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00098_Script_98
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Text File
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1994-12-03
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776b
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32 lines
on mousedown
global getpoints,getitems,ballreturnframe
set cnum=the castnum of sprite clickon()
if cnum<>0 then
cursor [247,248]
set the castnum of sprite 48=cnum
set the castnum of sprite clickon()=0
repeat while the stilldown
set the loch of sprite 48=mouseh()
set the locv of sprite 48=mousev()
updatestage
end repeat
set the castnum of sprite clickon()=cnum
set the castnum of sprite 48=210
set the loch of sprite 48=0
set the locv of sprite 48=0
cursor 200
if rollover(9) then
repeat with i=1 to 37
set the cursor of sprite i=0
puppetsprite i,0
end repeat
set ballreturnframe=the frame-2
go to "to5BALL"
end if
end if
end