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- /*
- SDL_ttf: A companion library to SDL for working with TrueType (tm) fonts
- Copyright (C) 1997-2004 Sam Lantinga
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-
- Sam Lantinga
- slouken@libsdl.org
- */
-
- /* $Id: SDL_ttf.h 2387 2006-05-11 09:03:37Z slouken $ */
-
- /* This library is a wrapper around the excellent FreeType 2.0 library,
- available at:
- http://www.freetype.org/
- */
-
- #ifndef _SDL_TTF_H
- #define _SDL_TTF_H
-
- #include "SDL.h"
- #include "begin_code.h"
-
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
-
- /* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
- */
- #define SDL_TTF_MAJOR_VERSION 2
- #define SDL_TTF_MINOR_VERSION 0
- #define SDL_TTF_PATCHLEVEL 8
-
- /* This macro can be used to fill a version structure with the compile-time
- * version of the SDL_ttf library.
- */
- #define SDL_TTF_VERSION(X) \
- { \
- (X)->major = SDL_TTF_MAJOR_VERSION; \
- (X)->minor = SDL_TTF_MINOR_VERSION; \
- (X)->patch = SDL_TTF_PATCHLEVEL; \
- }
-
- /* Backwards compatibility */
- #define TTF_MAJOR_VERSION SDL_TTF_MAJOR_VERSION
- #define TTF_MINOR_VERSION SDL_TTF_MINOR_VERSION
- #define TTF_PATCHLEVEL SDL_TTF_PATCHLEVEL
- #define TTF_VERSION(X) SDL_TTF_VERSION(X)
-
- /* This function gets the version of the dynamically linked SDL_ttf library.
- it should NOT be used to fill a version structure, instead you should
- use the SDL_TTF_VERSION() macro.
- */
- extern DECLSPEC const SDL_version * SDLCALL TTF_Linked_Version(void);
-
- /* ZERO WIDTH NO-BREAKSPACE (Unicode byte order mark) */
- #define UNICODE_BOM_NATIVE 0xFEFF
- #define UNICODE_BOM_SWAPPED 0xFFFE
-
- /* This function tells the library whether UNICODE text is generally
- byteswapped. A UNICODE BOM character in a string will override
- this setting for the remainder of that string.
- */
- extern DECLSPEC void SDLCALL TTF_ByteSwappedUNICODE(int swapped);
-
- /* The internal structure containing font information */
- typedef struct _TTF_Font TTF_Font;
-
- /* Initialize the TTF engine - returns 0 if successful, -1 on error */
- extern DECLSPEC int SDLCALL TTF_Init(void);
-
- /* Open a font file and create a font of the specified point size.
- * Some .fon fonts will have several sizes embedded in the file, so the
- * point size becomes the index of choosing which size. If the value
- * is too high, the last indexed size will be the default. */
- extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFont(const char *file, int ptsize);
- extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontIndex(const char *file, int ptsize, long index);
- extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontRW(SDL_RWops *src, int freesrc, int ptsize);
- extern DECLSPEC TTF_Font * SDLCALL TTF_OpenFontIndexRW(SDL_RWops *src, int freesrc, int ptsize, long index);
-
- /* Set and retrieve the font style
- This font style is implemented by modifying the font glyphs, and
- doesn't reflect any inherent properties of the truetype font file.
- */
- #define TTF_STYLE_NORMAL 0x00
- #define TTF_STYLE_BOLD 0x01
- #define TTF_STYLE_ITALIC 0x02
- #define TTF_STYLE_UNDERLINE 0x04
- extern DECLSPEC int SDLCALL TTF_GetFontStyle(TTF_Font *font);
- extern DECLSPEC void SDLCALL TTF_SetFontStyle(TTF_Font *font, int style);
-
- /* Get the total height of the font - usually equal to point size */
- extern DECLSPEC int SDLCALL TTF_FontHeight(TTF_Font *font);
-
- /* Get the offset from the baseline to the top of the font
- This is a positive value, relative to the baseline.
- */
- extern DECLSPEC int SDLCALL TTF_FontAscent(TTF_Font *font);
-
- /* Get the offset from the baseline to the bottom of the font
- This is a negative value, relative to the baseline.
- */
- extern DECLSPEC int SDLCALL TTF_FontDescent(TTF_Font *font);
-
- /* Get the recommended spacing between lines of text for this font */
- extern DECLSPEC int SDLCALL TTF_FontLineSkip(TTF_Font *font);
-
- /* Get the number of faces of the font */
- extern DECLSPEC long SDLCALL TTF_FontFaces(TTF_Font *font);
-
- /* Get the font face attributes, if any */
- extern DECLSPEC int SDLCALL TTF_FontFaceIsFixedWidth(TTF_Font *font);
- extern DECLSPEC char * SDLCALL TTF_FontFaceFamilyName(TTF_Font *font);
- extern DECLSPEC char * SDLCALL TTF_FontFaceStyleName(TTF_Font *font);
-
- /* Get the metrics (dimensions) of a glyph
- To understand what these metrics mean, here is a useful link:
- http://freetype.sourceforge.net/freetype2/docs/tutorial/step2.html
- */
- extern DECLSPEC int SDLCALL TTF_GlyphMetrics(TTF_Font *font, Uint16 ch,
- int *minx, int *maxx,
- int *miny, int *maxy, int *advance);
-
- /* Get the dimensions of a rendered string of text */
- extern DECLSPEC int SDLCALL TTF_SizeText(TTF_Font *font, const char *text, int *w, int *h);
- extern DECLSPEC int SDLCALL TTF_SizeUTF8(TTF_Font *font, const char *text, int *w, int *h);
- extern DECLSPEC int SDLCALL TTF_SizeUNICODE(TTF_Font *font, const Uint16 *text, int *w, int *h);
-
- /* Create an 8-bit palettized surface and render the given text at
- fast quality with the given font and color. The 0 pixel is the
- colorkey, giving a transparent background, and the 1 pixel is set
- to the text color.
- This function returns the new surface, or NULL if there was an error.
- */
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Solid(TTF_Font *font,
- const char *text, SDL_Color fg);
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Solid(TTF_Font *font,
- const char *text, SDL_Color fg);
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Solid(TTF_Font *font,
- const Uint16 *text, SDL_Color fg);
-
- /* Create an 8-bit palettized surface and render the given glyph at
- fast quality with the given font and color. The 0 pixel is the
- colorkey, giving a transparent background, and the 1 pixel is set
- to the text color. The glyph is rendered without any padding or
- centering in the X direction, and aligned normally in the Y direction.
- This function returns the new surface, or NULL if there was an error.
- */
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Solid(TTF_Font *font,
- Uint16 ch, SDL_Color fg);
-
- /* Create an 8-bit palettized surface and render the given text at
- high quality with the given font and colors. The 0 pixel is background,
- while other pixels have varying degrees of the foreground color.
- This function returns the new surface, or NULL if there was an error.
- */
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Shaded(TTF_Font *font,
- const char *text, SDL_Color fg, SDL_Color bg);
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Shaded(TTF_Font *font,
- const char *text, SDL_Color fg, SDL_Color bg);
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Shaded(TTF_Font *font,
- const Uint16 *text, SDL_Color fg, SDL_Color bg);
-
- /* Create an 8-bit palettized surface and render the given glyph at
- high quality with the given font and colors. The 0 pixel is background,
- while other pixels have varying degrees of the foreground color.
- The glyph is rendered without any padding or centering in the X
- direction, and aligned normally in the Y direction.
- This function returns the new surface, or NULL if there was an error.
- */
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Shaded(TTF_Font *font,
- Uint16 ch, SDL_Color fg, SDL_Color bg);
-
- /* Create a 32-bit ARGB surface and render the given text at high quality,
- using alpha blending to dither the font with the given color.
- This function returns the new surface, or NULL if there was an error.
- */
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderText_Blended(TTF_Font *font,
- const char *text, SDL_Color fg);
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUTF8_Blended(TTF_Font *font,
- const char *text, SDL_Color fg);
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderUNICODE_Blended(TTF_Font *font,
- const Uint16 *text, SDL_Color fg);
-
- /* Create a 32-bit ARGB surface and render the given glyph at high quality,
- using alpha blending to dither the font with the given color.
- The glyph is rendered without any padding or centering in the X
- direction, and aligned normally in the Y direction.
- This function returns the new surface, or NULL if there was an error.
- */
- extern DECLSPEC SDL_Surface * SDLCALL TTF_RenderGlyph_Blended(TTF_Font *font,
- Uint16 ch, SDL_Color fg);
-
- /* For compatibility with previous versions, here are the old functions */
- #define TTF_RenderText(font, text, fg, bg) \
- TTF_RenderText_Shaded(font, text, fg, bg)
- #define TTF_RenderUTF8(font, text, fg, bg) \
- TTF_RenderUTF8_Shaded(font, text, fg, bg)
- #define TTF_RenderUNICODE(font, text, fg, bg) \
- TTF_RenderUNICODE_Shaded(font, text, fg, bg)
-
- /* Close an opened font file */
- extern DECLSPEC void SDLCALL TTF_CloseFont(TTF_Font *font);
-
- /* De-initialize the TTF engine */
- extern DECLSPEC void SDLCALL TTF_Quit(void);
-
- /* Check if the TTF engine is initialized */
- extern DECLSPEC int SDLCALL TTF_WasInit(void);
-
- /* We'll use SDL for reporting errors */
- #define TTF_SetError SDL_SetError
- #define TTF_GetError SDL_GetError
-
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
-
- #endif /* _SDL_TTF_H */
-