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- I have been receiving quite a few responses about my editorials.
- Some people think that an editor should remain very serious and
- professional. On the other hand, some have thanked me for helping them
- stay awake while reading the editorials! When I encountered
- an equal amount of response for both sides, I turned to my trusty sidekick
- and assistant editor, Mike Cox.
-
- - "Well Mike, What do you think, should I stop spicying up my
- editorials with stupid jokes?"
-
- Can you guess his answer?
-
- - "Uhhhh, Editorials? What Editorials? We don't need no stinking badges!
- They're out there! Beware! Beware! You're next! . . ."
-
- And, as usual, I ignore Mike as he goes into the Twilight Zone.
-
-
-
- Well, for this issue we struggled a bit harder to improve the GUI
- (Graphical User Interface) of the magazine. I think we've done reasonably
- well but there is still room for improvement.
- Eric S. From the USA have supplied us with two games. One is sort of
- a Pac-Man with a twist. You can use the rotating walls to escape the
- dreadful monsters. . . The second is a simple two player space game which is
- definitely study material. The author has supplied full documentation
- on each and every part of the program. Excellent for beginners. We hope
- to see more of this in the future.
- Mike came out of the TZ long enough to come up with an article about
- combining machine language with AMOS. Examples are supplied for the
- MEDPlayer shared library. If any of you readers write an interface which
- uses other shared libraries, we'll be happy to have a look at it ourself.
- He's even included a fully working player! Let's all bow to him! We're not
- worthy, we're not worthy!
- The documentation for each program has been supplied by the authors and
- can be easily viewed from within the disk by clicking on the correct menu
- items. Also, if you prefer printing them out or viewing them with some
- other program, all of the documentation can be found under the
- /Editor directory on this disk.
-
-
- Have fun, I'll see you all on
- the next AmoNER.
-
- Gal-on Broner / Editor
-
-
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-