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- Sentient README file v1.0 01/03/97
- ------------------------------------------------------------------------------
-
- 1. Sentient Installation Instructions
- 2. Installation Types
- 3. Who am I ?
- 4. Keyboard Controls
- 5. Story Overview
- 6. Hints and tips
- 7. Common Questions Answered
- 8. Troubleshooting
- 9. Arrrggghh!!! I give up... how do I complete this damned demo ?
- 10. Direct 3D
-
-
- Sentient installation instructions
- ----------------------------------
-
- 1. Windows version
- ---------------
-
- AutoRun.exe should run automatically upon insertion of the CD, and guide
- you through the installation process. You are given the choice of playing
- Sentient directly from the CD, installing Sentient to your hard drive, or
- Installing Microsoft's DirectX libraries. If you do not already have
- Microsoft DirectX installed, you will need to install it from here for the
- game to work correctly. We recommend that you install DirectX for
- Windows 95 installations... it vastly improves the performance of the game
- for the supported video and sound cards.
-
- If the AutoRun does not start by itself, you will need to run it manually:
-
- 1. Start up an MSDOS prompt
- 2. Change drive to your CDROM
- 3. Type "setup" followed by <RETURN>
-
- 2. DOS version
- -----------
-
- 1. Change drive to your CDROM
- 2. Type "Install" followed by <RETURN>
-
-
- Installation types
- ------------------
-
- 1. Minimum Installation
- This option installs only the Sentient executable (and the Windows 95 help
- file if you are installing for Windows). This option requires around
- 2Mb of disk space.
-
- 2. Medium Installation
- This option installs not only the Sentient executable, but all of the data
- files required by the game (except movies). This option requires around
- 160Mb of disk space. Although considerably larger than the minimum
- installation, we recommend that, if you have the space, you should choose
- this option. Sentient has such an enormous number of options with regards
- to plot choices that not all of it can be memory resident at once.
- Therefore, when the player is confronted with such choices, the game must
- access the data files. If these files are on CD, then (on slower machines)
- there may be a slight stutter while the game loads the new data. If this
- data is on your hard disk, then that time is vastly reduced.
-
- 3. Maximum Installation
- This option installs everything that the Medium installation does, but also
- installs all of the movies. Generally, this is unnecessary, but if you have
- an extremely slow CD drive, you may have to do this.
-
-
- Please note, that even if you install the Maximum Installation, your game CD
- must always be in the CD drive during play.
-
-
-
- Who am I ?
- ----------
-
- Sentient is a first-person perspective adventure. You play Garrit Sherova.
- You are in control of Garrit Sherova from the moment the intro. sequences end
- and the game begins, and you see what Garrit sees.
-
-
- Keyboard Controls
- -----------------
-
- All of the keys in Sentient PC are re-definable by the player. The default
- keyboard settings, however are
-
- Move Forward Up Arrow
- Move Backward Down Arrow
- Rotate Left Left Arrow
- Rotate Right Right Arrow
- Slide Left / Previous Map ',' (or '<')
- Slide Right / Next Map '.' (or '>')
- Inventory 'I'
- Cancel ESC
- Cursor Mode 'C'
- OK / Talk to person / Confirm Enter
- Access / Open Space
- Pause 'P'
- Look Up Page UP
- Look Down Page Down
- Frown (Sad) 'S'
- Smile (Happy) 'H'
-
- NOTE: This description assumes the default control keys.
- Garrit can be manoeuvred forwards, backwards, left, and right with the cursor
- movement keys.
-
- While on the move, the amount of turn is gentle which lends a fluid, realistic
- feel to his walk. When Garrit is stationary, the cursor movement keys can be
- used for quick turns on the spot.
-
- Use the Page Up and Page Down keys to look up and down.
-
-
-
- Story Overview
- --------------
-
- On the verges of stable space the universe continues to form, rolling out to
- fill the void like a liquid. A thin black frozen liquid, carrying on its tides
- the promise of new worlds and the possibility for minds which, in aeons to
- come, may think as we think. And yet out here, where nothing should exist,
- beyond the faint hopes of potential, we found Xexor.
-
- There had been sceptics and I had been among them. But now---as I truly see it
- with my own eyes---even I must consider that this tiny æAÆ type star could
- truly be our last, brightest hope; and that despite all our efforts to
- understand the universe, there are still phenomena which defy expectation.
-
- The mystery of XexorÆs existence had been a short lived debate. Xexor is here,
- it is bright, it is healthy, and (according to all stellar surveillance
- reports) it is teeming with the Kenyon fields which have become the Hegemony's
- main power resource since the depletion of all other fuels. In a matter of
- mere decades, scientists had stopped asking each other why the star was here,
- and had begun asking instead how best to mine this most valuable and sought
- after energy.
-
- To this end, the Council of the Collective enlisted their most brilliant minds
- and the massive deep space corporation, InStar, to design and construct the
- most ambitious corona raking station to date. The result was the ICARUS, the
- largest self-regulating craft ever launched into space, and my present
- destination.
-
- The reports failed to shed much light on the details of my mission. It seems
- the crew of the ICARUS are threatened by the risk of some kind of radiation
- contamination. An illness which attacks the memory and accelerates cell decay.
- According to the report, this effect is believed to be occurring as a direct
- result of the stationÆs handling of Kenyon cultures far in excess of any
- previously encountered magnitude.
-
- The Icarus is raking deeper than any station has ever been able to mine
- before. And itÆs uncovering things we havenÆt even begun to comprehend...
-
-
- Common Questions Answered
- -------------------------
-
- Below are some common problems that you may come across while playing
- Sentient. The answers should provide you with the information necessary to
- get yourself out of trouble.
-
- WHAT DO I DO IF I DIDN'T QUITE GET THE MESSAGE FROM A NON- PLAYER CHARACTER?
-
- If you follow him and ASK A QUESTION then WHAT SHOULD I DO NOW? he will give
- you a brief summary of what you should do next. Or you may choose to use the
- SAY AGAIN option from this list.
-
- HOW DO I FIND A SPECIFIC NON-PLAYER CHARACTER?
-
- You should ask another non-player character WHERE DO I FIND and then the name
- of the non-player character you want to find. He will tell you to the best
- of his knowledge where to find your non-player character. You can also ask
- the non-player character to lead you to the non-player character you need to
- see.
-
- IÆVE BEEN TOLD TO GO TO THE ASTRONOMY LAB, HOW DO I FIND OUT WHERE IT IS?
-
- There are two ways of finding your way to specific rooms quickly.
- You can either ask an non-player character where the room is, or you can
- GIVE A COMMAND and the non-player character will lead you to it.
-
- IÆVE SAVED A GAME AND CANÆT REMEMBER WHAT I DID LAST OR WHAT IÆM SUPPOSED
- TO DO NOW?
-
- Use a notebook and pencil to keep track of information you receive during the
- game because you will be receiving information all the time.
-
-
- Cool Game... but its a bit hard... any hints ?
- ----------------------------------------------
-
- Stuck in the docking station?
- Lost in the labyrinthine levels of the space station?
- Can't remember who's who?
-
- You need Sentient : The Official Strategy Guide.
-
- We'll provide you with the maps, the character descriptions, and the hints to
- get you to all of the possible endings in this mammoth game.
-
- The Captain's dead, and the Icarus is on a collision course with the Sun.
-
- Can it possibly get any worse?
- It can - unless you have this guide.
-
-
- Prima's Secrets of the game's
- -----------------------------
-
- FOR ORDERS IN US
- Call 1-800-531-2343
-
-
- FOR ORDERS WITHIN UK
- Computer Bookshops Ltd
- 205 Formans Road, Sparkhill
- Birmingham
- B1 3AX
-
- RRP ú15.99
-
- Ph. 44 (0) 121 778 3333
- For additional packaging and postage charges before ordering.
-
- To find a retailer near you, contact Computer Bookshops on
- +44 (0)121 778 3333.
-
- ú15.99 * US $19.99 * ISBN 0-7615-1-75-3
-
- FOR ORDERS OUTSIDE OF UK
- The following options are available direct with Prima Publishing at a fee of
- US $19.99 exc. shipping and handling.
-
- 1. By calling Prima in the US at (your country code for U.S.) 916 632 4400
- and asking for the order entry department.
-
- 2. By mailing your request to Prima Publishing, 3875 Atherton Road, Rocklin,
- CA 95765, U.S.A. Attention: Order Entry Department.
-
- 3. By faxing your request to Prima Publishing (at your country code for U.S.
- 916 632 4405.
-
- 4. By logging on the Prima Web page at http:/www.primapublising.com and
- selecting the order option.
-
-
-
-
- I am encountering technical problems... what can I do
- -----------------------------------------------------
-
- Q. The game does not auto-run when I insert the game CD.
- A. If you are in DOS (not Windows DOS Mode), then this is normal. DOS does
- not support auto-run installations.
- If you are in Windows 95, then either
- a) You have the option disabled. (Some control panel applets allow you
- enable and disable this option)
- b) Your DOS CDROM drivers are still being loaded in the Windows 95
- config.sys file. Try commenting out the line in your config.sys file
- which reads something like
- DEVICE=C:\ATAPI\CD_ROM.SYS /D:MSCD001
- by adding the characters REM** at the beginning of the line.
-
- Q. The game displays a dialog requesting the game CD
- A. Please check your CD drive, and that the game CD is correctly inserted.
- Even if you have chosen a maximum installation, the game CD is still
- required to verify that you have a legal copy.
-
- Q. The sound appears to be fragmented, playing only one effect at a time.
- A. If you are in DOS (not Windows DOS Mode), then please check that the
- sound driver settings that you chose during installation are correct,
- and that you have selected the correct sound card for your machine.
- If you are in Windows 95, then please ensure that the Microsoft DirectX
- drivers are installed on your machine. If they are, then they may be out
- of date. Check with your machine supplier, or sound card manufacturer
- for more up to date drivers. Failing that, check the Microsoft WWW web
- site for any new DirectX drivers.
-
- Q. Movies appear jerky, but I have a Pentium compatible processor installed
- (or Pentium Pro).
- A. Check in your BIOS settings that you have the PCI->CPU Write buffers
- enabled, and your Internal and External cache's enabled. Do not worry if
- you do not have these settings... BIOS's vary drastically with machine
- manufacturers.
-
- Q. The game runs fine in a window, but its a little small. If I zoom it,
- though, it runs too slowly. (Windows 95 Only)
- A. Check that you have Microsoft DirectX libraries installed. If you do,and
- are still having this problem, then it is being caused by your video card.
- Although DirectX speeds up many aspects of Windows 95 games, it can only
- do this if there is hardware support for them. If your video card does
- not support hardware scaling, (BlitStretching for the techies), then the
- processor must emulate this mode, and so the game will become slower.
- Alternatively, you can reduce the size of your desktop display while you
- play the game, or select "Direct Draw" from the frontend or in-game menus.
-
-
- Arrrggghh!!! I give up... how do I complete this damned demo ?
- --------------------------------------------------------------
-
- ====WARNING====WARNING====WARNING====WARNING====WARNING====WARNING====WARNING
- WARNING====WARNING====WARNING====WARNING====WARNING====WARNING====WARNING====
-
- Below is a step-by-step guide on how to complete the Sentient Demo. We do
- not recommend that you read it, but if you are really, really, really stuck,
- then use it only as a quick reference. Otherwise, you'll just spoil it for
- yourself....
-
- ====WARNING====WARNING====WARNING====WARNING====WARNING====WARNING====WARNING
- WARNING====WARNING====WARNING====WARNING====WARNING====WARNING====WARNING====
-
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-
-
- QUICK "WALK THROUGH" FOR THE SENTIENT DEMO.
-
- 1. Use "Computer override device" (from inventory) on the computer on
- the left. (this unlocks the doors)
- 2. Exit through the door on to corridor/ring 1, and turn left, you
- will meet Mandanna, a female engineer
- 3. Mandanna will tell you to fetch a "Mechanical repair kit" Rhodey
- has in room 171, ask Rhodey for the kit.
- 4. Take the kit to Mandanna and give it to her.
- 5. She will rescue the two people locked in the room.
- 6. Take the kit back off her and return it to Rhodey as soon as
- possible.
- 7. Go to room 283, Garrilac will be unconscious. Dania will ask you
- to help, he needs a Medical kit.
- 8. Quickly find Lollie Downle and tell her Garrilac (or Dania) needs
- the kit. (you can take it yourself)
- 9. When Garrilac is cured he will come and find you, he will ask you
- to help him with the shields, follow him.
- 10. He will take you to the Shielding Node and instruct you what to do,
- when he says NOW! (not before or the ship will blow) you must push
- the node right up to full power.
- 11. He thanks you for this and then you can leave. Go to room 253
- where you will find Azirra waiting outside.
- 12. He will inform you that Stabelli has locked himself inside and
- wont come out. What you will need to do is to find Jurrel.
- 13. Go to rm. 212 tell Jurrel where Stabelli is. He will tell
- Stabelli to unlock the door and get him out.
- 14. Follow him and enter the room and pick up the Electrical repair kit.
- 15. Give the kit to Rhodey when he asks for it. He will fix the
- teleports if there is enough time left.
- 16. When the teleport is fixed use it to exit the deck and finish the
- demo.
- 17. OR, tell as many people that the teleport is clear then use the
- teleport. If the oxygen runs out, use the Environment suit
- to get an extra minute of air.
-
-
- DEMO ENDINGS
-
- 1. Running out of air.
- 2. Being hit by a flare - failing to fix shields
- 3. Getting shielding node wrong - by turning the wrong way or using
- before being told.
- 4. Standing in the room where Garrilac was unconscious as the flare
- hits - the room will burst into flames.
- 5. Being locked in the room with Stabelli and Azirra when oxygen runs
- out - this is the only room with an oxygen supply.
- 6. Fixing the teleport and either exiting the deck yourself or telling
- others and then exiting which will give you a higher score.
- 7. Playing about with the broken teleport.
-
-
- PRINCIPAL PLAYERS
-
- Chief of Security Ramin Jurell
- Security Officer Barno Stabelli
- Head of Engineering Mason Garrilac
- Engineers Faree Lopan
- Jerad Rhodey
- Frebie Mandanna
- Medical Chief Dania Luvey
- Paramedic Lollie Downle
- Chief of Science Holman Azzira
- Science officer Beemin Womak
- Navigator Yehenna Ta
- The Voice of Suzie Ship's computer overhead announcements
-
-
- LOCATIONS
-
- The Lower Deck of Engineering.
-
- OBJECTS INVOLVED
-
- Medical Scanner (player has this)
- Medical Kit (Downle)
- Radiation Detector (player has this)
- Electronics Kit (Shield Focus Area)
- Computer Override Device (player has this)
- Environment Suit (Equipment Storage Area)
- Credentials (player has this)
-
-
-
- Direct 3D
- ---------
-
- If you own a graphics card capable of providing hardware acceleration through
- Direct 3D, then you may wish to play the game in this mode. Bring up a DOS
- prompt in Windows '95, then type the following,
-
- sentient /+d3d
-
- This will run Sentient with Direct 3D supported. However, only two cards have
- been directly supported, the Matrox Mystique, and the Creative Labs
- 3D Blaster. Both these cards have slight differences, which can be tweaked
- by running the game with the appropriate batch file:
-
- Matrox Mystique mystique.bat
- Creative 3D Blaster blaster.bat
-
- These use the following command line options respectively...
-
- sentient /+d3d /d3d_card=mystique
- OR sentient /+d3d /d3d_card=3dblaster
-
- Additional command line parameters, which can be used instead of the card
- specific fixes to try and fix problems with othe 3D cards, are as follows,
-
- /d3d_width=# - where #=smallest width for textures. This defaults to 4,
- but some cards can't cope with this. If the text looks
- screwy, try
-
- /d3d_width=8
- or /d3d_width=16
-
- whichever is best.
-
- /+d3d_stipple - turns on stippling for cards which do not support
- translucencies.
-
- /+d3d_nozwrite - prevents Z buffering problems, currently only apparent
- on the 3D Blaster, however newer drivers should fix
- the problem.
-
- If you choose to run the game with the /d3d_card option set, then all other
- Direct3D parameters will be ignored.
-
- Some cards, including the 3D Blaster, support texture smoothing. This can
- improve the look of the game even further, at the expense of blurring small
- objects slightly. To switch on this option, use
-
- /+d3d_smooth
-
- it is switched off by default.
-
- If no options are set, then the default settings will be such that the
- smallest texture width will be four, the nozwrite flag is set off, and
- stippling is set to off.
-
-
-
- Q. I don't own a 3D Blaster or a Matrox Mystique, will I still be able to try
- Direct 3D?
-
- A. Yes, in general. Some cards we have tried have fundamental problems
- which preclude them form working with Sentient, but others can be OK,
- although you may have to experiment with the command line options for a
- best fit.
-
-