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- on exitFrame
- MenuRollover(11, 13, 3)
- go(the frame)
- end
-
- on mouseDown
- global Language
- set x to 0
- set i to the rollOver
- if (i >= 11) and (i <= 13) then
- set x to the name of member the memberNum of sprite (i - 6)
- set Language to char the number of chars in x of x
- tell the stage
- SetDynamics()
- end tell
- forget(window "Lang")
- end if
- end
-