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- on exitFrame
- global getpoints, getpieces, etcpict
- puppetSprite(2, 1)
- set the castNum of sprite 2 to 121
- set the cursor of sprite 2 to [243, 244]
- repeat with i = 1 to 10
- if getAt(getpieces, i) then
- puppetSprite(i + 2, 1)
- set the castNum of sprite (i + 2) to 121 + i
- set the cursor of sprite (i + 2) to [243, 244]
- setAt(etcpict, i + 1, 1)
- end if
- end repeat
- repeat with i = 7 to 8
- if getAt(getpoints, i) then
- puppetSprite(i + 6, 1)
- set the castNum of sprite (i + 6) to 125 + i
- set the cursor of sprite (i + 6) to [243, 244]
- setAt(etcpict, i + 5, 1)
- end if
- end repeat
- puppetSprite(18, 1)
- set the cursor of sprite 29 to [243, 244]
- cursor(-1)
- end
-