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- OPLObjectFile**
- LOC::A:\OPL\AMAZE3A.OPL
- aMAZEing.ODB
- \OPD\
- MAZE%
- JOIN%
- OBJP%
- NEXT%
- NEXTO%
- SCBITS%
- SCMAZE%
- PIECES%
- GTS1%
- GTS2%
- WINS%
- INITVAR
- NOISE
- OPTIONS
- INITSCR
- MAKEMAZE
- Initialising...O
- DIST%
- MAZE%
- JOIN%
- INITTITL
- SCBITS%
- SCMAZE%
- GTS1%
- GTS2%
- JOIN%
- PIECES%
- \app\amazeing\amazeing.picW(
- 1001100 1101110 0101010
- first
- second
- third
- fourth
- fifth
- sixth
- FADE%
- SCMAZE%
- SCBITS%
- PIECES%
- PHPHO
- PHPHO2
- O O O
- PLOBO
- PLOXO
- MAZE%
- NEXT%
- NEXTO%
- OBJP%
- +#01111102 10101112 10131212 00131303
- TO PHO
- TO PHO
- \d\d\[
- SCMAZE%
- MAZE%
- SCBITS%
- SCMAZE%
- SCBITS%
- NEXT%
- PIECES%
- OBJP%
- NEXTO%
- O O O
- O O O
- O O O
- DRAWTITL
- TITLE%
- MENUH%
- PIECES%
- SXOPWHA
- Train
- Cloud
- Thunder
- Tortoise
- Doggy
- Snail
- Top-Hat
- Watch
- Bow-Tie
- + Music off
- Music on
- Game+
- StartOs+
- ExitOx
- Settings+
- OptionsOo+
- PlayersOp
- Info+
- WinsOw+
- HelpOh+
- AboutOa
- GTS2%
- GTS1%
- SCBITS%
- GTS2%
- OnOYO-O
- +o011020 021220 012020 112020 022020 011020 021220 210100 020321 011000 212121 202020 012020 022020 012000 021103
- GTS1%
- PIECES%
- Options:
- Move Things with tiles+
- Yes,No
- Move alternate lines only+
- Yes,No
- Player symbols+'Transport,Weather,Animals,Accoutrements
- Sound volume+!Quiet,Med/Quiet,Med/Loud,Loud,Off
- Sound:
- Volume+!Quiet,Med/Quiet,Med/Loud,Loud,Off
- Players:
- The O
- Human,Computer
- The O
- Human,Computer
- The O
- Human,Computer,Nobody
- The O
- Human,Computer,Nobody
- You're no fun anymore. O
- WINS%
- Wins so far:
- The
- HELP! (
- What? YOU want some help too?(
- Yes please!OY
- W7Oy@[B
- OK...(
- +F aMAZEing is a game for 2 - 4 players. The object is to move about
- +@the maze collecting your six Things in order, and then return to
- your home corner first.
- To play:(
- +A The next Thing to be collected flashes. Using the arrow keys
- +Aselect an edge piece to indicate which row/column of the maze you
- +Fwant to slide. Press R to rotate the piece waiting to be inserted in
- +Athe maze, and then press ENTER, TAB or SPACE. Select the square
- +@you want to move to and press ENTER, TAB or SPACE; you may only
- move along connected paths.
- Options:(
- +B Press MENU on the title screen for a list of options. Amongst
- +?other things, the way in which the maze changes may be altered.
- +'The menu is also available during play.
- aMAZEing! v2.0(
- +)Amazeing by name, and amazeing by nature.O
- Copyright 1994, Timothy Giles(
- E-mail:+
- t.giles1@physics.oxford.ac.ukO
- Give up?
- Are you sure?(
- YesOY+
- W7Oy@[
- Exit aMAZEing
- Are you sure?(
- YesOY+
- W7Oy@[
- LAST%
- DIST%
- WINO%
- DISTCALC
- PLAYER
- TP@\[
- +#tsResultsResultsResultsResultsResul(
- got home K
- +#sultsResultsResultsResultsResultsRe(
- DRAWMAZE
- REDRAW
- MOVEOK
- THINK
- MESSAGE
- CLEARK
- PLAYMENU
- FLASH
- BUTTON
- ROTATE
- OBJP%
- TIM:(
- Checking Maze...O
- Finished thinking!O
- Slide a row/columnO
- Move
- O @`[,
- MENUH%
- MENUR%
- gxvwha
- Game+
- Give-upOg+
- ExitOx+
- VolumeOv
- Info+
- WinsOw+
- HelpOh+
- AboutOa
- SCBITS%
- PIECES%
- PHO3O
- PHO O O
- PO O O
- EDGEOK
- FLASH
- SLIDE
- MESSAGE
- NOISE
- LAST%
- You can't insert a piece there!O
- You can't move there!O
- LAST%
- SLIDEVAR
- SCMAZE%
- MAZE%
- NEXT%
- NEXTO%
- OBJP%
- REDRAW
- MESSAGE
- NOISE
- OBJP%
- movedKO
- moves.
- stays putKO
- stays put.
- Thing collectedKO
- ...& gets its
- Thing.K
- NEXT%
- SCBITS%
- BACKUP
- MESSAGE
- CHECKUP
- FLASH
- PLAYMENU
- ROTATE
- NEXT%
- + thinkingKO
- Hmmm+
- Got it!O
- MAZE%
- OBJP%
- NEXT%
- NEXTO%
- MAZE%
- OBJP%
- NEXT%
- NEXTO%
- OBJP%
- EDGEOK
- SLIDEVAR
- MOVEOK
- RESTORE
- NEXT%
- +Xl3l2l1l3j3o3o2o1n3m3l3l2l1m3l2l1l3k2j1i3h2i1j3j2j1i3i3h2i1j2h1f2g1h3e3h2j1l3k2j1i3i2i1h6
- acefhjlmoqrtvxy
- 0123456789:);<=O
- >,?KO
- 321100000000000000000000
- O0LPH
- NOISE
- CLEARK
- WINS%
- SCBITS%
- PIECES%
- WINO%
- ...& gets home
- comes in last
- Jolly good show!
- Could be worse.
- At last!
- Stiff upper lip.
- First
- Second
- Third
- *sys$al0O0
- WPO<O
- DIST%
- INITVAR
- INITSCR
- MAKEMAZEj
- DRAWMAZE.
- REDRAW
- OPTIONS
- DRAWTITLw
- INITTITL
- TITLE%
- MENUS%
- MENUO%
- MENUV%
- MENUP%
- MENUM%
- MENUW%9
- MENUH%
- MENUA%
- MENUG%7
- MENUX%
- PLAYER
- PLAYMENUJ'
- FLASHf(
- BUTTON
- EDGEOK
- SLIDE
- SLIDEVARt.
- MESSAGE
- MOVEOK
- ROTATE
- CLEARKt5
- THINK
- BACKUP@9
- RESTOREE:
- OBJJ;
- CHECKUP
- READMUS
- MUSIC
- WIN-?
- WIN$!A
- NOISEvA
- DISTCALC
- FADE%
-