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- OPLObjectFile**
- LOC::M:\OPL\YTZ.OPL
- YTZ.ODB
- \OPD\
- PLRNAME$
- SOUND%
- INGAME%
- GTYPE%
- SCORE%
- SCORHLP%
- DICE%
- HOLD%
- SCOL%
- TCOL%
- DICEID%
- HISCORE%
- HINAME$
- HIDATE$
- TITLE
- KILLRT
- LOADPIC
- LOADOPT
- LOADHI
- DICEID%
- KILLRT
- YTZ Initialising - version
- ------------------------------
- Loading Graphics File...
- \app\ytz\ytz.gfxO
- Loading Game Options...
- Loading High Scores...
- GPRINTC
- READKEY
- DICEID%
- SOUND%
- KILLRT
- O#O$O
- O"O#ORO
- Psion 3a version
- by Chris Kessell
- 1997O
- FREEWARE VERSION(
- +)Press Enter or use Menu to start New GameO
- LOADPIC
- CLRCOLS
- TOTCOLS
- SAVEOPT
- PLRNAME$
- GTYPE%
- SOUND%
- SCORHLP%
- HISCORE%
- HINAME$
- KILLRT
- New Game
- Name:O
- Game Type:+
- Standard,Triple
- Options(
- Sound:+
- Off,On
- Score Hints:+
- Off,On
- Preparing Game...
- \app\ytz\ytz.gfxO
- YTZ - STANDARD GAME(
- YTZ - TRIPLE GAME(
- + Player:
- High Score: O
- by KO
- CLRHOLDS
- SPINDICE
- DOHOLDS
- CHOOSE
- TOTCOLS
- CHKHIGH
- NEWGAME
- GTYPE%
- INGAME%
- SOUND%
- SCORE%
- KILLRT
- + NEW ROUND(
- Rolling Dice . . .(
- Two rolls left - select holds(
- Last roll - select holds(
- +#1-5 to hold/unhold; ENTER or SPACE(
- to roll; ESC to end round(
- Rolling Dice...(
- End of Round(
- +#Put score in scoreboard. Use Arrow(
- +#keys to select location, then ENTER(
- + Game Over
- + Press Enter to check High Scores
- DICEID%
- LO&PO
- LO"PO
- O"O"O
- DRAWDICE
- HOLD%
- DICE%
- |RWBIx
- HOLD%
- DICEID%
- LO&PO
- @PLO"O
- READKEY
- O54\[
- SCORHLP
- SCORE%
- READKEY
- SCORHLP%
- SCOL%
- GTYPE%
- SCORE%
- SCOL%
- GTYPE%
- DICE%
- O @[\
- DICE%
- HOLD%
- SCOL%
- GTYPE%
- SCOL%
- TCOL%
- SCORE%
- O?<[
- DOMENU
- NEWGAME
- INGAME%
- NEWGAME
- OPTIONS
- SHOWHI
- RESETHI
- ABOUT
- Game+
- New GameOnh+
- OptionsOo
- High Scores+
- StandardOs+
- TripleOth+
- Reset ScoresOr
- Special+
- AboutOah+
- ExitOx
- + About YTZ
- Psion 3a version
- *** Freeware Release ***O
- Chris Kessell, May 1997O
- Use Help key for instructions(
- +'Any comments, bug reports, etc. welcomeO
- E-mail: cmkesse@iee.orgO
- SAVEOPT
- SCORHLP
- SOUND%
- SCORHLP%
- YTZ Options
- Sound:+
- Off,On
- Score Hints:+
- Off,On
- File
- not found on any driveK+
- PROGRAM HALTED+
- ExitW8
- W.W/O
- W.W/O
- W.W/O
- HINAME$
- HISCORE%
- HIDATE$
- \opd\YTZ.dat
- NAME$
- SCORE%
- DATE$
- NAME$'
- (empty)
- SCORE%$
- DATE$'
- NAME$
- SCORE%
- DATE$
- NAME$#
- SCORE%
- DATE$#
- HINAME$
- HISCORE%
- HIDATE$
- \opd\YTZ.dat
- NAME$
- SCORE%
- DATE$
- NAME$'
- SCORE%$
- DATE$'
- HINAME$
- HISCORE%
- HIDATE$
- High Scores - Standard YTZW.O
- High Scores - Triple YTZW.O
- NameOdO
- ScoreO2O
- DateOZO
- SAVEHI
- HINAME$
- HISCORE%
- HIDATE$
- Reset High Scores
- +=This will clear the high score table(s) - IT IS IRREVERSIBLE.O
- +;Choose which table to clear, or press ESC to return to game(
- StandardOs+
- TripleOt+
- BothOb
- Os@[=
- +%Clearing Standard high score table...O
- Ot@[;
- +#Clearing Triple high score table...O
- Ob@[7
- +"Clearing both high score tables...O
- (empty)
- SAVEHI
- SHOWHI
- HISCORE%
- GTYPE%
- PLRNAME$
- HINAME$
- HIDATE$
- New High Score
- +5Well Done - you've made it into the high score table!(
- Name:O
- Score:
- Date:
- Updating High Scores...
- Sorry - No High Score
- +4I'm afraid your score didn't make it into the top 10(
- Press Enter for New GameO
- PLRNAME$
- GTYPE%
- SOUND%
- SCORHLP%
- \opd\YTZ.ini
- NAME$
- GTYPE%
- SOUND%
- SCORHLP%
- NAME$#
- GTYPE%
- SOUND%
- SCORHLP%
- PLRNAME$
- GTYPE%
- SOUND%
- SCORHLP%
- \opd\YTZ.ini
- NAME$
- GTYPE%
- SOUND%
- SCORHLP%
- NAME$'
- GTYPE%$
- SOUND%$
- SCORHLP%$
- + Help: YTZ(
- Basic Rules(
- Hands & Scoring(
- Controls(
- Options(
- YTZ: Basic Rules(
- +CThe game comprises a number of rounds in which 5 dice are rolled up
- +Dto 3 times to make the best possible hand. Between rolls any of the
- +Fdice can be 'held'. At the end of each round you select an empty slot
- +@in the scoreboard for your hand - the score depends on your dice
- +Cand the choice of slot. The game ends when the scoreboard is full.(
- +%There are two variations of the game:
- Standard Game(
- Triple Game(
- help1
- YTZ: Standard Game(
- +7The scoreboard contains 13 rows or slots, corresponding
- +7to the 13 possible types of hand (see Hands & Scoring).
- +9As each scoreboard slot can be used only once, a Standard
- game lasts for 13 rounds.
- YTZ: Triple Game(
- +<This provides a longer and more strategic challenge than the
- +=Standard game. The scoreboard has the same 13 rows but there
- +Aare now 3 slots against each row (so a game lasts for 39 rounds).
- +BWhen computing the grand total, the total from the first column is
- +=multiplied by one, the second by two, and the third by three.(
- +AHint: Try to reserve the third column for the greatest scores, to
- +Cmaximise the effect of the multiplier and get the best grand total.
- SMALLD
- YTZ: Hands & Scoring(
- + Hand Name
- Description
- Score
- Example
- 1's . . . 6's
- Dice of same value
- Sum of chosen dice
- +K(Bonus of 35pts awarded if subtotal of 1's to 6's section is 63pts or more)(|
- Chance
- Anything at all
- Sum of all dice
- 3 of a Kind
- 3 (or more) of same value
- Sum of all dice
- 33300O
- 4 of a Kind
- 4 (or more) of same value
- Sum of all dice
- 66660O
- Full House
- 3 of one value, 2 of another
- 11144O
- Small Straight
- 4 dice in sequence
- 12340O
- Large Straight
- 5 dice in sequence
- 23456O
- All dice of same value
- 22222O
- DICEID%
- YTZ: Controls(
- +CAfter the Psion has rolled the dice at the start of each round, use
- +Athe 1-5 keys to choose which dice to hold (or unhold), then press
- +AENTER or SPACE to re-roll the remaining dice. You can do up to 2
- +Cre-rolls per round, or, if you have achieved a good hand, press ESC
- +9to terminate the round and go straight to the scoreboard.
- +?At the end of each round, use the arrow/cursor keys to navigate
- +=the scoreboard and press ENTER or SPACE to insert your score.
- YTZ: Options(
- +;There are two game options that can be adjusted from either
- +&the New Game menu or the Options menu:
- +$ Sound - turn sound effects on/off
- +? Score Hints - at the end of each round all possible non-zero
- +K scores are shown in grey in the scoreboard(
- +<These options, plus the player name and game type, are saved
- automatically between games.
- TITLE
- NEWGAME
- PLAYJ
- DRAWDICE
- SPINDICE
- HOLDp
- DOHOLDS
- CHOOSE<
- SCORHLP
- SCORE%
- SORT{
- CLRHOLDS
- CLRCOLS,
- TOTCOLSc
- GPRINTC
- READKEY8
- DOMENU
- ABOUT>
- OPTIONSJ
- LOADPIC
- LOADHI
- SAVEHI
- SHOWHI
- RESETHI%
- CHKHIGH'!
- LOADOPT
- SAVEOPTv$
- HELP)%
- HELP1
- HELP11 (
- HELP12
- HELP2>+
- SMALLD
- HELP340
- HELP4R2
-