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- OPLObjectFile**
- LOC::A:\CRIB\CRIBHELP.OPL
- cribhelp.ODB
- \OPD\
- Help on Cribbage
- Basic Rules(
- Selecting you hand(
- Playing your hand(
- Scoring your hand(
- The box(
- BASIC RULES
- +;The idea is to score 121 points, shown on the board by pegsO
- +;which go from left to right on the outermost line of holes,O
- +;and then back down the inner set and then round again. EachO
- +=player is dealt six cards of which he/she must throw two intoO
- +@'the box'. The box is like another hand when scoring after play,O
- +?and both players take it in turns to have it counting for them.O
- +;When cards have been discarded, the top card of the deck isO
- +Bturned over if it's a jack, then whoevers box it is gets 2 points.O
- SELECTING YOUR HAND
- +/Use the left and right cursor keys to move fromO
- +0from card to card. (The current card is shown byO
- +0a thicker border.) To discard a card, push enterO
- +0when you are you on it. Two cards must be thrownO
- +4into the box - they will either score for or againstO
- +2you depending on whose turn it is to have the box.O
- PLAYING YOUR HAND
- +>Each player in turn (unless he/she can't go) puts down a card.O
- +?The value of which is added to a running total, which can neverO
- +@be higher than 31. If neither player can put a card down withoutO
- +?the total of 31 being exceeded then the last player to have putO
- +=down a card gains a point. If a total of 31 is achieved, thenO
- +?that person gets two points. If neither player can go or 31 hasO
- +=been reached, the running total is set to zero again and playO
- PLAYING YOUR HAND
- +.continues until both players are out of cards.O
- +?NB Court cards all have a value of ten and aces are always low.O
- Pegging Points:O
- +=If a card is laid with the same value as the card immediatelyO
- +>before it, that person gets 2 points for a pair. If a third ofO
- +?the same value is then laid, that person gets 6 points, and forO
- PLAYING YOUR HAND
- +=the fourth, 12 points. If three consecutive cards make a run,O
- +>for example 4 followed by a 5 followed by a 6, then the personO
- +?who placed the third card gets 3 points. If the run is extendedO
- +>by the other player by placing a 7, then he/she gets 4 points,O
- +Aand so on. Pairs and runs only ever score points if all the cardsO
- +?involved were played within the same round, ie without 31 beingO
- +=reached. The final way to score pegging points is to make theO
- +<running total equal to 15. This, like 31, scores two points.O
- SCORING YOUR HAND
- +?The card initially turned over before play counts as your fifthO
- +?card when scoring your hand, also another point to note is thatO
- +>whoever doesn't have the box scores his hand first. Points areO
- +@gained through pairs (2pts) three-of-a-kind (6pts) or four-of-a-O
- +>kind (12pts). For every card involved in a run (three cards orO
- +?more in sequence) you receive 1 point (eg Your hand = 3,4,5,4,9O
- SCORING YOUR HAND
- +=You would score 2pts for the pair of 4's, 3pts for 3,4,5 as aO
- +?run, and another 3pts for the other combination of 3,4,5 as youO
- +@have two fours.) For every combination of cards adding up to 15,O
- +?you also receive 2pts, and if all four cards from your hand areO
- +@of the same suit, you get 4pts. If the fifth card is also of theO
- +Bsame suit you get an extra point. Finally, if you have the jack ofO
- +>the same suit as the card turned over, you get an extra point.O
- THE BOX
- +6The box belongs to each player in turn. Whoever has itO
- +8plays first, and whoever doesn't, scores his hand first.O
- +9The box is scored just like your hand, using the upturnedO
- +9card as the fifth. (See scoring your hand for the points)O
- CRIBHELP
-