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- on mouseDown
- global gTransPath
- puppetSound(1, 0)
- set theSprite to the clickOn
- set buttonUp to the memberNum of sprite theSprite
- set buttonDown to buttonUp + 1
- puppetSprite(theSprite, 1)
- set the memberNum of sprite theSprite to the number of member buttonDown
- puppetSound(1, "mouse down")
- updateStage()
- wait(0.20000000000000001, 0)
- set the memberNum of sprite theSprite to the number of member buttonUp
- puppetSound(1, "mouse up")
- updateStage()
- puppetSprite(theSprite, 0)
- sound playFile 1, gTransPath & "LPTheme.aif"
- unLoad()
- go(1, "close.dir")
- end
-