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- AMOS Compiler - A review
- By Michael D. Cox
- COMPILER v1.1
- Compiler Extension v1.34
- ---------------------------------------------------------------------------
-
- First, I'd like to say that this is my first written review so
- please keep your rude remarks to yourself until the end of this article.
- Then, you can EMail me at my address below and let me know what you think
- about the price of tea in China!
-
- THE BOX
-
- Well, the box looks real nice. Looks like you're going into warp
- speed. Just hope the compiler does the same for the programs!
-
- THE MANUAL
-
- Hey, it looks just like the box! It's only 61 pages long. You also
- get a separate pamphlet that describes what is new in AMOS v1.3. Bit thinner
- than the AMOS EXTRAS manual that comes with the original AMOS package.
-
- THE DISKS
-
- You get two disks. Well, at least I did. One is the COMPILER DISC
- and the other is the UPDATER DISC. They are your usual disks with the usual
- AMOS labels on them, except much glossier.
-
- WHAT TO DO FIRST
-
- Well, first thing I did was read the Foreword by the AMOS god himself,
- Francois Lionet. Then, I quickly skimmed through to page 5 to where it says
- how to update to AMOS v1.3. Heck, just boot the UPDATER disc and click on
- UPDATE. Simple enough.
- So, I did it.
- Then, after I stuck my original AMOS disk into the drive as it asks
- to, I read a bit more thoroughly. As I saw the screen telling me that it was
- making room on my disk, I read "Do NOT use your original disk!" So, after I
- recovered from fainting, I quickly made sure I had my backup. Shooooo!
- The updating process is painless. Well, for most people it should be.
- You just boot off the UPDATER disk, click on UPDATE, insert your BACKUP of the
- original AMOS disk and away you go! When the process is completed, your backup
- now contains all you need for AMOS v1.3. It could be v1.31 or v1.32,
- depending on when/where you got the compiler.
- Now, if you have a floppy system (hahahahahahaha - ahem), you are all
- set. If you have a hard drive, simply copy AMOS1.3 to your C or BIN directory
- and place everything that is in the AMOS_SYSTEM directory on the floppy in
- the AMOS_SYSTEM directory on your hard drive.
- If you place AMOS_SYSTEM inside another directory, make sure you
- update your .ENV files to reflect the change. Also, you may want to put
- AMOS1.3 in the directory above AMOS_SYSTEM as the Compiler Install asks you
- where AMOS1.3 is and looks for AMOS_SYSTEM in the same directory.
- You can also run the INSTALL.AMOS program to install onto your hard
- drive. It is just like the one that came with the original AMOS package.
-
- COMPILER INSTALLATION
-
- This is just as simple. If you have a floppy system, boot from the
- COMPILER disc. For hard drive users (yeah!!!) boot from your hard drive and
- insert the COMPILER disc in DF0:, If you use workbench, open up the COMPILER
- DISC and double click on WELCOME. From CLI, just change to DF0: and enter
- WELCOME at the prompt.
- You are once again presented with the same menu as before. Just click
- on INSTALL. You will be presented with a list of configuration options for
- the compiler. Select whichever is best suited for you. Or, you could make a
- floppy for each kind of different programming requirements, as the manual
- points out. But, I think it is kinda useless, so I just made it install to
- my hard drive.
- You just follow the prompts and everything will be fine. Now, if you
- did put AMOS_SYSTEM in another directory, you may have to update the ENV files
- after the installation, as I am not sure whether or not this is done
- automatically.
- Okay, after it is finished, you either have a floppy disk with AMOS
- and the compiler installed, or a hard drive with AMOS and the compiler
- installed (and a lot of room to work with, too).
-
- COMPILING PROGRAMS
-
- Compiling a program is just as easy. You have two ways of doing it.
- Either through the COMPILER.AMOS program or via the CLI using ACMP which is
- installed in the AMOS_SYSTEM directory.
- Before you begin compiling, the program that you wish to compile must
- have been TESTED (F2) first. If you ever get an error message saying that
- the program has not been tested, just load it into AMOS and press F2. Then,
- save it again. I doubt this will be a problem with most programs, but no
- need to worry!
- First, we'll cover the COMPILER.AMOS program. It is the easiest way
- to do compiling.
- As usual, you are presented with a nice interface that shows the
- current compiler configuration. The top row of three ICONS determine the
- compiler's memory conservation features. As a default, it is set for loading
- the entire source into memory (first ICON is a chip), do all the compiling on
- disk (second icon is a disk), and make the program standalone and runnable via
- workbench (the third icon is WB).
- You can change these features by clicking on the icon. Each icon will
- rotate to the next one. For source and destination, you have the option of
- either compiling to/from disk or to/from ram or both. For the final product
- you either have CLI, WB, or AMOS. CLI and WB are standalone while AMOS
- requires either AMOS or RAMOS to work.
- I have mine set for RAM --> RAM : CLI.
- The COMPILE icon starts the process of compiling. You will be asked
- for the program to compile and then the name and destination of the compiled
- program. The compiler is very quick, so don't walk away thinking you can grab
- a bite to eat at the local pub.
- The EXIT icon....you figure it out!
- The ? icon gives the credits.
- The Spanner icon (looks like a wrench) lets you configure the compiler
- and the way the compiled program is made. You are presented with a menu. The
- first set of options deals with the way your program is compiled. The second
- set deals with the configuration of the compiler itself. Personally, I have
- the first options all set to NO and the second all set to YES. Set your
- configuration then click on SAVE to make it permanent.
- See how simple that is?!
- Compiling from the CLI is just as simple, but you have to type
- everything out. However, if you have saved your compiler configuration using
- the COMPILER.AMOS program, all of your settings are the same. So, if you like
- your settings, you just enter:
-
- acmp program.AMOS -Oprogram
-
- ACMP is the CLI compiler. The -O switch will save the result as
- 'program.' However, if you need to try a different setting, you have to use
- one of the switches for ACMP:
- -Dxx = Sets the memory conservation method
- -Tx = Sets the type(AMOS, CLI, WB) of the final product
- -Sx = Default screen upon running program
- -Wx = Prevent your program from appearing until you tell it to
- -L = Use JMP instead of BRA for large programs
- -Cfile = Use a different config file
- -Fpath = Location of AMOS_SYSTEM
- -Ex = Include error messages or not
- -Q = No compiler messages except errors
-
- COMPILER EXTENSION
-
- As the compiler is an extension to AMOS, it also adds new commands.
- Some only work from direct mode, like COMPILE, while others are definitely
- made for standalone CLI programs.
- The ones of importance are COMPTEST [On/Off], =COMMAND LINE$=,
- =SQUASH, and =UNSQUASH. COMPTEST lets you turn off the testing done by AMOS.
- This can increase the speed of your program. It also disables the CONTROL-C
- break, so make sure you save your work first.
-
- =COMMAND LINE$= lets you read CLI arguments. Such as:
-
- program no yes maybe
-
- COMMAND LINE$ would be equal to "no yes maybe". This is a great benefit to
- some programs. You can also set COMMAND LINE$ equal to something for the
- benefit of running a program from within another program. The new program
- could then read the COMMAND LINE$ and take appropriate action.
- =SQUASH and =UNSQUASH let you compact and uncompact an area of memory,
- including banks, except for sprites and icons. They return the length of the
- squashed or unsquashed data. You can also flash colors while squashing, just
- like some of the filecrunchers do.
-
- PROS and CONS
-
- Well, I've gone over how to install, update, and compile. Now, the
- big question is: Is it worth the price?
-
- Well, the benefits of the compiler are:
- - Standalone programs
- - Much faster
- - Can't be modified by others
-
- Disadvantages:
- - Program is much larger
-
- So, I would say that the compiler is definitely worth it. I have compiled
- various programs and have found them to be much quicker. The speed helps
- non-AMAL functions run faster. For instance, I wrote a little program that
- scans 1k of memory and determines whether or not a byte is part of a program.
- Now, whether or not it actually works is not the point. Uncompiled, it took
- several minutes. While compiled, it took under 30 seconds.
-
- BUGS
-
- Well, I don't know of any bugs. There are some quirks like setting a
- needless floating point variable to 0.0 (i.e. A#=0.0) in the very beginning
- of a program so that the compiler can prepare itself for floating points.
- Read the README file on the Compiler Updater disc for more info on
- quirks and bug fixes.
-
- -------------------------------------------------------------------------
-
- Well, I hope someone enjoys this and finds it helpful. If you want to
- review any AMOS products, just EMail your text to me.
-
- Later, folks! And, keep programming.
-
- Next disk, look for my article on HOW TO INTERFACE WITH LIBRARIES AND ASSEMBLER.
-
- Michael D. Cox
- aj639@Cleveland.Freenet.EDU
-