home *** CD-ROM | disk | FTP | other *** search
-
- INTERVIEW with TOTH /RISE/
- ==========================
- credit: NWR
- --------------------------
-
-
- <Bud_> To start this off... state a few of your affils, past and present...
- and keep it to a 5000 word minimum, because I've seen your affils
- list!!
- <Bud_> <g>
-
- * Toth grins wickedly
- <Toth> Well currently I'm in Rise, Razor 1911, and.. .. give me a second
- for my curry affil .. (looks where hes opped) ahh AOD.. I've been
- everywhere from Amnesia to RiSC to MNM to Rapier and back again curry
- wise.. and game wise.. well Reflux and Genocide :)
-
- <Bud_> Heheh... havin probs keeping up on your own affils I see ;)
-
- <Toth> Heh well as anyone in the curry scene has noticed Its been quite some
- time since I've felt at home in a trading group, unfortunatly they
- just aren't what they used to be :)
-
- <Bud_> Rise was one of the utils groups that I've really watched grow over
- the years... I remember their early days pretty well (which for me is
- quite a feat)
-
- <Bud_> When you look at Rise back then... how do you feel it compares to
- where Rise is today? Have you achieved your original goals?
-
- <Toth> Rise originally started out as a small group of friends doing small
- applications with the same hopes as everyone in the scene, to become
- big. Through trying to keep friendship and fun as strong factors we've
- slowly risen to a level where we get quite a bit of recognition in the
- scene. <not done i continue on next line>
- <Toth> Though our views on friendship and fun have been a factor that has
- often gotten in the way of very steady releasing, we try to let what
- we do release speak for themselves, and the group be more of an
- online family.
-
- <Bud_> Friendship and fun... that seems to be a line every group gives, but
- in speaking with Rise members they definately have the same
- feelings...
- <Bud_> That Rise is more like a family... but then every family has its
- difficulties
- <Bud_> And Rise has of course grown... and grown a lot in the past while
- <Bud_> How does this influx of members affect the group? Especially with some
- of the people who have been with Rise for a fair while?
-
- <Toth> With almost all new members that join Rise we make sure they know how
- we feel about the scene, and that it is just a hobby. There is always
- the one or two that join occasionally that are fine at first and end
- up as problems, but on the whole our members come to respect our views
- on the scene. In recent years there have been very few people who have
- actually 'left' Rise on their own, and the majority of them stay on
- good terms with some if not all of our members.
-
- <Bud_> Given that response, I'll bring up one member in particular,
- IdyllWild... I know there was some contreversy with her, she went to
- Rise from Shock, where she also had some amount of contreversy around
- her... how does a situation like that impact on the group? Or anyone
- for that matter, I won't really single her out... but how far will
- you go before you say enough's enough, what you're doing is disrupting
- the group?
-
- <Toth> Rise is very lenient with its members, unless there are numerous
- complaints on a member things don't usually happen against them, most
- people work things out on their own and barely ever need a senior to
- step in, however we do if we have too.
- <Toth> <er however we do step in if we have too.>
-
- <Bud_> Seems to be working judging by the success of Rise ... (ok yeah im a
- suck up too much ;))
- <Bud_> I'll stray on this thread for a tad more... Rise has had some
- impressive pickups through 1999 so far - Lester, Bones and a good part
- of Entity, Powertool, Kirk Hammit, others who I'm forgetting but I'm
- sure are just as important - what does Rise have that makes it so
- appealing?
- <Bud_> What makes these guys say "Rise", and not Siege, PWA, etc..
- <Bud_> Or is it different in almost every case?
-
- <Toth> Well, the only awnser I can think of to that is the atmosphere in Rise
- that I mentioned earlier, I'm sure some were swayed by friends in
- Rise. We don't overly go out of our way to recruit members though, on
- the whole its people applying into Rise or talking about it for with
- seniors off and on until they decide they like Rise more then their
- current group.
-
- <Bud_> Now on to a bit about releases, both for Rise and in general
- <Bud_> Rise is one of a select number of groups to put forth a real effort
- in the CAD/CAM field...
- <Bud_> is that by intention, or did things just naturally lean in that
- direction and you followed through?
-
- <Toth> Though we don't release only titles fromt he CAD/CAM field, we were
- intitially drawn into it from our release of Autocad r14. We recieved
- quite a bit of compliments on this title and as we like to preferably
- release titles we get positive feedback on since we know we're doing
- something right for sure then, we spent alot of our time building up
- an extensive cad/cam supplying team. (If only dongle/flexlm crackers
- grew on trees we'd be set) :)
-
- <Bud_> Hahah if they grew on trees i'd start a fucking ORCHARD!
-
- <Toth> /me snickers
- <Toth> whoa that doesnt happen often
-
- <Bud_> There's no doubt that, love em or hate em, LND is dominating the
- CAD/CAM side of things... do you want to see Rise really step it up?
- Or just keep on doing those CAD/CAM titles you do get, while aiming
- at releasing any quality app overall?
-
- <Toth> Due to the feelings I have towards how LND releases some of its
- titles, I'll stick to answering the question without mentioning them.
- Rise always has a ton of CAD/CAM apps laying around, we just have
- more releases then crackers =). We will always release CAD/CAM titles
- that are quality, however we will also focus on all applications that
- we recieve that we deam to be quality.
-
- <Bud_> Damn... I wanted the nitty-gritty on that one <g>
-
- <Toth> <g>
-
- <Bud_> We all seem to have more apps than crackers... do you feel that the
- utils scene.. how shall I put this.. looses crackers to the games
- side of things? I've had plenty of crackers tell me they want to do
- games only, since that's where the recognition is
- <Bud_> And I have to admit, crackers are underappreciated... especially on
- a lot of niche apps that Joe AppUser doesn't care about
-
- <Toth> Rise has always shown preference to its crackers, and though we
- havn't had our crackers go the the gaming scene, there has seriously
- been less people taking up cracking applications then there used to
- be. Most either find it too difficult or want the credit they can get
- from the game scene.
-
- <Bud_> I also find crackers really getting into iso protections, and people
- talking about how that's going to change the gaming scene, with
- c-dilla and the like becoming more wide spread... do you see a future
- for these protection schemes for use with mainstream apps? After all,
- we've had tougher schemes aka flexlm, hasp, sentinal for some time...
-
- <Toth> So far these forms of protection havn't been implimented, however I
- am sure we will end up seeing them in one or two releases. I do
- however doubt they will become mainstream, c-dilla is a much easier
- crack then the dongles currently in use and most companies will
- most likely end up seeing things this way.
-
- <Bud_> Well, I'm getting pretty sleepy... so now I'm going to ask you the
- most important question of the interview, which I've been meaning to
- ask for a while...
- <Bud_> How come Really Into Spreading Elite isn't mentioned in the Rise NFO's
- anymore?????!!??
- <Bud_> <g>
-
- <Toth> take that question outa there or im gonna smack you =0
-
- <Bud_> Hahah no way ;)
- <Bud_> That one needs to stay... it's the best part!!
-
- <Toth> i have put alot of effort into having that acronym forgotten =)
-
- <Bud_> Hehe well... I think Rise proves it's not what the letters stand for,
- but what the group stands for
- <Bud_> And if that doesn't cheese you out, nothing will ;)
-
- <Toth> suckup <g> ok lets finish this 2morrow i think we're both gettin
- tired =0
-
- <Bud_> Hehe well... thats all i can thnk of anyways ;)
-
- <Toth> mmkay =0
-
- <Bud_> So thanx for putting up with it... now i gotta format, speel check...
- see if i set a
- new record for spelling errors <g>
- <Bud_> fuck SPELL
- <Bud_> why i that word soooo hard ;)
-
-