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INI File  |  1998-04-06  |  7KB  |  164 lines

  1. ;-----------------------------------------------------------------------
  2. ;
  3. ;  SoundFX.ini
  4. ;
  5. ;
  6. ;-----------------------------------------------------------------------
  7.  
  8.  
  9. [InterceptorSounds]
  10.  
  11. ;
  12. ; gadgets and wrapper sounds
  13. ;
  14. ;
  15. Bleep               = "SoundFX\\Gadgets\\Key.wav"
  16. Click               = "SoundFX\\Gadgets\\Reload.wav"
  17. Compute1            = "SoundFX\\Gadgets\\ComputerLights.wav"
  18. SlidingPanel1       = "SoundFX\\Gadgets\\EDoor2.wav"
  19. Hum1                = "SoundFX\\Gadgets\\EngRoom.wav"
  20. CSDAlert            = "SoundFX\\Gadgets\\CSDAlert.wav"
  21. MsgBoxOpen        = "SoundFX\\Gadgets\\xcompopup1.wav"
  22. MsgBoxOpen2        = "SoundFX\\Gadgets\\xcompopup2.wav"
  23. MsgBoxBtn        = "SoundFX\\Gadgets\\xcomok1.wav"
  24. RotarySwitch    = "SoundFX\\Gadgets\\rotary1.wav"
  25. ZSelect            = "SoundFX\\Gadgets\\MGBeep1.wav"
  26.  
  27.  
  28. ;
  29. ;  Miscellaneous generic beeps and pops
  30. ;
  31. Beep1            = "SoundFX\\Gadgets\\QuickLocate.wav"
  32. Beep2            = "SoundFX\\Gadgets\\Bleep1E.wav"
  33. Beep3            = "SoundFX\\Gadgets\\Bleep1F.wav"
  34. Beep4            = "SoundFX\\Gadgets\\Bleep1G.wav"
  35. Beep5            = "SoundFX\\Gadgets\\Bleep2D.wav"
  36. Beep6            = "SoundFX\\Gadgets\\Bleep2E.wav"
  37. Beep7            = "SoundFX\\Gadgets\\Bleep3B.wav"
  38. Beep8            = "SoundFX\\Gadgets\\Bleep3C.wav"
  39. Beep9            = "SoundFX\\Gadgets\\Bleep4A.wav"
  40. Beep10            = "SoundFX\\Gadgets\\Bleep4C.wav"
  41. Beep11            = "SoundFX\\Gadgets\\Bleep4E.wav"
  42. Beep12            = "SoundFX\\Gadgets\\ZoomCSD.wav"
  43. Beep13            = "SoundFX\\Gadgets\\Bleep4P.wav"
  44. BeepLow            = "SoundFX\\Gadgets\\cantdo.wav"
  45.  
  46.                     
  47. ;
  48. ; space flight sounds
  49. ;
  50. ;
  51. MessageChirp        = "SoundFX\\Gadgets\\comchirp.wav"
  52. Denied                = "SoundFX\\SpaceFlight\\Denied.wav"
  53. SmallExplode        = "SoundFX\\SpaceFlight\\SmallExplode.wav"
  54. SmallLaunch         = "SoundFX\\SpaceFlight\\SmallLaunch.wav"
  55. LaserBlast          = "SoundFX\\SpaceFlight\\LaserBlast.wav"
  56. LaserHit            = "SoundFX\\SpaceFlight\\LaserHit.wav"
  57. EngineRumble        = "SoundFX\\SpaceFlight\\rumble.wav"
  58. CycleTarget            = "SoundFX\\SpaceFlight\\cycletarget.wav"
  59. AquireTarget        = "SoundFX\\SpaceFlight\\acquiretarget.wav"
  60. Cloak                = "SoundFX\\SpaceFlight\\cloak.wav"
  61. TargetLock            = "SoundFX\\SpaceFlight\\target lock.wav"
  62. Collide                = "SoundFX\\SpaceFlight\\collision.wav"
  63. BigExplode            = "SoundFX\\SpaceFlight\\stationexplode.wav"
  64. ProbeAmbient        = "SoundFX\\SpaceFlight\\probe.wav"
  65. OPPAmbient            = "SoundFX\\Gadgets\\engroom.wav"
  66. BaseAmbient            = "SoundFX\\SpaceFlight\\probe.wav"
  67. WarpOut                = "SoundFX\\SpaceFlight\\warpout2.wav"
  68. SonicBoom            = "SoundFX\\SpaceFlight\\boom.wav"
  69. AdjustThrottle        = "SoundFX\\Gadgets\\Bleep4A.wav"
  70. SystemDamage1        = "SoundFX\\SpaceFlight\\sys1.wav"
  71. SystemDamage2        = "SoundFX\\SpaceFlight\\sys-2.wav"
  72.  
  73. ;laser
  74. Beam1               = "SoundFX\\SpaceFlight\\LaserCannon.wav" 
  75. ;heavy laser
  76. Beam2               = "SoundFX\\SpaceFlight\\HeavyLaser.wav"    
  77. ;gatling laser
  78. Beam3               = "SoundFX\\SpaceFlight\\GatlingLaser.wav"    
  79. ;phase cannon
  80. Beam4               = "SoundFX\\SpaceFlight\\PhaseCannon.wav" 
  81. ;tracer cannon
  82. Beam5               = "SoundFX\\SpaceFlight\\TracerCannon.wav" 
  83. ;plasma
  84. Beam6               = "SoundFX\\SpaceFlight\\plasmacannon.wav" 
  85. ;psiblaster
  86. Beam7               = "SoundFX\\SpaceFlight\\PsiBlaster.wav" 
  87. ;tachyon pulser
  88. Beam8               = "SoundFX\\SpaceFlight\\TachyonPulser.wav" 
  89.  
  90. Missile1               = "SoundFX\\SpaceFlight\\xwinder.wav" 
  91. Missile2               = "SoundFX\\SpaceFlight\\fusionLaunch.wav" 
  92. Missile3               = "SoundFX\\SpaceFlight\\PermeatorLaunch.wav" 
  93. Missile4               = "SoundFX\\SpaceFlight\\DoppleLaunch.wav"    
  94. Missile5               = "SoundFX\\SpaceFlight\\xwinder.wav" 
  95. Missile6               = "SoundFX\\SpaceFlight\\AlienMissileLaunch.wav" 
  96.  
  97.  
  98. FlyBy                    = "SoundFX\\SpaceFlight\\FlyBy1.wav" 
  99.  
  100. MineExplode1        = "SoundFX\\SpaceFlight\\mineexp.wav"
  101. TractorBeam            = "SoundFX\\SpaceFlight\\tractor.wav"
  102.  
  103. PsiAttack            = "SoundFX\\SpaceFlight\\PsiHit.wav"
  104. PsiControl            = "SoundFX\\SpaceFlight\\PsiControl.wav"
  105.  
  106. TachyonHit            = "SoundFX\\SpaceFlight\\tachyonHit.wav"
  107.  
  108. MissileHullHit        = "SoundFX\\SpaceFlight\\collision.wav" 
  109.  
  110. ShieldHit1        = "SoundFX\\SpaceFlight\\shieldhit1.wav" 
  111. ShieldHit2        = "SoundFX\\SpaceFlight\\shieldhit2.wav" 
  112. MissileWarning    = "SoundFX\\SpaceFlight\\neg1.wav"
  113.  
  114.  
  115. ;
  116. ;  Computer voices
  117. ;
  118. Comp_ProbeLaunched            = "SoundFX\\Chatter\\ComputerVoice\\Comp01.wav"
  119. Comp_ProbeLaunchAbort        = "SoundFX\\Chatter\\ComputerVoice\\Comp02.wav"
  120. Comp_ResearchComplete        = "SoundFX\\Chatter\\ComputerVoice\\Comp03.wav"
  121. Comp_ProbeInPos                = "SoundFX\\Chatter\\ComputerVoice\\Comp04.wav"
  122. Comp_DownlinkOffline        = "SoundFX\\Chatter\\ComputerVoice\\Comp05.wav"
  123. Comp_AlienShip                = "SoundFX\\Chatter\\ComputerVoice\\Comp06.wav"
  124. Comp_AlienProbe                = "SoundFX\\Chatter\\ComputerVoice\\Comp07.wav"
  125. Comp_Warning                = "SoundFX\\Chatter\\ComputerVoice\\Comp08.wav"
  126. Comp_IncomingMessage        = "SoundFX\\Chatter\\ComputerVoice\\Comp09.wav"
  127. Comp_BattleAlert            = "SoundFX\\Chatter\\ComputerVoice\\Comp10.wav"
  128. Comp_BaseUnderAttack        = "SoundFX\\Chatter\\ComputerVoice\\Comp11.wav"
  129. Comp_OutpostUnderAttack        = "SoundFX\\Chatter\\ComputerVoice\\Comp12.wav"
  130. Comp_OPPUnderAttack            = "SoundFX\\Chatter\\ComputerVoice\\Comp13.wav"
  131. Comp_PriorityMessage        = "SoundFX\\Chatter\\ComputerVoice\\Comp14.wav"
  132. Comp_MissionAccomplished    = "SoundFX\\Chatter\\ComputerVoice\\Comp15.wav"
  133. Comp_MissionFailed            = "SoundFX\\Chatter\\ComputerVoice\\Comp16.wav"
  134. Comp_FacilityDestroyed        = "SoundFX\\Chatter\\ComputerVoice\\Comp17.wav"
  135. Comp_ProbeLost                = "SoundFX\\Chatter\\ComputerVoice\\Comp18.wav"
  136. Comp_LaunchMission            = "SoundFX\\Chatter\\ComputerVoice\\Comp19.wav"
  137. Comp_LaunchAbort            = "SoundFX\\Chatter\\ComputerVoice\\Comp20.wav"
  138. Comp_LostSensor                = "SoundFX\\Chatter\\ComputerVoice\\Comp21.wav"
  139. Comp_ReinforceUnavail        = "SoundFX\\Chatter\\ComputerVoice\\Comp22.wav"
  140. Comp_ReinforceComing        = "SoundFX\\Chatter\\ComputerVoice\\Comp23.wav"
  141. Comp_FreighterPower            = "SoundFX\\Chatter\\ComputerVoice\\Comp24.wav"
  142. Comp_FreighterPowered        = "SoundFX\\Chatter\\ComputerVoice\\Comp25.wav"
  143. Comp_Freighter30Sec            = "SoundFX\\Chatter\\ComputerVoice\\Comp26.wav"
  144. Comp_FreighterHyper            = "SoundFX\\Chatter\\ComputerVoice\\Comp27.wav"
  145. Comp_AFPower                = "SoundFX\\Chatter\\ComputerVoice\\Comp28.wav"
  146. Comp_AFPowered                = "SoundFX\\Chatter\\ComputerVoice\\Comp29.wav"
  147. Comp_AF30Sec                = "SoundFX\\Chatter\\ComputerVoice\\Comp30.wav"
  148. Comp_AFHyper                = "SoundFX\\Chatter\\ComputerVoice\\Comp31.wav"
  149. Comp_Nova1Min                = "SoundFX\\Chatter\\ComputerVoice\\Comp32.wav"
  150. Comp_Nova30Sec                = "SoundFX\\Chatter\\ComputerVoice\\Comp33.wav"
  151. Comp_NovaFullVelocity        = "SoundFX\\Chatter\\ComputerVoice\\Comp34.wav"
  152. Comp_NovaImpact30Sec        = "SoundFX\\Chatter\\ComputerVoice\\Comp35.wav"
  153. Comp_NovaImpact10Sec        = "SoundFX\\Chatter\\ComputerVoice\\Comp36.wav"
  154. Comp_NovaDestroyed            = "SoundFX\\Chatter\\ComputerVoice\\Comp37.wav"
  155. Comp_MacArthurFailed        = "SoundFX\\Chatter\\ComputerVoice\\Comp38.wav"
  156. Comp_MacArthurNoEscape        = "SoundFX\\Chatter\\ComputerVoice\\Comp39.wav"
  157.  
  158. SectoidComm1                = "SoundFX\\Chatter\\Alien\\SecTaunt01.wav"
  159. SectoidComm2                = "SoundFX\\Chatter\\Alien\\SecTaunt02.wav"
  160. SectoidComm3                = "SoundFX\\Chatter\\Alien\\SecTaunt03.wav"
  161. SectoidComm4                = "SoundFX\\Chatter\\Alien\\SecTaunt04.wav"
  162. SectoidComm5                = "SoundFX\\Chatter\\Alien\\SecTaunt05.wav"
  163. SectoidComm6                = "SoundFX\\Chatter\\Alien\\SecTaunt06.wav"
  164. SectoidComm7                = "SoundFX\\Chatter\\Alien\\SecTaunt07.wav"