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skeleton.mak
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Makefile
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1994-08-15
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3KB
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127 lines
# Microsoft Visual C++ generated build script - Do not modify
PROJ = SKELETON
DEBUG = 0
PROGTYPE = 2
CALLER = d:\vb3\vb.exe skeltest.mak
ARGS =
DLLS =
D_RCDEFINES = -d_DEBUG
R_RCDEFINES = -dNDEBUG
ORIGIN = MSVC
ORIGIN_VER = 1.00
PROJPATH = D:\VBXWORK\SKELETON\
USEMFC = 0
CC = cl
CPP = cl
CXX = cl
CCREATEPCHFLAG =
CPPCREATEPCHFLAG =
CUSEPCHFLAG =
CPPUSEPCHFLAG =
FIRSTC =
FIRSTCPP = SKELABT.CPP
RC = rc
CFLAGS_D_VEXE = /nologo /G2 /Gc /Zp1 /W3 /Zi /ALw /Od /D "_DEBUG" /FR /GD /Fd"SKELETON.PDB"
CFLAGS_R_VEXE = /nologo /Gs /G2 /Gc /Zp1 /W3 /ALw /Ox /D "NDEBUG" /FR /GD
LFLAGS_D_VEXE = /NOLOGO /NOD /PACKC:61440 /ALIGN:16 /ONERROR:NOEXE /CO
LFLAGS_R_VEXE = /NOLOGO /NOD /PACKC:61440 /ALIGN:16 /ONERROR:NOEXE
LIBS_D_VEXE = vbapi oldnames libw ldllcew
LIBS_R_VEXE = vbapi oldnames libw ldllcew
RCFLAGS = /nologo
RESFLAGS = /nologo
RUNFLAGS =
DEFFILE = SKELETON.DEF
OBJS_EXT =
LIBS_EXT =
!if "$(DEBUG)" == "1"
CFLAGS = $(CFLAGS_D_VEXE)
LFLAGS = $(LFLAGS_D_VEXE)
LIBS = $(LIBS_D_VEXE)
MAPFILE = nul
RCDEFINES = $(D_RCDEFINES)
!else
CFLAGS = $(CFLAGS_R_VEXE)
LFLAGS = $(LFLAGS_R_VEXE)
LIBS = $(LIBS_R_VEXE)
MAPFILE = nul
RCDEFINES = $(R_RCDEFINES)
!endif
!if [if exist MSVC.BND del MSVC.BND]
!endif
SBRS = SKELABT.SBR \
SKELDAT.SBR \
SKELETON.SBR \
SKELINI.SBR
SKELABT_DEP = d:\vb3\cdk\vbapi.h
SKELDAT_DEP = d:\vb3\cdk\vbapi.h
SKELETON_DEP = d:\vb3\cdk\vbapi.h
SKELINI_DEP = d:\vb3\cdk\vbapi.h
SKELETON_RCDEP = d:\vbxwork\skeleton\skelcu.bmp \
d:\vbxwork\skeleton\skelcd.bmp \
d:\vbxwork\skeleton\skelmu.bmp \
d:\vbxwork\skeleton\skeleu.bmp
all: $(PROJ).VBX $(PROJ).BSC
SKELABT.OBJ: SKELABT.CPP $(SKELABT_DEP)
$(CPP) $(CFLAGS) $(CPPCREATEPCHFLAG) /c SKELABT.CPP
SKELDAT.OBJ: SKELDAT.CPP $(SKELDAT_DEP)
$(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c SKELDAT.CPP
SKELETON.OBJ: SKELETON.CPP $(SKELETON_DEP)
$(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c SKELETON.CPP
SKELINI.OBJ: SKELINI.CPP $(SKELINI_DEP)
$(CPP) $(CFLAGS) $(CPPUSEPCHFLAG) /c SKELINI.CPP
SKELETON.RES: SKELETON.RC $(SKELETON_RCDEP)
$(RC) $(RCFLAGS) $(RCDEFINES) -r SKELETON.RC
$(PROJ).VBX:: SKELETON.RES
$(PROJ).VBX:: SKELABT.OBJ SKELDAT.OBJ SKELETON.OBJ SKELINI.OBJ $(OBJS_EXT) $(DEFFILE)
echo >NUL @<<$(PROJ).CRF
SKELABT.OBJ +
SKELDAT.OBJ +
SKELETON.OBJ +
SKELINI.OBJ +
$(OBJS_EXT)
$(PROJ).VBX
$(MAPFILE)
D:\MSVC\CDK16\LIB\+
d:\msvc\lib\+
d:\msvc\mfc\lib\+
d:\vb3\cdk\+
$(LIBS)
$(DEFFILE);
<<
link $(LFLAGS) @$(PROJ).CRF
$(RC) $(RESFLAGS) SKELETON.RES $@
@copy $(PROJ).CRF MSVC.BND
$(PROJ).VBX:: SKELETON.RES
if not exist MSVC.BND $(RC) $(RESFLAGS) SKELETON.RES $@
run: $(PROJ).VBX
$(PROJ) $(RUNFLAGS)
$(PROJ).BSC: $(SBRS)
bscmake @<<
/o$@ $(SBRS)
<<