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- on mouseDown
- global getpoints
- if getAt(getpoints, 5) then
- puppetSprite(4, 1)
- set the castNum of sprite 4 to 0
- else
- set the cursor of sprite 4 to [243, 244]
- end if
- set the cursor of sprite 5 to 0
- go("KARTEN_1")
- end
-