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- Chapter 2 - Getting started in C
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- YOUR FIRST C PROGRAM
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- The best way to get started with C is to actually look
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- at a program, so load the file named TRIVIAL.C into your
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- editor and display it on the monitor. You are looking at
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- the simplest possible C program. There is no way to
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- simplify this program or to leave anything out.
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- Unfortunately, the program doesn't do anything.
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- The word "main" is very important, and must appear
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- once, and only once in every C program. This is the point
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- where execution is begun when the program is run. We will
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- see later that this does not have to be the first statement
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- in the program but it must exist as the entry point.
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- Following the "main" program name is a pair of parentheses
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- which are an indication to the compiler that this is a
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- function. We will cover exactly what a function is in due
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- time. For now, I suggest that you simply include the pair
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- of parentheses.
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- The two curly brackets, properly called braces, are
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- used to define the limits of the program itself. The actual
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- program statements go between the two braces and in this
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- case, there are no statements because the program does
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- absolutely nothing. You can compile and run this program,
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- but since it has no executable statements, it does nothing.
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- Keep in mind however, that it is a valid C program.
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- A PROGRAM THAT DOES SOMETHING
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- For a much more interesting program, load the program
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- named WRTSOME.C and display it on your monitor. It is the
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- same as the previous program except that it has one
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- executable statement between the braces.
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- The executable statement is another function. Once
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- again, we will not worry about what a function is, but only
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- how to use this one. In order to output text to the
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- monitor, it is put within the function parentheses and
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- bounded by quotation marks. The end result is that whatever
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- is included between the quotation marks will be displayed on
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- the monitor when the program is run.
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- Notice the semi-colon at the end of the line. C uses a
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- semi-colon as a statement terminator, so the semi-colon is
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- required as a signal to the compiler that this line is
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- complete. This program is also executable, so you can
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- compile and run it to see if it does what you think it
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- should.
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- Page 7
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- Chapter 2 - Getting started in C
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- ANOTHER PROGRAM WITH MORE OUTPUT
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- Load the program WRTMORE.C and display it on your
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- monitor for an example of more output and another small but
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- important concept. You will see that there are four program
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- statements in this program, each one being a "printf"
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- function statement. The top line will be executed first,
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- then the next, and so on, until the fourth line is complete.
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- The statements are executed in order from top to bottom.
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- Notice the funny character near the end of the first
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- line, namely the backslash. The backslash is used in the
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- printf statement to indicate a special control character is
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- following. In this case, the "n" indicates that a "newline"
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- is requested. This is an indication to return the cursor to
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- the left side of the monitor and move down one line. It is
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- commonly referred to as a carriage return/line feed. Any
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- place within text that you desire, you can put a newline
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- character and start a new line. You could even put it in
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- the middle of a word and split the word between two lines.
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- The C compiler considers the combination of the backslash
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- and letter n as one character.
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- A complete description of this program is now possible.
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- The first printf outputs a line of text and returns the
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- carriage. The second printf outputs a line but does not
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- return the carriage so the third line is appended to that of
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- the second, then followed by two carriage returns, resulting
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- in a blank line. Finally the fourth printf outputs a line
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- followed by a carriage return and the program is complete.
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- Compile and run this program to see if it does what you
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- expect it to do. It would be a good idea at this time for
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- you to experiment by adding additional lines of printout to
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- see if you understand how the statements really work.
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- LETS PRINT SOME NUMBERS
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- Load the file named ONEINT.C and display it on the
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- monitor for our first example of how to work with data in a
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- C program. The entry point "main" should be clear to you by
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- now as well as the beginning brace. The first new thing we
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- encounter is the line containing "int index;", which is used
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- to define an integer variable named "index". The "int" is a
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- reserved word in C, and can therefore not be used for
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- anything else. It defines a variable that can have a value
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- from -32768 to 32767 on most microcomputer implementations
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- of C. Consult your users manual for the exact definition
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- for your compiler. The variable name, "index", can be any
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- name that follows the rules for an identifier and is not one
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- of the reserved words for C. Consult your manual for an
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- Chapter 2 - Getting started in C
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- exact definition of an identifier for your compiler. The
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- final character on the line, the semi-colon, is the
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- statement terminator used in C.
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- We will see in a later chapter that additional integers
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- could also be defined on the same line, but we will not
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- complicate the present situation.
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- Observing the main body of the program, you will notice
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- that there are three statements that assign a value to the
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- variable "index", but only one at a time. The first one
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- assigns the value of 13 to "index", and its value is printed
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- out. (We will see how shortly.) Later, the value of 27 is
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- assigned to "index", and finally 10 is assigned to it, each
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- value being printed out. It should be intuitively clear
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- that "index" is indeed a variable and can store many
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- different values. Please note that many times the words
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- "printed out" are used to mean "displayed on the monitor".
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- You will find that in many cases experienced programmers
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- take this liberty, probably due to the "printf" function
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- being used for monitor display.
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- HOW DO WE PRINT NUMBERS
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- To keep our promise, let's return to the "printf"
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- statements for a definition of how they work. Notice that
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- they are all identical and that they all begin just like the
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- "printf" statements we have seen before. The first
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- difference occurs when we come to the % character. This is
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- a special character that signals the output routine to stop
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- copying characters to the output and do something different,
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- namely output a variable. The % sign is used to signal the
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- start of many different types of variables, but we will
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- restrict ourselves to only one for this example. The
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- character following the % sign is a "d", which signals the
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- output routine to get a decimal value and output it. Where
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- the decimal value comes from will be covered shortly. After
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- the "d", we find the familiar \n, which is a signal to
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- return the video "carriage", and the closing quotation mark.
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- All of the characters between the quotation marks
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- define the pattern of data to be output by this statement,
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- and after the pattern, there is a comma followed by the
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- variable name "index". This is where the "printf" statement
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- gets the decimal value which it will output because of the
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- "%d" we saw earlier. We could add more "%d" output field
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- descriptors within the brackets and more variables following
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- the description to cause more data to be printed with one
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- statement. Keep in mind however, that it is important that
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- the number of field descriptors and the number of variable
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- Chapter 2 - Getting started in C
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- definitions must be the same or the runtime system will get
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- confused and probably quit with a runtime error.
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- Much more will be covered at a later time on all
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- aspects of input and output formatting. A reasonably good
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- grasp of this topic is necessary in order to understand the
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- following lessons. It is not necessary to understand
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- everything about output formatting at this time, only a fair
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- understanding of the basics.
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- Compile and run ONEINT.C and observe the output.
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- HOW DO WE ADD COMMENTS IN C
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- Load the file COMMENTS.C and observe it on your monitor
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- for an example of how comments can be added to a C program.
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- Comments are added to make a program more readable to you
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- but the compiler must ignore the comments. The slash star
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- combination is used in C for comment delimiters. They are
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- illustrated in the program at hand. Please note that the
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- program does not illustrate good commenting practice, but is
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- intended to illustrate where comments can go in a program.
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- It is a very sloppy looking program.
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- The first slash star combination introduces the first
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- comment and the star slash at the end of the first line
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- terminates this comment. Note that this comment is prior to
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- the beginning of the program illustrating that a comment can
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- precede the program itself. Good programming practice would
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- include a comment prior to the program with a short
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- introductory description of the program. The next comment
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- is after the "main()" program entry point and prior to the
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- opening brace for the program code itself.
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- The third comment starts after the first executable
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- statement and continues for four lines. This is perfectly
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- legal because a comment can continue for as many lines as
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- desired until it is terminated. Note carefully that if
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- anything were included in the blank spaces to the left of
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- the three continuation lines of the comment, it would be
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- part of the comment and would not be compiled. The last
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- comment is located following the completion of the program,
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- illustrating that comments can go nearly anywhere in a C
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- program.
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- Experiment with this program by adding comments in
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- other places to see what will happen. Comment out one of the
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- printf statements by putting comment delimiters both before
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- and after it and see that it does not get printed out.
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- Page 10
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- Chapter 2 - Getting started in C
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- Comments are very important in any programming language
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- because you will soon forget what you did and why you did
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- it. It will be much easier to modify or fix a well
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- commented program a year from now than one with few or no
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- comments. You will very quickly develop your own personal
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- style of commenting.
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- Some compilers allow you to "nest" comments which can
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- be very handy if you need to "comment out" a section of code
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- during debugging. Check your compiler documentation for the
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- availability of this feature with you particular compiler.
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- Compile and run COMMENTS.C at this time.
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- GOOD FORMATTING STYLE
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- Load the file GOODFORM.C and observe it on your
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- monitor. It is an example of a well formatted program.
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- Even though it is very short and therefore does very little,
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- it is very easy to see at a glance what it does. With the
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- experience you have already gained in this tutorial, you
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- should be able to very quickly grasp the meaning of the
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- program in it's entirety. Your C compiler ignores all extra
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- spaces and all carriage returns giving you considerable
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- freedom concerning how you format your program. Indenting
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- and adding spaces is entirely up to you and is a matter of
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- personal taste. Compile and run the program to see if it
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- does what you expect it to do.
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- Now load and display the program UGLYFORM.C and observe
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- it. How long will it take you to figure out what this
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- program will do? It doesn't matter to the compiler which
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- format style you use, but it will matter to you when you try
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- to debug your program. Compile this program and run it.
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- You may be surprised to find that it is the same program as
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- the last one, except for the formatting. Don't get too
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- worried about formatting style yet. You will have plenty of
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- time to develop a style of your own as you learn the
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- language. Be observant of styles as you see C programs in
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- magazines, books, and other publications.
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- This should pretty well cover the basic concepts of
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- programming in C, but as there are many other things to
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- learn, we will forge ahead to additional program structure.
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- PROGRAMMING EXERCISES
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- 1. Write a program to display your name on the monitor.
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- 2. Modify the program to display your address and phone
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- number on separate lines by adding two additional
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- "printf" statements.
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- Page 11
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