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- on exitFrame
- global getpieces, getitems
- repeat with i = 1 to 37
- set the cursor of sprite i to 0
- end repeat
- if getAt(getpieces, 1) then
- puppetSprite(15, 1)
- end if
- if getAt(getitems, 2) and not getAt(getpoints, 4) then
- go("scene2_2")
- else
- go("scene2")
- end if
- end
-