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- on mouseDown
- global pictnumber
- if the castNum of sprite clickOn() <> the number of cast "notfound" then
- set the castNum of sprite 18 to the castNum of sprite 18 + 1
- updateStage()
- set nt to ticks()
- repeat while (nt + 40) > ticks()
- end repeat
- set the castNum of sprite 18 to the castNum of sprite 18 - 1
- updateStage()
- set pictnumber to clickOn() - 1
- repeat with i = 2 to 17
- set the cursor of sprite i to 0
- end repeat
- cursor(200)
- repeat with i = 2 to 14
- set the castNum of sprite i to 0
- puppetSprite(i, 0)
- end repeat
- set the castNum of sprite 18 to 0
- puppetSprite(18, 0)
- go(the frame + 1)
- end if
- end
-