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- > GetStarted
-
- To get trying out the program as quickly as possible, do the following:
-
- 1. Copy the SpriteUtils module from ROM into the Originals directory. To do
- this with RISC OS 2.00, the following command should work:
- *Save <ModDis$Dir>.Originals.SpriteUtil 0387EA48 0387F048
-
- 2. Double-click on !ModDis. When prompted for a filename, type
- SpriteUtil
-
- 3. Once the program has finished running and returned you to the Desktop,
- you should find a new file SpriteUtil has been created inside the Sources
- directory. Load this into Edit or Twin and remove the carriage-returns.
- (Just press F8 from the *-prompt if you're using Twin)
-
- 4. Load the Source file into BASIC, either by exiting Twin to BASIC or by
- typing
- *BASIC -load <ModDis$Dir>.Sources.SpriteUtil
- at the *-prompt. Running the Source file will re-assemble the module and
- store it in the Modules directory.
-
- 5. To test the re-assembled module, run the BASIC program Checker. When
- prompted for a filename, press <Return>. If all is well, Checker will
- not report any differences between the original module and the
- re-assembled version, proving that the disassembly is good.
-
-