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- on exitFrame
- global bookwait, book, getpoints
- set bookwait to 0
- set book to EMPTY
- repeat with i = 2 to 6
- puppetSprite(i, 1)
- if not getAt(getpoints, i) then
- set the castNum of sprite i to 0
- next repeat
- end if
- set the constraint of sprite i to 1
- set the cursor of sprite i to [257, 258]
- end repeat
- puppetSprite(7, 1)
- set the constraint of sprite 7 to 1
- set the cursor of sprite 7 to [257, 258]
- if getpoints = [1, 1, 1, 1, 1, 1, 1, 1] then
- puppetSprite(29, 1)
- set the castNum of sprite 29 to 20
- end if
- set the cursor of sprite 29 to [243, 244]
- cursor(-1)
- end
-