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- on mouseDown
- repeat with i = 2 to 17
- set the cursor of sprite i to 0
- end repeat
- set the cursor of sprite 29 to 0
- cursor(200)
- repeat with i = 2 to 14
- set the castNum of sprite i to 0
- puppetSprite(i, 0)
- end repeat
- set the castNum of sprite 18 to 0
- puppetSprite(18, 0)
- go(2)
- end
-