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- on mouseEnter
- global hTemp
- set hTemp to the rollOver
- set the ink of sprite hTemp to 0
- set the memberNum of sprite 5 to hTemp
- end
-
- on mouseLeave
- global hTemp
- set the ink of sprite hTemp to 5
- set the memberNum of sprite 5 to 0
- set hTemp to 0
- end
-