extend my thanks to all of you for checking out this
program and reading this file. I especially wish to thank those of
you who elect to support my work. I hope that the volume of many of
your individual small pledges of support will allow me to work ever
more diligently to provide you with not only my own entertaining and
educational software applications, but also that the eventual
release of my library will allow many others to also create higher
quality 256 color MCGA/VGA software to enhance your computer
enjoyment and productivity.