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PC & Mediji 1996 December
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PCM_9612.iso
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jf3beta
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readme.txt
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1996-10-04
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353 lines
+----------------------------------------------------------+
| * * * * VERY IMPORTANT INFORMATION * * * * |
+----------------------------------------------------------+
- Please read this file thoroughly before using this demo!
- This is a pre-release 'TEST/DEMO'.
- This product is NOT officially supported. (Read Below)
- This TEST/DEMO contains UNFINISHED ELEMENTS and BUGS like:
- SOUND and MUSIC may NOT work in Windows 95!
- Un-tuned AI issues.
- Unfinished graphics.
- Read below for more information!!
+----------------------------------------------------------+
| |
| JetFighter III |
| |
| Pre-Release Test/Demo |
| |
| LATEST INFORMATION AND UPDATES |
| |
+----------------------------------------------------------+
If you are viewing this file with a Web Browser, be sure
to save it! This contains important instructions!
------------------------------------------------------------
CONTENTS
- INSTALLATION
- WELCOME
- 'TEST/DEMO' LIMITATIONS
- RETAIL VERSION FEATURES
- KEYBOARD COMMANDS
- NOTES ON THE MISSIONS
- ORDERING INFORMATION
- KNOWN BUGS / UNFINISHED ITEMS
------------------------------------------------------------
INSTALLATION INSTRUCTIONS
The JetFighter III Pre-Release Test/Demo is compressed and
must be de-compressed before it can be run.
1. Create a directory for the JF3 Test/Demo. It should
be off the ROOT of a drive: MD JF3DEMO [Enter]
2. Copy JF3TEST.EXE into the new directory you just created.
This will be someting like:
COPY JF3TEST.EXE C:\JF3DEMO [Enter]
3. Change into the JF3DEMO directory: CD \JF3DEMO [Enter]
4. Extract the demo by typing: JF3TEST -d [Enter]
** NOTE: the "-d" is VERY IMPORTANT! **
This process should create two subdirectories,
SIMDATA and CACHE, under C:\JF3DEMO.
If this did not happen, please check for
available disk space (about 35 Meg) and try again.
5. Run the demo by typing: JF3DEMO [Enter]
DO NOT INSTALL THIS VERSION IN A DEEPER SUBDIRECTORY!
------------------------------------------------------------
WELCOME
Welcome to the JetFighter III pre-release Test/Demo! This
version of JetFighter III is being distributed in order to get
some last-minute customer feedback and compatibility testing.
Hopefully, it will also wet your appetite for more!
This version of the game is NOT SUPPORTED at all by Mission
Studios or Interplay, although we do appreciate any feedback
you can give us. Of course, full customer support will be
available for the retail version of JetFighter III.
We hope you enjoy this look at JetFighter III. In fact, we
hope you enjoy it so much that you simply MUST go out and buy
the retail version when it is available in November. We have
been working very hard over the years to make JetFighter III
fun, realistic and easy to use. Most of all, we hope it will
give you the best 'feeling of flight' you have ever experienced
on your computer.
SEND FEEDBACK TO:
AOL: misstudios
COMPUSERVE: 76710,1555
INTERNET: support@missionstudios.com
WWW: www.missionstudios.com
------------------------------------------------------------
TEST/DEMO LIMITATIONS
This pre-release test version of JetFighter III has several
limitations to cut down on the download size, and to keep
from giving away too much!
- CPU: Test requires a Pentium 90, release will run on a 486/66.
- RAM: Test requires 16Meg of RAM, release will run in 8Meg
- RESOLUTION: Test/Demo runs in olny 320x200 and 640x400.
Retail Version also includes 640x350 and 640x480 resolutions.
- SCREEN SIZE: Test/Demo only includes 80% and 60% screen
sizes. The Retail Version also runs in full-screen.
- TIME: Test version has a limited flight time. Of course,
the full Retail Version is unlimited.
- SCENERY: The Test/Demo has 1 5x5 degree area of the
world. The Retail Version includes over 35 TIMES as much
scenery area!
- TEXTURES: This Test/Demo does not contain the complete
set of textures (to save space).
------------------------------------------------------------
RETAIL VERSION FEATURES
WHAT IS JETFIGHTER III?
JetFighter has always been a careful blend of:
- Ease of Use
- Fun
- Action
- Realism
- Feeling Of Flight
JetFigher III takes JetFighter into the future with
spectacular graphics, more action, more sound, more real-
world scenery, and even better Feeling of Flight.
EXCITING FEATURES
- Over 90 intense combat and training missions.
- Over 3.5 million square miles of real-world terrain.
- Interactive, cinematic first-person interface.
- Improved terrain textures with even more variety.
- Multimedia military encyclopedia with over 500 photos
and drawings.
- Paint your own aircraft insignia!
- Choose the F-22N or the F/A-18!
- Customize your weapon load for each mission.
- Pitching, rolling and moving carrier deck.
GEAR-HEAD FEATURES
- Real world contiguous and seamless navigation. We model
huge areas of the world, not just little 'mission zones'.
If you had enough gas (use the unlimited fuel cheat), you
could fly thousands of miles and never see any repetition!
- Real 'Latitude Compression'. We simulate a spherical world.
Try flying to 40,000 feet and look at the horizon! This
means that 1 degree of arc at the equator covers more
distance than it does down south in Chile!
- No 'speed compression'. In most sims, when your airspeed
indicator shows 1,400 Kts, you're really only flying 200 MPH.
Everything feels like 'slow motion'. Not so in JetFighter
III, we don't 'fake' speed or time. You REALLY feel like
you're moving FAST!
- No 'altitude compression'. Again, most sims 'fake' your
altitude. When the altimiter reads 40,000 feet, it still
looks like you're at 10,000 feet. JetFighter III does not
'compress' altitudes.
- Lots of objects on the ground. Most sims with 3-D terrain
don't have many objects on the ground. JetFighter III has
many thousands of objects. You can even follow power
transmission towers from city to city!
- Enemies use countermeasures. You will see flares and puffs
of chaff popping out of enemy aircraft.
------------------------------------------------------------
KEYBOARD COMMANDS
Here is a quick summary of the simulator keyboard commands:
FLIGHT CONTROLS
Pull up [Numpad 2]
Dive [Numpad 8]
Roll right [Numpad 6]
Roll left [Numpad 4]
Yaw right [Enter]
Yaw left [Numpad Ins]
Throttle [1] - [0]
Fine throttle [+] / [-]
Afterburnr 1-5 [+] / [-]
Full AB [/]
Engine off [~]
Landing gear [G]
Arrestor hook [A]
Wheel brake [B]
Airbrake [B]
Waypoint [N] and [Shift][N]
Altitude ladder [L]
Altimeter mode [Alt][A]
DISPLAY OPTIONS
320x200 [Shift][F9]
640x350 [Shift][F10]
640x400 [Shift][F11]
640x480 [Shift][F12]
Screen size [Alt][5]
Clouds [Alt][C]
Light shading [Shift][K]
Sun wash [W]
HUD brightness [H] and [Shift][H]
PRE-SET VIEWS
Forward view [F1]
Look left [F2]
Look right [F3]
Look behind [F4]
Defensive MFD [F5]
Horizontal MFD [F6]
Offensive MFD [F7]
Systems MFD [F8]
Tactical view [F9]
Missile view [F10]
Fly-by-view [F11]
Stationary view [F12]
Tower view [num *]
VIEW CONTROLS
Cockpit panel [P]
Map view [M]
Virtual cockpit joystick btn 1
Switch ext/int [Numpad -]
Center view [Numpad 5]
Pan up [Numpad 3]
Pan down [Numpad Del]
Pan left [Numpad 7]
Pan right [Numpad 9]
Zoom in [>]
Zoom out [<]
COMBAT
Targeting next [T] or [Shift][T]
Target nearest [Y]
Target center [U]
Target Mode [:]
all/foe/freind
Radar range [R] or [Shift][R]
Autorange [Ctrl][R]
On-Screen Radar [Alt][R]
Air Weapons [Enter]
Ground Weapons [Backspace]
Fire Weapon [Spacebar]
Fire Cannon ["]
EC jammer [J]
Flares [F]
Chaff [C]
Eject [Ctrl][E]
SPECIAL COMMANDS
Pause [Ctrl-P]
In-Flight menu [Esc]
Time comprsn [Alt][T]
Traversal mode [Alt][S]
Head movement [Ctrl][H]
------------------------------------------------------------
NOTES ON THE MISSIONS
MISSION1: THE RAVINE
Make an attack on a hidden enemy power generating facility.
- Press [Backspace] to arm your Maverick missiles.
- Press [Space] to fire at the current target.
- Press [T] to select the next target.
- Press [0] to speed up to 100% military thrust.
- Press [Enter], [Enter] to select Sidewinder missiles.
- Press [U] to target the aircraft in front of you.
- Press [Space] to fire once you have the 'lock tone'.
Watch for SAM launches. They may take you out right away
if you're not careful. Use [F] and [C] to launch flare
and chaff to spoof the SAMs.
If you're having a lot of trouble, press [Esc] and use the
'Cheats' menu to turn on the Invulnerability option!
MISSION2: CARRIER TRAPS
Practice landing your aircraft on the pitching and rolling
deck of the U.N.S. Peacekeeper.
- You may want to try the keyboard instead of the joystcik.
Many beginners find this easier until they get the hang
of it.
MISSION3: FURBALL
Participate, if you dare, in a monstrous dogfight over the
Gulf of Corcovado in Chile.
- Try guns only for a real challenge!
MISSION4: GRAND TOUR
Explore the vast expanse of the Andes mountains in southern
Chile. Remember, this is less than 1/30th of the amout of
scenery in the Retail Version of JetFighter III!
------------------------------------------------------------
ORDERING INFORMATION
Thank you for playing the JetFighter III Test/Demo!
The full release version of JetFighter III will be available
at your local retail stores in November.
For more information about JetFighter III, including new
screenshots and updates on features that will be included
in the final Retail Version, visit the Mission Studios
website: www.missionstudios.com
If you want to reserve a copy, you can pre-order
JetFighter III by calling 1-800-468-3775.
------------------------------------------------------------
KNOWN BUGS / UNFINISHED ITEMS
The following items are known to exist in the Test/Demo. Of
course, they will all be addressed in the retail version.
- SOUNDS IN WIN95: The sounds in the simulator will not work
properly on some machines when running in a Windows 95 DOS
box. Shut Down and Restart in MS-DOS mode and the sounds
will work fine. (The game will also run faster!)
- REPEATED SOUNDS: Some voice messages may play repeatedly,
one after another.
- TEXTURES: The texture art and placement may be incorrect in
some areas of the terrain. This is being updated.
- AI: There are some unfinished AI issues with the non-player
aircraft. Please let us know if you see strange behavior!
- SOUND / VOICE EFFECTS: There are still many placeholders
for sound and voice effects.
- MUSIC: Music is currently disabled in the simulator pending
a compatibility fix. (Sim-heads: you were probably just
going to turn it off anyway!)
- MISSION RESULTS: There are some errors in the mission
result information reported back to the demo menu.
------------------------------------------------------------
END OF FILE