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- This file lists changes and fixes which have been made to the 32 bit
- version of ProArtisan 24. Most of these will have no visible outward
- effect but there have been some minor changes to the user interface to
- make it more Style Guide compliant.
-
- Important note for Iyonix users.
- --------------------------------
- There are a couple of bugs in the DrawFile module supplied with the
- Iyonix. ProArtisan24 uses this module when in Drawing mode and for some
- other tools such as Roughout and Multiple Brush, and this means that
- these tools may not work properly. This has been reported to the Iyonix
- team and a fix has been promised.
-
- Version 1.22
-
- - Widespread tidying up of window templates to conform to stylistic norms
- and fit in nicely with the rest of a RISC OS 'Select' desktop. Icon sizes,
- window layout and use of mouse pointer shapes have been standardised.
- - The 'Edit Brush' dialogue box may now be opened in persistent mode by
- clicking the corresponding menu entry (as requested by Richard Hallas).
- - File icon drags from saveboxes now appear solid rather than rubberbanded,
- if the user has configured this behaviour.
- - The state of sliders and other draggable GUI elements may now be set by
- a single mouse click, rather than having to wait for the drag-start delay
- to expire.
- - Where arrow buttons are used to adjust a value or navigate through a list,
- the user may now reverse the normal direction of change by holding the
- ADJUST mouse button rather than SELECT. Where this action had formerly been
- mapped to 'increase rate of change', this may now be acheived by holding
- the Shift key in conjunction with a mouse button.
- - In some transient dialogue boxes clicking ADJUST on certain icons would
- unexpectedly cause the window to close. All known instances of this have
- been fixed and in general ADJUST clicks should now behave as expected.
- - The effects of any user editing of the name shown in the path dialogue box
- are now preserved, rather than being lost upon closing the window,
- selecting another path or causing the window to be redrawn. Thus it is now
- possible to rename paths to something meaningful.
- - Created a 256 colour icon set for use on RISC OS 4 or later (as determined
- by commands added to !Boot). The application icon is essentially unchanged
- by with the addition of subtle shading. Small versions of this icon have
- been added to both high resolution sets of sprites.
- - Fixed a potentially serious and longstanding bug in the 'Crop to Window'
- facility, where data was being written through an uninitialised pointer.
- This didn't manifest in public release versions because of a coincidence
- of register allocation by the C compiler.
- - Fixed a longstanding bug where attempted use of interactive help on
- palette window caused it to disappear.
- - Fixed longstanding bugs where where a forcing a redraw of the palette or
- sprite pool (i.e. by dragging another window across them) caused any user
- editing of the current palette or sprite name to be lost.
- - Fixed a longstanding redraw bug with 'Multiple Brush' dbox where the
- displays showing brush direction and size could spill out over the rest of
- the window if a large diameter brush were selected.
- - Fixed a longstanding bug where adding a path of zero width or height (for
- example a horizontal or vertical line) to the pool would result in a fatal
- 'divide by zero' error.
-
- Version 1.23.
-
- - Fixed a longstanding bug in the path style dbox where pressing the cursor
- up or down keys would cause the caret to move to inappropriate icons
- and then result in 'Input focus not found' errors from the window manager.
- - Fixed the most obvious manifestation of the cumulative inaccuracy inherent
- in ProArtisan's method of calculating masked operations, where successive
- blend pastes in sprite mode would gradually darken the entire canvas.
- There may also be a general slight speed improvement when the frisket is
- active.
-
- Version 1.24.
-
- - Fixed a longstanding bug where use of the 'FX' brush prior to having opened
- the corresponding dialogue box would cause unexpected effects.
- - Use of the 'Effects > Generic' dialogue box will no longer affect which
- filter the FX brush applies upon return to painting mode, and vice-versa.
- - Fixed a problem accidentally introduced in version 1.22 where the 'FX'
- brush did not always respond immediately to selection of a different
- filter matrix.
-
-