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- Article 289 of comp.sys.amiga.announce:
- Path: bronze!ux1.cso.uiuc.edu!uwm.edu!linac!att!rutgers!cbmvax!vanth!jms
- From: jms@vanth.UUCP (Jim Shaffer)
- Newsgroups: comp.sys.amiga.announce
- Subject: AMReport #2.02
- Message-ID: <jms.07s5@vanth.UUCP>
- Date: 22 May 92 02:42:45 GMT
- Organization: Carlos Allende cabal, Paratheo-anametamystikhood Of Eris Esoteric
- Lines: 2878
- Approved: vanth!jms@cbmvax.cbm.commodore.com
-
- Below is AMReport 2.02. I am posting this as a service to the network
- community and in doing so do not necessarily endorse anything written here.
- Comments, questions, or contributions should be sent to the editor's
- address, not to mine.
-
- =============================================================================
-
- *---== AM-REPORT INTERNATIONAL ONLINE MAGAZINE ==---*
- ---------------------------------------
- "The Online Magazine of Choice!"
- from
- STR Publishing Inc.
- -----------------
-
-
- May 16, 1992 Volume 2.02
- =========================================================================
-
- > 05/16/92: AM-Report #2.02 The Online Magazine of Choice!
- -Amiga 600 -Rambrandt Video Card -Jobs Available
- -AM-Report Expands -Mac Emulator News -XCAD & .INFO Both Gone
- -New BBS Software -Consultron Info -AmiBack 2.0
- -Amiga UNIX -Amiga ADA -Amiga Neural Network
- -Amiga Hoy Internacional -Comeau C++ v3.0
-
-
- -* Commodore's Quarterlty Report *-
- -* Bridgecard Speed Hack *-
- -* ADPro 2.0 Review *-
-
- -* Much, Much More *-
-
- TODAY'S NEWS ..TODAY!
-
- ----------------------------------------------------------------------
-
- > AMReport's Staff The regulars and this week's contributors!
- ================
-
- Publisher - Editor
- ------------------
- Ralph F. Mariano
-
-
- PC DIVISION AMIGA DIVISION MAC DIVISION
- ----------- -------------- ------------
- Robert Retelle Charles Hill R. ALBRITTON
-
-
- Contributing Correspondents
- ---------------------------
-
- Mike Todd (CIX) Jim Shaffer, Jr. (UseNet)
- 70117,634 on CompuServe cbmvax.commodore.com!vanth!jms
-
- Andrew Farrell
- Australian Commodore and Amiga Review
- &
- Professional Amiga User Magazine
-
- Mike Ehlert, SysOp: PACIFIC COAST MICRO BBS -- FidoNet 1:102/1001
-
-
-
- IMPORTANT NOTICE
- ================
- Please, submit letters to the editor, articles, reviews, etc...
- via E-Mail to:
-
- Compuserve.................... 76370,3045
- Internet/Usenet............... 76370.3045@compuserve.com
-
- ****************************************************************************
-
- EDITORIAL
- ~~~~~~~~~
- Okay, so I'm a *little* late (four months -- one-third of a year!). I have
- excuses. (Lord knows I've had time enough to think some up!) First off, I
- moved -- twice. I also attended a half-dozen conferences as an exhibitor and
- a few as an attendee (no, nothing Amiga specific).
-
- On Friday, March 13th I had a bad day. My PC got hit by a virus; my A3000
- went on the blink (no virus -- a bad RAM chip) and my A2000 died blowing
- smoke out of it's power supply (certainly not a virus!) The A2000 took out
- the hard drive and one floppy drive...unfortunately the hard drive had this
- issue of AM-Report on it. No, I didn't have a backup.
-
- So I'm late -- sue me! :-) (Just a joke folks!)
-
-
- On the rumor front -- the Associated Press newswire was carrying a story
- that Nintendo was looking at purchasing Commodore. I AM NOT JOKING! They
- did carry the story. Nintendo was rumored to be looking for an established
- European distribution network. Nintendo is also flush with cash (remember
- they were looking at the Seattle Mariners just a little while ago).
-
- However, both Nintendo and CBM said it was just a rumor. Nintendo has since
- spent a fortune to establish its own European base in Germany.
-
- [It would've been interesting since Commodore's new A600 could be a direct
- competitor for SuperNES depending on the way it is advertised.]
-
- On to the news!
-
- =============================================================================
-
-
- COMMODORE FISCAL REPORT
- ~~~~~~~~~~~~~~~~~~~~~~~
- NEW YORK (APRIL 29) PR NEWSWIRE - Commodore International Limited (NYSE: CBU)
- today reported earnings of $4.1 million, or $0.12 per share on sales of $194.6
- million for the third fiscal quarter ended March 31, 1992.
-
- This compares with net income of $1.4 million, or $0.04 per share after
- extraordinary charge on sales of $246.3 million in the year-ago quarter.
-
- For the nine months ended March 31, 1992, Commodore reported net income of
- $49.5 million, or $1.47 per share on sales of $770.3 million. This compares
- with net income of $44.9 million, or $1.37 per share after extraordinary charge
- on sales of $830.7 million in the prior year.
-
- The decline in sales for the quarter was primarily due to the
- discontinuation of the unprofitable low-end MS-DOS range, and a reduction in
- C64 sales, due to economic softness in certain markets. This was partially
- offset by a 10 percent increase in unit sales of the Amiga line along with
- continued growth in the Professional PC line.
-
- Gross profit for the quarter declined, primarily reflecting the impact of
- lower revenues, partially offset by the favorable impact of hedging activities.
- Operating expenses were reduced by 25 percent vs. the prior year. These factors
- resulted in net income for the quarter of $4.1 million.
-
- Irving Gould, chairman and chief executive officer stated: "Revenues and
- profitability for the quarter were adversely impacted by the weak global
- economic environment. However, we are encouraged by the continued growth in
- the Amiga and Professional PC lines. Furthermore, Commodore's range of
- products has been enhanced with the recent introduction of the Amiga 600 and
- 600HD, a new line of consumer products which have been well received in the
- marketplace."
-
- ============================================================================
-
-
- COMMODORE Amiga 600
- ~~~~~~~~~~~~~~~~~~~
-
- [The following blurb was posted on CompuServe's AmigaUser forum by a Compute!
- magazine representative. The original archived fileset included a HAM
- picture along with this file. -- Ed.]
-
-
-
- The following specifications are taken from Commodore brochures distributed
- at the recent CeBit show in Germany, and are publically available. The A600
- was unveiled to the masses at that show by Commodore Germany, and has also
- been announced over NewsBytes by Commodore Netherlands. Commodore U.S. and
- Commodore U.K. have not yet announced whether or not they'll be marketing
- the 600 in their respective countries.
-
-
- Amiga 600:
- ~~~~~~~~~~
- MC68000 MPU running at 7.14 MHz (shades of 1985 -ed.)
- ECS Agnes and Denise chips
- Kickstart 2.05 in ROM
- Workbench 2.05 on disk
- Gayle chip replaces Gary to support new hardware features
- 1MB Chip RAM, expandable to 2MB using A601 slot
- PCMCIA credit-card expansion slot replaces 86-pin expansion found on A500
- IDE hard drive interface on motherboard, room to mount internal
- 2.5-inch hard drive (A600HD includes hard drive)
- All chips except Kickstart surface-mounted
- No numeric keypad
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- Commentary:
-
- This machine could be a Sega/SuperNES killer if marketed at about $250-300,
- and enhanced by an ad campaign comparing it against the game machines, like
- the old C64 vs. Atari VCS commercials.
-
- Commodore Germany says the price will be the same as the A500Plus. However,
- look for a rapid drop, as (1) Commodore usually drops prices on new machines
- considerably after a few months, and (2) the surface-mount construction and
- smaller, keypad-less case should make it much cheaper to produce.
-
- This is either the best idea since the C64 or the best idea since the Plus/4.
- Commodore's marketing department will make that decision.
-
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- This picture provided courtesy Amiga Computing Magazine (UK) and COMPUTE's
- Amiga Resource (US). COMPUTE's Amiga Resource is a 32-page monthly all-Amiga
- section published in a special edition of COMPUTE. Subscriptions are only
- $9.97 a year. Call 800-727-6937, make sure to specify the Amiga edition, and
- give them code J4LY to get the special $9.97/12-issue price.
-
-
- =============================================================================
-
-
- COMMODORE POSITION AVAILABLE
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- [captured from usenet]
-
- Position: Amiga/CDTV Support Engineer II
- Location: Commodore Applications and Technical Support (CATS)
- Commodore International Ltd., West Chester, PA. 215-431-9100
- Apply to: Human Resources Department
- Commodore International Ltd.
- 1200 Wilson Drive
- West Chester, PA. 19380
-
- Please include a list detailing the Amiga hardware and software
- features you have programmed. If possible, please include diskette
- and/or printed listings of Amiga code you have written.
-
- Job Description
- ---------------
-
- The successful candidate for the position of Amiga Support Engineer will
- be actively dedicated to ensuring that Commodore's third party software
- and hardware developers can obtain answers to technical issues related
- to developing quality software and hardware for Amiga platforms.
-
- Responsibilities
- ----------------
-
- o To provide software and hardware development support to third party
- developers and others as necessary through direct contact, telephone,
- electronic mail, and electronic information systems.
- o Research and provide solutions to developer questions and problems.
- Can include communicating with Commodore's R&D staff, and writing test
- programs.
- o Write technical articles and assist in the development of developer
- documentation as needed.
- o Program utilities and examples to aid in development and debugging.
- o Handle bug reports and follow up to determine a resolution or workaround.
- o Test new system and development hardware and software.
- o Keep up on on all technical aspects of Commodore systems,
- as well as new developments and emerging standards.
-
- Education and experience
- ------------------------
-
- o Engineering or computer science degree or equivalent experience required.
- o At least 2 years microcomputer programming experience
- o Experience (diverse as possible) in programming the Amiga
- o Proficient in C, experience with micro assembler (preferably 68000)
- o Strong communication skills---written and verbal---required.
- o Must be organized, and have initiative.
-
-
- [Note that this position may be filled by now. -- Ed.]
-
- ============================================================================
-
-
- JOB OFFER
- ~~~~~~~~~
- Position Available: Amiga Technician/Programmer
-
- Cable TeleGuide, Inc., a fast-growing technology company, is accepting
- resumes from qualified applicants for the position of Amiga technician/
- programmer. This salaried position offers a generous benefit package
- in an attractive working environment.
-
- Qualifications include:
-
- 1) Experience in configuring, troubleshooting, and repairing the
- Commodore Amiga computer,
-
- 2) Experience in programming the Amiga using the C programming
- language, and
-
- 3) Knowledge of data communications protocols and procedures.
-
- Interested applicants should send resumes to Cable TeleGuide, Inc.,
- 181 E. Evans St., BTC-030, Florence, SC 29506, or fax to (803) 661-7724.
-
- ============================================================================
-
-
- MORE JOBS
- ~~~~~~~~~
- Attention Amiga Programers!
-
- HOLLYWARE/MicroIllusions is looking for Amiga programers and programers
- looking to have their software published. If you're interested in programing
- please send your resume to:
-
- HOLLYWARE/MicroIllusions
- 13464 Washington Blvd.
- Marina Del Rey, CA. 90291
-
- To submit a program for review please send your information along with
- a brief description of your program to us via E-Mail. We will send you
- a non-disclosure contract before we will accept your submission.
-
- HOLLYWARE/MicroIllusions
-
- ============================================================================
-
-
-
-
- COMMODORE JOB AVAILABLE
- ~~~~~~~~~~~~~~~~~~~~~~~
- CATS POSITION AVAILABLE
-
- Here's your chance to be a CAT !
-
- CATS (Commodore Applications and Technical Support) has an opening
- in our Amiga Developer Support technical group.
-
- We are looking for an Amiga/CDTV Support Engineer with varied
- Amiga programming experience and skills in written and verbal
- communication. We would be especially interested in anyone
- whose experience includes programming Amiga hardware ( custom
- chips, interrupts, device drivers, ...)
-
- CATS provides support for Amiga and CDTV developers via telephone,
- electronic BBS, AmigaMail articles, sample code, debugging tools,
- developer's conferences, and developer manuals.
-
- If you'd like to work with a great team
-
- If you'd like to see your name in print
-
- If wouldn't mind doing ALL of your work
- on networked Amigas and Unix machines !
-
-
- Apply today! If you've applied before, please apply again.
-
- If you are applying for any other positions at Commodore, and
- would also like to be considered for this CATS position,
- please attach a note to your resume indicating that you would
- like a copy of your resume forwarded to CATS.
-
- Please include any salary requirements, a list of your Amiga
- programming experience, and, if possible, examples of Amiga code
- you have written.
-
-
- --------------- Job Description and Application Address ---------------
-
- Position: Amiga/CDTV Support Engineer II
- Location: Commodore Applications and Technical Support (CATS)
- Commodore International Ltd., West Chester, PA. 215-431-9100
-
- Apply to: Human Resources Department
- Commodore International Ltd.
- 1200 Wilson Drive
- West Chester, PA. 19380
- ATTN: CATS Support Engineer Applications
-
-
- Job Description
- ---------------
-
- The successful candidate for the position of Amiga Support Engineer
- will be actively dedicated to ensuring that Commodore's third party
- software and hardware developers can obtain answers to technical
- issues related to developing quality software and hardware for Amiga
- platforms.
-
-
- Responsibilities
- ----------------
-
- o To provide software and hardware development support to third party
- developers through direct contact, telephone, electronic mail,
- electronic information systems, examples, and
- developer documentation.
-
- o Research and provide solutions to developer questions and problems.
- This can include communicating with Commodore's R&D staff, and writing
- test programs.
-
- o Write technical articles and assist in the development of developer
- documentation.
-
- o Program utilities and examples to aid in development and debugging.
-
- o Handle developer bug reports.
-
- o Test new system and development hardware and software.
-
- o Keep up on on all technical aspects of Commodore systems,
- as well as new developments and emerging standards.
-
-
- Education and experience
- ------------------------
-
- o At least 2 years microcomputer programming experience
-
- o Experience (diverse as possible) in programming the Amiga
-
- o Proficient in C, assembler experience (preferably 68000) beneficial
-
- o Strong communication skills---written and verbal---required.
-
- o Must be organized, and have initiative.
-
- -------------------------------------------------------------------------
-
-
- ANOTHER COMMODORE JOB
- ~~~~~~~~~~~~~~~~~~~~~
-
- Amiga OS Software Development
- =============================
-
-
- Commodore has software openings in the following areas:
-
- CDTV Development
-
- OS and application SW development for the multimedia Amiga-
- based CDTV product. Work with CD+G, device drivers, graphics,
- audio in a state of the art multimedia platform. Experience
- with multimedia applications would be an asset.
-
- Outline Fonts
-
- Integrate modern outline fonts technology into the AmigaOS.
- System fonts, screen rasterization, printer rendering.
- Outline font technology expertise required.
-
- Workbench
-
- Develop new and standardize existing utilities for Amiga
- Workbench window-based GUI.
-
- Custom Device Development Support:
-
- As a member of the graphics group, work on a task force
- developing, testing and proving custom graphics devices for
- the Amiga. This challenging position offers the opportunity
- to contribute to state of the chip design. Experience with
- low-level system programming required.
-
-
-
- For all of the above positions, C language and/or 68000 assembly
- experience is required, and Amiga or multitasking OS development
- experience is strongly desired. The successful applicant will be hard
- working, self-motivated and able to work well with peers. Writing and
- communications skills are a definite plus.
-
- As a member of a small entrepreneurial team, each engieer is a
- significant contributor through the actual marked introduction of
- his/her product. As a member of a large international corporation,
- each engineer benefits from the resources that Commodore can provide.
-
- AND
-
- you're working with the Amiga, a pioneer in multitasking, GUI and
- multimedia. Become a member of the strong, innovative team with
- developed AmigaOS.
-
- For immediate consideration, please send resume, including applicable
- experience and salary history, to:
-
-
- Amiga SW Positions - Human Resources
- Commodore Business Machines
- 1200 Wilson Drive
- West Chester, PA 19380
- FAX: (215) - 431 9156
-
- or electronically to
-
- Email:
- havemose@cbmvax.commodore.com
- {uunet|cbmehq}!cbmvax!havemose
-
- Bix: ahavemose
-
-
- If you have code examples you're proud of, send them on!
-
- Commodore is proud to be an equal opportunity employer m/f/h/v.
-
- ============================================================================
-
- SUPER HIRES AMIGA CARD
- ~~~~~~~~~~~~~~~~~~~~~~
- I found this text file on a local BBS. It gives the specifications for
- Progressive Peripherals high-resolution video card: Rambrandt. It looks
- like a transcript of a brochure, so remember this is all advertising copy
- and probably contains a good deal of hype.
-
-
-
-
- RAMBRANDT PRODUCT PREVIEW
-
- Video and Graphics System For Amiga 2000
- and 3000 series computers
-
-
- Rambrandt Amiga offers workstation power for desktop video, multimedia,
- Industrial and scientific applications. For video and graphic profess-
- ionals, and industries demanding high-performance graphics and video
- workstations, the Rambrandt Amiga system offers features and performance
- at a revolutionary price.
-
- Rambrandt has two framebuffers with adjustable resolutions of up to
- 1024 x 1024 pixels per buffer in 32-bit color. The Rambrandt twin-board
- graphics system is based on the Texas Instruments TMS34020 40 MHz 32-bit
- graphics processor, with 34082 graphics/math coprocessor.
-
- For video and graphics applications, Rambrandt has composite and RGB
- video input, and composite and genlockable RGB video output. Through
- Rambrandt's RGB and composite video output, displays of 16.7 million
- colors are possible in resolutions up to 1024 x 1024. Rambrandt can
- digitize video from a variety of sources in 16.7 million colors in
- real time - 1/30th of a second. The dual buffers can be linked for a
- contiguous, scrollable work area of up to 1024 x 2048 pixels.
-
- Rambrandt's standard configuration is two four-megabyte banks of fast
- video RAM (VRAM)and eight megabytes of RAM (DRAM) for resident application
- software. NTSC and PAL versions are available to support video and
- graphics applications world wide.
-
- Rambrandt is an ideal system for video and graphics work, multimedia,
- computer aided design, medical industry, industrial and scientific
- simulations, and entertainment industry applications.
-
- For film and video production work, Rambrandt is capable of an unlmited
- variety of digital video effects such as flipping, page turns, coloriz-
- ation, solarization, polarization, up to 8:1 zoom, rotations, picture-in-
- picture (PIP), live resizing, digital graphic overlay, and many real-time
- 24-bit animation and digital video effects.
-
- For graphic work, Rambrandt is a star performer. Its high-resolution,
- double-buffer architecture with true 24-bit color and 16-color overlay
- makes interactive 24-bit painting easy. Pixel level control and 8:1
- real-time hardware zoom give graphic artists capabilities to create
- stunning images in 2-D and 3-D. Rambrandt's coprocessor with built-in
- 3D functions will render three-dimensional scenes and animations with
- incredible speed and clarity. Rambrandt's abilities to compress and
- display images make it the ideal host for a graphics database. Rambrandt
- can provide 3-D Modeling and graphics software power found previously on
- workstations costing tens of thousands of dollars more.
-
- Desktop publishing in high resolution, black and white or 24-bit color,
- is fast and efficient with Rambrandt. With scrollable work areas of up to
- 1024 x 2048, Rambrandt offers desktop publishing capabilities going far
- beyond those currently available in the personal computer market.
- Computer-aided design software can take advantage of Rambrandt's high
- speed, built-in drawing and calculation abilities. For architectural
- and engineering design, Rambrandt offers CAD muscle to finish projects
- faster. Screen redraws and object calculations are virtually instant-
- aneous, translating ideas in to visual images in fractions of a second.
-
- Rambrandt's blinding graphic processing speed offers tremendous
- potential to the industrial and medical market. For graphic and
- scientific simulations, Rambrandt has the power to process hundreds of
- thousands of variables and calculate complex simulation systems, producing
- high-quality visual results. Simulations can be displayed in real-time
- on monitors and recorded to tape for presentations. Medical applications
- such as magnetic resonant imaging (MRI), chemical and molecular modeling,
- biological simulations, and many more are possible with Rambrandt.
-
- Hundreds of image processing functions are built-in to Rambrandt's
- Hardware. Image enhancement, image recognition, histography, and many
- other functions can be processed with blinding speed. Application
- software for scientific work, such as geology, seismology, astronomy and
- other branches of science can take advantage of Rambrandt's image
- processing engine.
-
- Rambrandt is a landmark for the entertainment industry. Interactive
- simulations can be run in 24-bit color and high resolution, creating
- realism and excitement, taking entertainment software to the limits of
- game designer's creativity. Real-time flight simulators, fast paced three
- dimensional action/adventure games, and other spectacular software can
- tap into Rambrandt's resources to create stunning new video games.
- Multiple Rambrandt boards can be linked to create exceptional virtual
- reality systems. Rambrandt opens doors for new concepts in entertainment,
- at a relvolutionary performance vs cost factor.
-
- Simply stated, Rambrandt represents the state of the art in Multimedia
- and graphic workstation power. The multifaceted Rambrandt intergrates
- professional desktop video, graphics production, desktop publishing, CAD
- and many other functions. No other single product offers such a elegant
- and powerful solution to such diverse applicatications. Rambrandt's
- visionary design will satisfy the increasing demands of many industries.
- Several man-years of professional hardware software engineering have gone
- into Rambrandt, to assure that Rambrandt will meet the demands of not only
- users, but also application developers. Rambrandt's not only to use, its
- easy to develop for.
-
- Rambrandt offers unique software compatibility to the development
- community through its Standard Amiga Graphics Extension (SAGE). PP&S and
- Digital Micronics Inc. (DMI), with Commodore's cooperation, established
- this standard at the Amiga Developer's Conference in Denver. SAGE provides
- a simple and efficient way for developing applications which are
- compatible with Rambrandt, DMI's Resolver, and other 340x0 hardware
- products. SAGE libraries are available to other manufacturers who wish
- to enter the market. SAGE has been enthusiastically received by the
- Amiga Developer's Association, and a number of major Amiga software
- development companies have expressed commitment to SAGE. Developers
- interested in SAGE can obtain the professional developer's kit, which
- includes manual, SAGE libraries, and source code examples. This complete
- kit is available for the nominal fee of $300.
-
- Rambrandt will be available in December 1991. The standard configuration
- board with a 40MHz 34020 processor, 34082 coprocessor, 8MB of VRAM, and
- 8MB code RAM, is expected to be released at a manufacturer's suggested
- list price of $3995. Rambrandt is compatible with Amiga 2000 and
- Amiga 3000 series computers, AmigaDos 1.3 and 2.0, in NTSC and PAL
- versions.
-
-
-
-
- TECHNICAL SPECIFICATIONS
- ------------------------
-
- TMS34020 Processor: 40 MFlOPS peak speed at 40 MHz,
- 32-bit architecture with 512 byte Cache
-
- TMS34082 Coprocessor: 32-bit math/graphics coprocessor
- Onboard 3-D Vector Support and rendering engine
- Parallel Processing Capability
-
- Memory: 8 Megabytes of 44C251 1-megabit VRAM
- Pixel/bit-aligned block transfer rate of
- 142 megabits/second
-
- 8 Megabytes of DRAM for resident applications
-
- Input: RS-170A (Composite), CCIR-624 (PAL), and RGB (DB9
- Targa Pin-Compatible)
-
- Output: Externally synchable RGB (DB9 Targa Pin-Compatible)
- RS-170A (Composite), CCIR-624 (PAL)
-
- RGB Resolutions: Variable from 320x400 to 1024x1024, in 8 or 32 bits
- 1024x2048 scrollable work area by combining buffers
-
- Non-Interlaced:
- 320x400, 320x480, 640x400, 640x480, 512x512,
- 640x640, 800x600, 800x640, 1024x512
-
- Interlaced: 800x800, 1024x768, 1024x1024
-
- thousands of other custom resolutions possible
-
- Composite Resolution: 768x480 (NTSC), 768x576 (PAL)
-
- Pixel Depth: 8-bit or 32-bit, user definable
-
- Horizontal Scan Rate: programmable 15.734 KHz (nominal NTSC), 15.625
- KHz (nominal PAL) Range 15-34 KHz
-
- Vertical Scan Rate: programmable 30 Hz (nominal NTSC), 25 HZ (nominal
- PAL) Range 25-100 Hz
-
- Interlace: programmable 2:1 Interlaced, or Non-interlaced
-
- Amiga Bus Interface: 4 x 128k DMA blocks, directly addressable
-
- Hue, Saturation, Contrast:
- software adjustable via digital pots in 256 levels
- each.
-
- Palette: 16.7 million colors displayable from a palette of
- 16.7 million colors
-
- Alternative display of 256 colors from a palette
- of 16.7 million colors
-
- Overlay: 8-bit Alpha channel with 16-color overlay
- Alpha channel color key between buffers
-
- Image Capture: Full frame and field capture in 1/30th or 1/60th
- of a second
-
- Real-time image capture in 24 bits up to 1024x1024
- resolution
-
- Gray-scale image capture in 256 shades
-
- Multiple resolutions in composite and RGB, up to
- 1024x1024
-
- Image Processing: Bit-blitting
- Hardware Zoom and Pan
- Dynamic Resizing
- Run-Length Encoding
- JPEG Compression Support
-
- SAGE Library: Over 200 graphic functions, with 2-D and 3-D
- graphic libraries:
-
- LINEDRAW, POLYDRAW, CUBICSPLINE, PHONGSHADE,
- GOURADSHADE, and more.
-
- Fast Image Loading: NTSC overscan image in less than a second, 1.5MB
- 24-bit image in less than 4 seconds
-
- ALL TRADEMARKS ARE ACKNOWLEDGED, PRODUCT SPECIFICATIONS ARE
- SUBJECT TO CHANGE WITHOUT NOTICE
-
- ============================================================================
-
-
- THE WORLD OF PRINT
- ~~~~~~~~~~~~~~~~~~
- Here's some interesting tidbits on what's going on with Amiga-related
- magazines and non-Amiga magazines that had coverage of the Amiga.
-
-
- VIDEO REVIEW: The February issue of Video Review has a nice review of
- Gold Disk's new video toy -- Video Maker. The review
- was quite positive and was accompanied by a nice photo
- of an Amiga 2500 setup.
-
- AMIGA WORLD TECH JOURNAL: By now you've probably heard about AWTJ
- ceasing publication. If not, here are
- the details: AWTJ will cease publication
- after the March/April issue. An option
- of transferring the remainder of a
- subscription to Amiga World or of receiving
- a refund will be given. The reasons given
- for the fold were -- circulation lower than
- expected; costs higher than anticipated; and
- not enough advertisements being place. In
- short, it was losing money. See the letter
- elsewhere in this issue for an "official"
- notice.
-
- .INFO: From what I understand, .INFO has gone the way of AWTJ -- out of
- business. I don't have any further information but I'm going to
- look into it.
-
- ============================================================================
-
-
- SUPRA PC EMULATOR
- ~~~~~~~~~~~~~~~~~
- Supra will start shipping the KCS Power PC board this week. (First week in
- March.) It allows Amiga 500, 2000, 3000 to run PC software. The board fits
- in the trapddoor RAM board area on the A-500. An adapter board will be
- available soon for the 2000, 3000. The latest software adds color EGA, VGA
- video modes and supports EMS and most hard disk systems. Amiga Magazin in
- Germany rates it the best PC emuator for the Amiga.
-
- ============================================================================
-
-
- AMIGA NEURAL NETWORK
- ~~~~~~~~~~~~~~~~~~~~
- MegageM is pleased to announce NeuroPro 2.0 for the Amiga. NeuroPro 2.0 is
- an advanced Neural Network Artificial Intelligence system with state-ofthe-art
- features. NP2.0 supports up to 768 neurons (256 per layer, 3 layers) with over
- 130,000 connections for sophisticated applications. NP2.0 graphically displays
- the operation of the entire neural network in real time. NP2.0 incorporates 3
- complete user interfaces: a 'pushbutton, AmigaDos 2.0-look' graphic user
- interface, a menu interface with keyboard shortcuts, and ARexx. Most functions
- can be accomplished via any of the three interfaces.
-
- NP2.0 supports three types of data: bit arrays, text, and graphic images.
- With NeuroPro 2.0 you can design and train networks to translate any data type
- on the input to any other on the output, e.g. text to text translation, bit
- arrays to text, text to images. Images are supported for input & output layers
- of 64 (8x8 pixel image) or 256 (16x16 pixel image) neurons.
-
- Data for inputs and outputs can be loaded from IFF files which are easily
- editable in Deluxe Paint. Text files for input and output training data are
- supported for any layer. Up to 32 characters of text may be applied as input
- data (256 neurons) or training set data.
-
- Input and output data sets can be saved as bit arrays, text, or graphic
- images (IFF files). Trained networks can also be saved for later recall and
- applications with different data sets.
-
- You can use NP2.0 to develop systems for language translation, text to
- phonetic/speech translation, image recognition, game theory, financial
- analysis, and other artificial intelligence applications. With its strength in
- its varietyof data types, NP2.0 breaks the barriers to practical applications
- of smart pattern recognition systems for the Amiga.
-
- NP2.0 is written completely in fast, efficient 68xxx assembly language. NP2.0
- uses the widely successful 3-layer back-propagation algorithm. A version for
- 68881/882/68040 is included which can train up to 250,000 connections per sec
- on 040. Performance like expensive dedicated hardware. SLP $199.95 Contact
- MegageM 1903 Adria Santa Maria, CA 93454 805-349-1104
-
- ============================================================================
-
-
- BLACK BELT FILM STRIPS
- ~~~~~~~~~~~~~~~~~~~~~~
- Filmstrips are small animations that Imagemaster can create as tests or records
- of what you've been doing in the sequencer or the morph tool. There is a sample
- filmstrip (a morph) in the archive with the viewer, and filmstrips look just
- like they do in Imagemaster.
-
- Slideshows are staic images, so not to be compared. Filmstrips are complete
- animations (or they can be slideshows, if that's what you want to do with
- them). They consist of small luma (B&W) frames, either 96x60 in interlace, or
- 96x30 in non-interlace. They look amazingly good, too.
-
- FilmStrips are not ANIM OP-5 type files, either; they can onloy be played by
- this player (uploaded to CompuServe) or our image manipulation software.
-
- [There are now a number of sample filmstrips in the AmigaVendor forum
- libraries of CompuServe.]
-
- =============================================================================
-
-
- SPANISH-LANGUAGE AMIGA MAG
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- Amiga Hoy Internacional is a new Spanish Amiga only magazine that is being
- distributed in all of Latin America and the United States. If you are
- interested in more information please contact Javier at the following
- through CompuServe at 73060,1275 (73060.1272@compuserve.com through the
- Internet).
-
- ============================================================================
-
-
- SPEED UP THE BRIDGECARD-XT
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- The following is a text message about modifying an XT Bridgecard to run
- at 7.15 MHz or 9.54 MHz instead of the paltry 4.77 MHz it was designed
- to run at. The text file was part of an archive that contained some
- IBM-PC binary code necessary to make everything work. I am presenting
- the text file so that AM-Report readers can decide if they want to go
- through the trouble to speed up their Bridgecards.
-
- AM-Report assumes no liability or responsibility for any damage caused
- to equipment as a result of...well, anything.
-
-
-
-
- SPEEDING UP THE A2088 BRIDGEBOARD
- by Eddy Olk
- January 1992
-
-
- ABSTRACT
- The A2088 bridgeboard is IBM XT compatible, especially with respect to speed
- unfortunately. So any speedup is welcome. Those with unlimited supply of
- money will go for a turbo AT bridgeboard of course. But for us cheapies with
- a plain A2088 there is some hope! This text describes how the A2088 bridgeboard
- can be (easily) run at 7.15 MHz or even 9.54 MHz with minor modifications.
- However, you must have a bridgeboard with the Faraday FE2010A (watch the A!)
- chip. If I'm not mistaken the newer A2088s are equipped with this chip.
-
-
- DISCLAIMER
- Of course: I can't guarantee the proper working of any of the modifications
- described in this file nor can I be held responsible for any related damage.
- I've done my best to describe the necessary speedup modifications (for a
- rev 3 board) as detailed and understandable as possible.
- I do advise however you only apply the modifications when you know what you're
- doing and have some experience with electronics. Don't risk ruining your
- bridgeboard, 4.77 MHz is still better than 0 MHz :-).
-
-
- TECHNICAL INFO
- The FE2010(A) is a multi-function chip in a 68-pin PLCC package and is almost a
- complete PC on a single chip. Among other things, it incorporates the 8237 (DMA
- controller), 8253 (timer/counter), 8254 (clock oscillator), 8255 (PIO) and 8259
- (PIC) ICs used in the IBM XT.
- The FE2010 chip (without the A) can only run a 8088 at 4.77 MHz. However, the
- FE2010A, a pin-compatible enhanced version of the FE2010, allows either a V20
- or 8088 to run at clock speeds of 4.77 and 7.15 MHz when using a 14.31818 MHz
- crystal/oscillator or at 4.77, 7.15 and 9.54 MHz when using a 28.63636 MHz
- crystal/oscillator. This input frequency is indicated by pin 16 (not used on
- FE2010). This pin must be pulled up with a 4.7K resistor to +5V when supplying
- 14.31818 MHz and must be tied to 0V when using a frequency of 28.63636 MHz.
-
- The FE2010A has an extended configuration control register to allow switching
- between CPU clock speeds. This (write only) register is located at I/O address
- 063H. The functions of the data bits of this register are summarized in Table 1.
-
- data bit | function
- ---------+----------
- 0 | disable parity
- 1 | 8087 present (enable 8087 NMI)
- 2 | 256K RAM (1 bank)
- 3 | lock register (bits 0-4)
- 4 | 512K RAM size (2 banks)
- 5 | fast mode (0=semi-fast, 1=fast)
- 6 | 7.15 MHz clock
- 7 | 9.54 MHz clock
-
- Table 1: Function of data bits of configuration register.
-
-
-
- SOFTWARE
- Since the FE2010A always clocks the CPU at 4.77 MHz after a reset and the BIOS
- doesn't support the faster execution modes of the FE2010A, we have to fiddle
- with the configuration register (see technical info) ourselves to run at the
- higher speeds. I've written two programs: BIOSEXT.COM and CPUCLK.COM
- BIOSEXT.COM is stay-resident and extends the BIOS and allows you switching the
- clock speed from the keyboard by pressing the following keys simultaneously:
-
- <ctrl>-<alt>-S for 4.77 MHz
- <ctrl>-<alt>-M for 7.15 MHz
- <ctrl>-<alt>-F for 9.54 MHz
-
- With CPUCLK.COM you can change the cpu clock speed under program control, most
- likely in a batch file.
- You must give a digit as argument: 0 for 4.77, 1 for 7.15 or 2 for 9.54 MHz.
- Put both programs in your AUTOEXEC.BAT, e.g.:
-
- biosext
- rem install bios extension
- cpuclk 2
- rem switch to 9.54 MHz
-
- I've included both sources and executables of the programs.
-
-
- YOU HAVE A FE2010 NOT A FE2010A
- If you've sadly discovered you have the old FE2010 and not the enhanced FE2010A
- (BTW the chip is near the CPU, see the photographs in the introduction section
- and Appendix F of your A2088 user's guide) you have three options:
-
- 1. do nothing: least trouble, least satisfaction :-).
- 2. not replace the FE2010 but still get a speedup by replacing the 14.31818 MHz
- crystal with a faster one, e.g. 22 or 24 MHz. This is essentially what the
- German firm X-Pert offers (even for bridgeboards with a FE2010A!). This
- has some drawbacks, e.g. the faster running timers (SI still reports
- index of 1.0!). Also when using the floppy drive, you must switch back
- to 4.77 MHz since the floppy interface will not work reliable at the higher
- speed. So what you need here is two oscillators, 14.31818 and 22-24 MHz,
- and a multiplexer controlled by a switch and/or the MOTORON signal of the
- floppy. If you want to build this, you will find instructions and a
- schematic in the German AMIGA (Markt & Technik) sonderheft 13, entitled
- "Tips & Tools". I can't help you further here, but there is a last option!
- 3. replace the FE2010 with a FE2010A and go for the (easy) 7.15 MHz or
- (slightly harder) 9.54 MHz modification. You can also use a V20 now.
- The main problem here will be to obtain the FE2010A. Unfortunately, I can't
- help you much here. Try a store specialized in electronic components for
- PCs. If it helps: the chip is manufactured by Faraday.
- When you have somehow acquired a FE2010A, you have to make some
- modifications to your A2088 before replacing the FE2010. The FE2010A is pin
- compatible with the FE2010 but some internal pull-up resistors present in
- the FE2010 were left out in the FE2010A. This affects pins 12,13 and 16.
- Pin 12 and 13 are connected to J1, the default display jumper. For proper
- operation you have to pull-up pins 1 and 2 of J1 (see Appendix H of the
- A2088 user's guide) with a 4K7 (4.7 KOhm) resistor to +5V. However, I didn't
- encounter problems using the FE2010A without the pull-up resistors.
- Pin 16 indicates the input frequency of the FE2010A: 14.31818 (pull-up with
- 4K7 to +5V) or 28.63636 MHz (tie to 0V).
-
-
- RUNNING A2088 AT 7.15 MHZ
- This is simple! You must:
- 1. Replace the 5MHz 8088 with a 8MHz 8088 or V20. You may even want to try
- running the original 8088 at 7.15 MHz. Although I haven't tried this myself,
- I know several people who are successfully running their original 8088 at
- 7.15MHz.
- 2. Run the CPUCLK.COM program on your bridgeboard with option 1 to set the cpu
- clock to 7.15 MHz.
-
-
- MODIFY A2088 TO RUN AT 9.54 MHZ
- Here's where a soldering-iron comes in handy! The following steps are needed:
- 1. desolder the 14.31818 MHz crystal near the bracket.
- 2. replace it with a 28.63636 MHz crystal (not sure this will work) or use a
- 28.63636 MHz oscillator. Connect pins 1 and 7 of the oscillator with 0V,
- pin 14 with +5V and pin 8 to the lower contact hole (the one nearest to the
- edge connector) of the (now desoldered) 14.31818 MHz crystal.
- Also put a 100nF (nano Farad) decoupling capacitor between pins 7 and 14.
- 3. tie pin 16 of FE2010A to 0V.
- Figure 1 shows the contacts (top)
- of the FE2010A socket seen ooooooooooo
- from the back of the ooooooooooooo
- bridgeboard. Pin 16 is oo oo
- marked with an asterisk (*). oo oo
- Check with an ohmmeter if oo oo
- you're not sure! oo oo
- oo oo
- oo oo
- Figure 1: FE2010A socket seen oo oo
- from backside, pin 16 oo oo
- marked with *. oo oo
- ooooooooooooo
- oooooooo*oo
- (bottom)
-
- 4. replace the original 8088 with a 10 MHz 8088 or (better) V20, a 8 MHz V20
- will work too (and may be cheaper). Before inserting the new 8088/V20 you
- must bend pin 19 (clock input) a little bit outwards so it will not stick
- in the socket. Do the same with the 8087, if you have one.
- 5. connect pin 19 of the 8088/V20 (and pin 19 of the 8087, if present) to
- pin 15 of U8 (74LS244). This pin carries the unbuffered cpu clock signal
- from the FE2010A (also pin 19) and must be used instead of the buffered
- clock signal connected originally to let it all work at 9.54 MHz.
- U8 is the lower-right one of the four 20-pin ICs below the 8088/V20.
- 6. run the CPUCLK.COM program with options 0,1,2 to run the bridgeboard at
- 4.77, 7.15 and 9.54 MHz respectively.
-
-
- PROBLEMS
- The only serious problem I've run into is that the floppy interface only
- works reliable at 4.77 MHz. Most of the time it works at other speeds but it
- occasionally fails. However, DOS doesn't report this but ZOO, for instance,
- sometimes gives CRC errors when unZOOing from floppy. I don't know whether
- this is a hardware or a software problem. I do remember some (earlier) turbo
- PC clones having this problem too. Be sure to switch to 4.77 MHz when using
- the floppy!
-
- Furthermore, I'm not sure a 8 or 10 MHz 8087 will work in the faster
- bridgeboard. I don't expect problems however, but perhaps someone could verify
- this! BTW make sure the 8087 clock (pin 19) is provided with the unbuffered
- clock signal, i.e. connect it to pin 19 of 8088/V20.
-
- Another problem you may experience (I didn't) is that after switching to
- another speed for the first time with CPUCLK or BIOSEXT, you get a (BIOS)
- message which says a NMI interrupt was detected and asks whether to shut it
- off or not. If this message annoys you, use the CPUCLK-.COM and BIOSEXT-.COM
- programs. They explicitly disable the NMI interrupt in the extended
- configuration register so you will not get the message.
-
- CONCLUSION
- Well, I think the modifications described in this file are pretty neat.
- A 50% speedup is possible by just running the software while a 100% speedup
- requires only minor modifications to the hardware.
- I have my fully equipped A2088 (VGA card, hardcard, multi I/O card,
- 512K 150ns RAM, 128K 120ns dual-port RAM and 8 MHz V20) running at 9.54 MHz
- since January 1991 and besides the problem with the floppy, it runs perfectly.
- Perhaps someone (I don't have time unfortunately) is willing to extend the
- BIOSEXT.COM program to automatically (temporary) switch back to 4.77 MHz when
- accessing the floppy.
-
- If you have any questions/remarks regarding the modifications I described,
- you can reach me via
-
- email: eddy@duteca.et.tudelft.nl
-
- mail: Eddy Olk
- Beatrixstraat 8
- 3264 XB Nieuw-Beyerland
- The Netherlands
-
- ===========================================================================
-
-
- BROADENING OUR REACH
- ~~~~~~~~~~~~~~~~~~~~
- AM-Report has entered into an agreement with the moderator of the
- comp.sys.amiga.reviews section on UseNet. Reviews that appear in
- AM-Report will also now be available in comp.sys.amiga.reviews and
- will be included in the main review index. Also, AM-Report will
- have access and permission to publish reviews done by other persons
- that have been submitted to comp.sys.amiga.reviews.
-
- This allows reviews published in AM-Report to reach a greater number
- of people who might not otherwise see the magazine. It also allows
- the editors of AM-Report to flesh out the magazine a bit with different
- opinions and different writing styles.
-
- The following message is the standard disclaimer for anything that
- appears in comp.sys.amiga.reviews. Please note that article two,
- section three "Electronic network distributions" doesn't apply to
- AM-Report articles. I don't care what networks charge, post AM-Report
- where you will.
-
- ----------------
-
- Subject: ADMIN: Disclaimer for comp.sys.amiga.reviews. (12-03-91)
- Followup-To: poster
- Summary: Legalese
- Keywords: Administrivia
- Organization: Blob Shop Programmers
- Distribution: world
- Message-ID: <1991Dec03Disclaimer@menudo.uh.edu>
- Supersedes: <1991Dec01Disclaimer@menudo.uh.edu>
- Expires: 05 Jan 99 23:59:59 GMT
-
- This is the disclaimer for comp.sys.amiga.reviews.
-
- This document was last revised 12-03-91.
-
- This is the disclaimer that covers all articles posted to
- comp.sys.amiga.reviews, be they written by me (Jason Tibbitts) or another
- person. The language included here does not supersede any such language
- included in the individual postings, but instead acts in addition to such
- language.
-
-
- 1. Spirit of disclaimer
-
- I'm simply trying to reduce the chance of me or my school being sued. I'm a
- volunteer attempting to do the Amiga UseNet community a favor by acting
- as an editor for an online reviews column, and my school is generously
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- to a certain format.
-
- I do not have the power to verify the complete correctness of any
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- corrections, however. I also welcome official responses from the
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-
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- 2. Language of disclaimer
-
- By submitting a review to the moderator, the submitter implicitly agrees
- that the material may be posted on UseNet and included in:
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-
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-
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- ============================================================================
-
-
- HOW TO VOID YOUR WARRANTY
- (My Experiences Installing RAM in an A3000)
-
-
- Time for an AM-Report pop quiz. How many of you out there know how much
- memory your computer has in it? Stupid question, no? I acquired my A3000
- in early August and just (January 30, 1992) learned that it had five
- megabytes of RAM.
-
- Laugh if you will, for six months all I knew was that it had "enough" RAM
- to do what I wanted. I know that my A2000, which now serves as a BBS host,
- has one meg of chip RAM and two megabytes of 120ns SIMMs on a GVP HC+8 card,
- but until yesterday the 3000 was a mystery.
-
- You see, the A3000 was ordered with a specific purpose in mind and I just
- took what the dealer had in stock as long as it had over four megabytes of
- RAM. My software ran, so I didn't bother to get details.
-
- Last week I made a modification to my program and updated some of the
- commercial software I was using and found out that things were getting a
- mite cramped. With everything up and running I had a grand total of 30K
- of free RAM. Not a lot of wiggle room. As it was, things were starting
- to slow down -- I needed more RAM. Since this was a commercial demo
- system and I had a presentation coming up in two days, I needed more RAM
- _NOW_. Unfortunatly, 1x4 meg ZIPs are not all that cheap. It would cost
- me a couple of hundred dollars to put in another set and I didn't have the
- cash.
-
- -- SIDEBAR --
- For those of you unfamiliar with the A3000's RAM setup, let me
- explain. The A3000 has one set of 80ns, 256x4 chips soldered
- onto the motherboard. This constitutes the first meg of CHIP
- RAM. Right next to these, there is another set of sockets for
- accepting another set of 8 DIPs -- giving you a total of two
- megs of CHIP RAM. On the other side of the motherboard, under
- the drive/power chassis, is the FAST RAM expansion area. One
- set of DIP sockets sits ready for a megabyte's worth of 256x4
- chips. Above this is a set of ZIP sockets which can accept
- either 256x4 ZIPs or 1x4 ZIPs. If you use 256x4 ZIPs then RAM
- is increaded by increments of one megabyte for a grand total
- of four megs of ZIPs. If you use 1x4 ZIPs (like me) then RAM
- is increased in four meg increments for a grand total of 16
- megs of ZIPs. The tricky part is that of the two sets of DIP
- sockets (one fast, one chip) only one set may be used. You
- either have one meg of CHIP RAM and one meg of FAST RAM (DIP)
- or you have two megs of CHIP and no FAST (DIP). This allows
- for a grand total of 18 megabytes on the Amiga motherboard,
- either in 2 CHIP/16 FAST, 2 CHIP/4 FAST, 1 CHIP/17 FAST, or
- 1 CHIP/5 FAST depending on which set of DIP sockets is used
- and whether or not the ZIPs are 256 or 1 meg chips.
-
- Silly me, I assumed that on ALL Amiga 3000s there was one meg of CHIP
- memory and one meg of FAST RAM in DIPs, unless the user/dealer specifically
- moved the DIP chips from FAST to CHIP.
-
- Somehow I got the notion that if I opened the case and stared hard enough
- at the chips, I would come up with the money to buy more ZIPs. It didn't
- work. I did discover a number of interesting things about the innards of
- the A3000 though.
-
- The first discovery was that all 3000s DON'T come with a socketed set of
- DIPs! Lucky me, I could add another megabyte of RAM for $59 (including
- tax)! The second thing I discovered was that the motherboard was designed
- by someone who had a brain.
-
- Too many hardware expansion cards have you fiddle with jumpers to modify
- settings. Commodore's Bridgecards are the worst offender known to me. I
- spend hours fiddling with jumpers to set the boot screen type (color/mono)
- and other stuff. I swear that if I needed to find J245 and there were 500
- jumpers on the board, I could spot J1 - J244 and J246 - J500 inside of ten
- seconds, but couldn't find J245 without a concerted search. Jumpers are
- NEVER where the manual says they are.
-
- Not the A3000. The A3000 was designed so that an idiot would be sure that
- he had the right jumper. Need to ad drive DF1:? Just move jumper Jxxx
- over one. The big deal? On the 3000 not only is a jumper given a number,
- but a function name also. The drive jumper has DF1: printed on top and
- NODF1: printed on bottom. The RAM jumper has 256K printed on top and 1M
- printed on bottom. This was a great idea! Not only is the right jumper
- easy to find, but you can tell the status of it at a glance -- without
- using a manual!
-
- Back to the story.
-
- I called my dealer about the chips. Today was my lucky day! The UPS man
- had just dropped off a shipment which had a set of unclaimed 256K DIPs.
- I was in such a hurry to get the chips, I left my wallet at home when
- driving over to the store. Fortunatly I had $49 dollars in store credit
- on file and while the chips were $59, they said I could pay the difference
- next time I was in (I have a REAL GOOD local dealer).
-
- I got back home at 5:00 pm. My wife was getting ready for work (she works
- nights). "The kids are all yours!" she said. I have three kids. Two twin
- boys are two years old and their sister who is three. Right now all have
- colds, all are screaming for "Daddy" and all are located directly between
- me and my Amiga.
-
- I wanted to put those chips in REAL bad -- so I broke my one unbreakable
- house rule..."The Children Shalt Not Enter The Office". I took all three
- in with me and sat them on the floor next to my desk.
-
- I powered everything down, and unplugged the whole mess. Grabbing the
- screwdriver I performed the sacred opening ritual of the electrical
- engineer -- GROUND THYSELF!
-
- The case was off and expansion cards out inside of five minutes. Since
- the CHIP RAM sockets are on the left side of the motherboard, I didn't
- have to remove the drive/power chassis. Accessing the FAST RAM and CPU
- direct slot is much more difficult.
-
- Now, I figured that installing the chips would be easy, right? Just slip
- them in push down firmly, but gently. (Ha ha ha ha!)
-
- First step, orientation. I figured that the writing on the chips had to
- face the same way as the writing on RAM chips soldered in next to the
- sockets. Except that the brand of chips I had was foreign and the writing
- was Korean. I had no idea which way was up or down! Even the numbers on
- the chips were no help...was it 108810-080 or 080-018801? They used a
- damn symmetrical font so it looked proper both ways!
-
- Fortunatly I remembered the orientation notches that are located on one
- end of DIP style chips. Just align that with the notch in the socket.
-
- Volia! Chip one was in. Only seven more to go. Gee, this isn't hard
- at all.
-
- Right then, the kids decided that this "sit still and be quiet" stuff was
- for the birds. One boy started to bawl and wanted to be held. The other
- was helping his sister try and fax some 3 1/2'' disks to God knows where.
- Fortunatly, disks don't properly fit in my fax machine. Reprimanding both
- was the best idea yet. While the three year old said "I get toys!" and ran
- off for her room, the other boy started to bawl and also wanted to be held.
-
- Unfortunatly, I only have so many hands.
-
- To make a long story short, I installed seven more chips with one hand while
- holding a sick child on my lap and listening to another scream in my ear
- about me holding his brother but not him. For the record I bent four pins
- and installed three chips upside down (one chip twice, just for practice).
- I put the machine back together, only after taking my DKB SecureKey away
- from my daughter, who had been chewing on it.
-
- After everything was back together, I booted the machine and (surprise!)
- everything worked (thank you DKB). I now have two megs of CHIP RAM with
- a total of six megs overall.
-
- After powering down, I turned around to see my wife sitting in the chair
- by the door?
-
- "Just finished?" I asked.
-
- "No, " she answered, "I've been sitting here about twenty minutes."
-
- "WHAT?! Why didn't you do something! You saw all the problems I was having!"
-
- "Yes, but you always tell me not to disturb you while you're working."
-
- "<argh!>"
-
- The only reason she made it to the car and work alive is because I tripped
- on one of my daughter's toys. "Daddy fall down an go boom?" was the last
- thing I remember hearing before giving up and drowning my frustrations in
- cold pizza and warm beer.
-
- [-Chas]
-
- ============================================================================
-
-
- PRESS RELEASE PRESS RELEASE PRESS RELEASE PRESS RELEASE PRESS RELEASE PRESS
-
-
- For immediate release
- February 1, 1992
-
-
- CNet Amiga v2.0 Bulletin Board System
- PERSPECTIVE SOFTWARE RELEASES NEW PROFESSIONAL BBS FOR AMIGA
-
- Power and speed mingle with user friendliness in the new
- CNet Amiga v2.0 BBS software, a fully multi-tasking Bulletin Board
- System for all models of the Amiga computer using AmigaDOS 1.3 or 2.0.
- Supporting up to 24 external phone lines, CNet Amiga v2.0 is equally
- at home operating a small single-line BBS, or as an international
- FIDO-Net or UUCP network node.
-
- Because CNet Amiga has been developed on the Amiga from the
- beginning, it takes full advantage of the Amiga's multi-tasking
- power. Several BBS users can be connected to the Amiga in the
- background while you operate a word processor or spreadsheet.
- CNet Amiga requires one megabyte of RAM, plus another 200K for each
- phone line. All multi-serial port cards are supported.
-
- CNet Amiga v2.0 installs easily on any Amiga hard drive, and
- comes with complete instructions covering its extensive array of
- configurable options. Other system features include multi-user
- conferencing, all the major file transfer protocols, true visual
- text editing for ANSI users, and a unique password system for
- security. Technically minded operators can extend the system still
- further with the addition of C or AREXX external program modules for
- games, or dedicated business applications.
-
- Those wishing to see CNet Amiga v2.0 online may call
- Perspective Software's 24 hour multi-line customer support BBS at
- (313)981-4113. 9600 baud users call (313)981-6150. Direct sales and
- wholesale distribution are being handled by Beverly James Products,
- P.O. Box 40191, Redford, Michigan 48240. Retail Price is $129.95 in
- U.S. dollars. Voice phone orders, please call: (313)537-6168.
-
- * * *
-
- Please contact:
- Jim Selleck, (313)537-6168
-
-
- PRESS RELEASE PRESS RELEASE PRESS RELEASE PRESS RELEASE PRESS RELEASE PRESS
-
- ============================================================================
-
-
- THE FOLLOWING BULLETINS WERE POSTED ON THE CONSULTRON BULLETN BOARD...
-
-
- ATTENTION! ATTENTION! ATTENTION! ATTENTION! ATTENTION! ATTENTION!
- -----------------------------------------------------------------
-
- Due to a series of circumstances difficult to anticipate, we will be shipping
- CrossDOS 5.0 Plus and Ambassador later than we expected.
-
- CrossDOS 5.0 Plus is currently sheduled to ship in late May.
- The Ambassador is currently sheduled to ship in early June.
-
- Contact 2.0 is shipping NOW!
-
- We are working long hours to provide these products as quickly as
- possible. Please accept our apologies for the delay.
-
- If you are inquiring about whether we have received your order, please leave
- your name and phone number where we can reach you. Assume that we received it.
- We will try to give you a call ONLY if we cannot find your order.
-
- Thank you again for your patience in this matter. Leonard Poma; Pres.
- [editors note: Consultron: 313-459-7271]
- -----------------------------------------------------------------
-
- CrossDOS and the AE High Density drive (12/11/91)
- ======================================
-
- We regret to announce that the Applied Engineering drive does not
- support 1.44 Meg IBM formatted disks. We wish it did but it cannot due to
- certain hardware limitations. According to the information we have, they are
- not planning on designing a drive that will support 1.44 Meg IBM disks. This
- drive can read and write 720K IBM disks with low density disks only.
-
- We regret to announce that Applied Engineering has left the Amiga market.
-
-
- ATTENTION! ATTENTION! ATTENTION! ATTENTION! ATTENTION! ATTENTION!
- -----------------------------------------------------------------
-
- Due to a shortage of technical staff in our company, we are
- temporarily limiting tech support hours from 1:30 to 3:30 PM EST
- weekdays. We are investigating a number of solutions to this problem to allow
- us to provide better service to you.
-
- Thank you for your patience in this matter. Leonard Poma; Pres.
-
- ============================================================================
-
-
- X-CAD RUMOR
- ~~~~~~~~~~~
- Rumor has it that AVT, the maker of X-CAD, has filed for bankruptcy. Again,
- I have no other information.
-
- ============================================================================
-
-
- EMPLANT RUMOR
- ~~~~~~~~~~~~~
- There is word floating around the nets of a product called EMPLANT that is
- made by Utilities Unlimited. It is supposedly a Macintosh emulator similar
- to AMAX but with the following specifications:
-
- 1. It multitasks similar to a Bridgecard.
- 2. It has two Appletalk ports that can be used by the Amiga.
- 3. It supports 3rd party 24-bit display devices.
- 4. It supports color (Mac IIx).
- 5. It uses a SIMM/ROM for the Mac II series.
- 6. It has FCC approval and is in production.
- 7. It uses 256K or 512K Mac ROMS.
-
- It sounds nice but I can forsee a number of problems. One, Utilities Unltd.
- doesn't have the best reputation. One of their other products, a disk
- copier called Sybil, has given many people a lot of trouble.
-
- Multitasking a Mac with the Amiga IS NOT A GOOD IDEA! Since EMPLANT would
- use the Amiga's CPU as well as disk drives, ports, etc. then it would have
- to be trying to run two operating systems off of one processor. Fine if you
- use a Bridgecard-like approach (second CPU) but run TaskX sometime and see
- just how many system tasks are running when you "aren't doing anything".
- A lot. Now imagine the Macintosh OS (System 7) trying to compete with the
- CPU for time cycles....slow as molasses! [I'm speculating here.]
-
- Color would be interesting, though the Mac screen is 640x400 and fits the
- Amiga aspects like a glove. Quickdraw or 32-bit Quickdraw would have to
- be present (emulated?) and that would be darned slow unless you owned one
- of the accelerated video cards like the Resolver or Rambrandt.
-
- ROMs are still scarce as hen's teeth, though this will not be the case by
- the end of the year (see Editor's Note).
-
- It emulates a Mac IIx, which is a 68030 based machine. Can't do that on
- non-accelerated A500s, A1000s and A2000s. That kills one heck of a lot of
- your customer base. Emulating a Mac Classic/Classic II would be much
- better (the heck with Mac color -- very few programs REQUIRE color on the
- Mac).
-
- We'll wait and see what come of it. If it is true, it will be one heck of
- a product. Until it ships, though, it is vapor.
-
-
- On a side note, it looks like Readysoft is getting ready to finally ship
- AMAX-II+ and it supposedly works with System 7 now.
-
- ============================================================================
-
-
- COMMODORE ADVERTISING
- ~~~~~~~~~~~~~~~~~~~~~
-
- ATTENTION ALL ATTENTION ALL ATTENTION ALL ATTENTION ALL
-
- In PC Week, App. Dev Edition, March 9, 1992, is an ad from Commodore
- about the CDTV, Amiga 2000s and 3000s, and multimedia. It is a very
- good ad, which is headlined with something like this:
-
- If you want to be sold on Commodore Multimedia, all it takes is a few
- minutes with Apple and IBM.
-
- Cute ad. Pushes all machines, not a specific one. Looks like Commodore
- is getting some.
-
- Darin, SPC Superbase Technical Support
-
- -------------------------------------------------------------------------
-
-
- AMIGA UNIX
- ~~~~~~~~~~
-
- COMMODORE (R) PUTS POWER OF UNIX WITHIN MORE AMIGA USERS' REACH
-
- Version 2.1 of UNIX SVR4 (R) Introduced
-
- Now Available at 40% Price Reduction
- ------------------------------------
-
-
- West Chester, Pa. -- February 12, 1992 -- In response to
- changing market conditions, Commodore Business Machines, Inc.,
- is making the increased performance of UNIX available to more
- AMIGA users.
-
- The company introduces Version 2.1 of AMIGA UNIX System V
- Release 4 (SVR4) -- an operating system module for AMIGA 2000
- and 3000 series machines. Version 2.1 allows standard access
- to the X Window System (TM) and Open Look (TM) for the desktop
- environment. In addition, it provides standard networking
- capabilities such as TCP/IP, NFS (TM) and RFS (TM) to handle
- networking across different environments.
-
- "AMIGA UNIX is easy to use and structured for future growth,"
- said Geoff Stilley, vice president sales, Commodore. "Version
- 2.1 can be installed on the same hard disk in different
- partitions as both AmigaDOS (TM) and MS-DOS (TM) for more
- extended functionality."
-
- Version 2.1 provides several user interface shells,
- including Bourne Shell, C Shell, Korn Shell, Restricted Shell,
- Remote Shell and Job Control Shell. Also, it features a
- simple-to-use e-mail system, plus emacs and vi, two
- screen-based text and program editors. Multiple virtual
- screens are available in addition to multiple windows, so each
- of several users can have a screen on the same machine, or a
- user can have separate virtual screens for different uses.
-
- "With Version 2.1, AMIGA users now have significantly
- increased performance," Stilley said. "It is a full
- implementation of UNIX SVR4 and includes additional useful
- features at a very competitive market price."
-
- The Version 2.1 bundle includes manuals and documentation,
- a magnetic tape containing the operating system and other
- utilities, and boot disks for loading and installing Version
- 2.1. A two user license can be purchased as of February 12,
- 1992 for $995, and an unlimited user license costs $1195.
- More information is available through Authorized Commodore
- Dealers.
-
- As part of the AMIGA UNIX Version 2.1 introduction,
- Commodore has announced a reduction on their AMIGA 3000UX
- Systems effective until April 30, 1992. The AMIGA 3000UX CPU
- will include the UNIX Version 2.1 Operating System, a 200
- MByte drive, nine MBytes of RAM, keyboard, 3 button mouse, the
- 2410 high-resolution color card, and Ethernet (R) card (for
- both thick and thin Ethernet), plus the customer's choice of
- either an A1950 color monitor or an A3070 tape drive (SCSI)
- unit, for $4998.00. Sold separately, the suggested list price
- of this system is $8495.00.
-
- "The introductory pricing is a part of Commodore's goal to
- provide technical solutions at affordable prices for users,"
- Stilley said. "The AMIGA 3000UX is not just another hardware
- clone, it provides a unique platform of this industry standard
- operating system."
-
- Commodore Business Machines, based in West Chester, Pa.,
- markets a complete line of computers and peripherals for
- business, education, government and consumer markets.
-
- Commodore is a registered trademark of Commodore
- Electronics, Ltd. AMIGA, AMIGA 3000UX and AmigaDOS are
- trademarks of Commodore-Amiga, Inc. UNIX and UNIX SVR4 are
- registered trademarks of UNIX Systems Laboratories, Inc. and
- Open Look is a trademark of AT&T. X Window System is a
- trademark of the Massachusetts Institute of Technology. NFS
- is a registered trademark of Sun Microsystems.
-
- -------------------------------------------------------------------------
-
-
- AMIGA ADA
- ~~~~~~~~~
- (from loftus@wpllabs.Penn-Valley.PA.US)
-
- AmigaAda
-
- Given the release of Ada/Ed to the public, WPL Laboratories, Inc.
- as a public service has ported Ada/Ed to the Amiga. The current Amiga
- version is very untested. Bug reports are welcomed. DICE version V2.06
- was used for the port, which was done on a 2500/20 with 9 Megs of RAM.
-
- Ada/Ed is an Ada Compiler/Interpreter that can be used to learn about the
- Ada language, but not for large programming. Unfortunately, there is no
- commercial Ada compiler for the Amiga.
-
- Ada/Ed has passed all of ACVC 1.07 and passes most of ACVC 1.11.
-
- For a copy of the Amiga sources and executables, which are covered by the
- GNU General Public License, send a $US25.00 check (no disks) to:
-
- WPL Laboratories, Inc.
- PO Box 111
- Penn Valley, PA 19072
- Attn: AmigaAda
-
- -------------------------------------------------------------------------
-
-
- RADIANCE 2.0
- ~~~~~~~~~~~~
- This is an announcement of the first beta release of my Amiga port
- of Greg Ward's lighting simulation package Radiance 2.0. This
- beta release is available in a 3MB lharc arhive at the following
- FTP sites in the listed directories:
-
- hobbes.lbl.gov (128.3.12.38) /pub/ports/amiga
- osgiliath.id.dth.dk (129.142.65.24) /pub/amiga/graphics/Radiance
-
- >(Note that the latter site is in Denmark). The files are `radiance.lzh'
- and the checksum file `radiance.lzh.sum'. The checksum is the output of
- a BSD compatible `sum' run on `radiance.lzh'. Also, there should be
- a `radiance.readme' file including Amiga specific information on Radiance.
-
- Radiance 2.0 is the sixth release of Greg Ward's synthetic imaging system
- developed at Lawrence Berkeley Laboratory in California and EPFL in
- Switzerland. The system consists of a raytracer with many features not
- found in any other raytracer available for the Amiga:
-
- * Procedural materials, patterns, and textures.
- * Procedural light distribution from light sources.
- * Light sources can be polygons, cylinders, spheres, etc.,
- i.e., they are not restricted to point sources. This
- produces interesting penumbra effects.
- * Secondary (virtual) light source generation from mirrors.
- * Advanced ambient light calculation that can produce results
- similar to those obtained with radiosity methods.
-
- Along with the raytracing program comes many utility programs for
- generating simple object descriptions (boxes, tesselated parameterized
- surfaces, surfaces of revolution, etc.); utilities for manipulating
- pictures (adjusting exposure, filtering, etc.); utilities for converting
- pictures to other formats like QRT; some calculator programs based on
- the expression language used throughout the Radiance package.
-
- Also included is a big library of patterns, textures, and objects,
- as well as a few non-trivial example scenes. Preformatted UNIX
- manual pages are provided.
-
- As mentioned above this is the first beta release of the Amiga port.
- The port requires AmigaOS 2.04 and as this is a beta release only
- binaries compiled for the MC68030/68881 are provided. Sources are
- not provided currently. Sources and binaries compiled for M68000 will
- be released later.
-
- I'm the person responsible for the port of Radiance, while Helge Rasmussen
- is working on an object converter to convert Imagine objects to Radiance
- objects. He has also done some work related to the HAM-E device, and
- a Radiance to IFF24 converter.
-
- Greg Ward (GWard@lbl.gov) runs a Radiance mailing list which you
- should join if you're seriously interested in Radiance. I will post
- a more detailed description of Radiance in `comp.sys.amiga.graphics'
- soon. Please direct any questions and bug reports regarding the Amiga
- port to me (bojsen@moria.home.id.dth.dk); technical questions regarding
- Radiance itself should probably be sent to the Radiance mailing list
- or Greg Ward.
-
- -------------------------------------------------------------------------
-
-
- CBM JOKE
- ~~~~~~~~
- This was on Usenet and I thought it was funny enough to send:
-
- TOP TEN REASONS ALEXANDER HAIG IS ON THE COMMODORE BOARD OF DIRECTORS
- 10. For the babes.
- 9. The technology just turns him on.
- 8. Likes the fact he only has to show up at meetings four times a year.
- 7. Likes to vacation in the Bahamas... what a coincidence that the
- shareholder meetings are held there!
- 6. He wandered in one day and never left.
- 5. It's like the military, except you get to wear a tie.
- 4. No tanks. He hates those damned tanks.
- 3. Likes being around Medi Ali... he's such a swell guy!
- 2. Can't remember... just like poor Reagan.
- ...and the number one reason Al is on the Commodore board of directors...
- 1. It's a living? Hell man, we're getting stinking rich!
-
- -------------------------------------------------------------------------
-
-
- MORE LZH NEWS
- ~~~~~~~~~~~~~
- Beginning January 1, LZ 1.92 gives extracted files dates one day ahead of
- what they should be.
-
- Ahha... thank you mucho for that tidbit!! It's rather annoying to run
- `ls -ltr' and see unarchived files with the botched timestamps.
-
- Looks like timestamps of files extracted from LZ archives created
- pre-'92 are okay.
-
- Files created/archived in '92 get extracted with +1 day; pre-'92 files
- in a '92 archive are extracted -1 day. Lha-1.11 extracts '92 files
- from LZ archives okay, but pre-'92 files are -1 day. LZ-1.92 extracts
- pre-'92 files from Lha archives okay, but '92 files are +1 day.
-
- Scott J. Kramer UUCP: {sun,ucbvax}!pixar!aura!sjk
- P.O. Box 620207 Internet: sjk@aura.nbn.com [home]
- Woodside, CA 94062 sjk@ai.sri.com [work]
-
- -------------------------------------------------------------------------
-
-
- AW WANTS YOUR VIEWS
- ~~~~~~~~~~~~~~~~~~~
- AmigaWorld is looking for comments on products scheduled forreview.
-
- Tell us what you like or dislike about the following products and
- instant fame will be yours if we print your comments in one of the
- review section's "Your Turn" boxes.
-
- AdSpeed/IDE (ICD), Caligari 2 (Octree Software), Contact (Consultron),
- DynaCADD (Ditek Int'l), Freelance Escort (Mr. Hardware), MaxiPlan Plus
- (TheDisc Company), Miracle Piano Teaching System (Software Toolworks),
- Novia (ICD), PageStream 2.2 (Soft-Logik), Personal Fonts Maker,
- (Centaur Software), Phoenix Board (Phoenix MicroTechnologies), Prima (ICD),
- Presentation Master (Oxxi), ProCalc (Gold Disk), Race Trace (Programs
- Plus & Video), Ray Dance (Radiance Software), SuperJAM (Blue Ribbon
- SoundWorks), Take 2 (Rombo/American Software), Video Escort (Mr. Hardware),
- Vidi-Amiga w/Color Splitter (Rombo/American Software), Visionary (Oxxi),
- Wordsworth (Digita Int'l), World Atlas 2.5 (Centaur), World Tour (Designing
- Minds).
-
- Let us know what you think of them and we'll pass the word along to your
- fellow users.
-
-
- ALSO
-
-
- AmigaWorld is considering ways to improve its review section, and we'd like
- your input!
-
- Before you answer "Run longer reviews, run more of them, and make them more
- timely," I must give you two warnings. First, we don't have unlimited space to
- work with. Currently the review section is alotted 9 pages (+/-) a month. That
- is unlikely to change, even though we're constantly campaigning for more
- editorial room. Second, lead times are a fact of life in publishing. From the
- time a product reaches our office it takes at least four months for a review of
- it to see print. The reviewer needs time to evaluate the product, we need time
- to edit the review and layout the pages, and the printer needs time to print
- the issues. Keeping these constraints in mind, please consider the seven
- questions in the following message and forward your answers to:
-
-
- Send your thoughts via:
-
- Standard mail-- Your Turn
- AmigaWorld
- 80 Elm St.
- Peterborough, NH 03458
-
- CIS E-mail-- 76376,2135
- INTERNET-- 76376.2135@compuserve.com
-
- Telephone-- 800/441-4403, ext. 118 or 603/924-0118
-
- Be sure to include your full name and address (town, state) so we can
- properly identify you in print.
-
-
- 1) Given space limitations, would you prefer the review section contained:
- A) A few long, in-depth reviews
- B) Many short reviews
- C) A few medium-size reviews, plus a few capsule reviews
- D) The current length and number reviews (6-8 medium-size)
-
- 2) We try to run a screenshot with each review whenever possible. Would you
- prefer:
- A) Larger screenshots than we now run (meaning less text)
- B) No screens (meaning more text)
- C) Screenshots of the same size we run now
-
- 3) Products A & B are competitors. Product A was released today, and Product B
- will be released in another month. Would you rather we:
- A) Reviewed Product A right away, and reviewed B separately
- when it arrives
- B) Waited an issue or two and did a head-to-head comparison
- between A&B
-
- 4) We could preview beta soft/hardware. Given the number of products we
- receive, however, we would probably not follow up with a review in such cases.
- Knowing this, would you rather we:
- A) Preview beta products to be more timely
- B) Review final versions to be accurate, even if it means waiting
- another month
-
- 5) Which, if any, of these elements would you like added to individual reviews
- (indicate as many as desired):
- A) Features charts
- B) An overall rating (one mark on a scale of 1-5)
- C) A rating system (grades for individual elements & overall
- mark)
- D) A usage level rating (beginner/advanced/home/professional)
- E) Key facts boxes (RAM/HD/OS requirements, copy protection)
- F) More Your Turn comments per review
- G) Your Turn comments from professionals (when appropriate)
- H) "How it stacks up" boxes --feature and price comparisons with
- competitors
- I) Nothing new
-
-
- 6) Which, if any, would you like added to the review section (indicate as many
- as desired):
- A) A "latest upgrades" listing
- B) Structured reviews with a consistent approach/formula for
- all products
- C) An "Editor's pick of the month" page
- D) One-paragraph summaries of past reviews (once a year?, every 6
- months?)
- E) Nothing new
-
- 7) Are we overlooking an improvement that's obvious to you? Tell us your ideas:
-
-
-
-
-
- Thank you for your help!
-
- Linda Barrett Laflamme
-
- THANKS!
-
- -------------------------------------------------------------------------
-
-
- NEW SUPRA PRODUCT
- ~~~~~~~~~~~~~~~~~
- Supra will start shipping the KCS Power PC board this week. It allows
- Amiga 500, 2000, 3000 to run PC software. The board fits in the
- trapddoor RAM board area on the A-500. An adapter board will be
- available soon for the 2000 & 3000. The latest software adds color
- EGA, VGA video modes and supports EMS and most hard disk systems.
- Amiga Magazin in Germany rates it the best PC emuator for the Amiga.
-
- -------------------------------------------------------------------------
-
-
- IMAGEMASTER PRICE HIKE
- ~~~~~~~~~~~~~~~~~~~~~~
- -- Notice -- Notice -- Notice --
-
- As of March 15th, 1992, the retail price of Imagemaster will
- increase 25% from it's current $199.95 to $249.95.
-
- This action reflects the many new capabilities now included in the
- package, including true infinite 2-D morphing, filmstrips, multi-frame
- processing and so on. Upgrade prices will remain at the current level.
-
- Distributor and Dealer prices will also increase by similar proportions.
-
- Sales: (800) 852-6442
- International Sales: (406) 367-5513
- Questions: (406) 367-5509
- FAX: (406) 367-2329
- BBS: (406) 367-2227
-
- Black Belt Systems - 398 Johnson Road - Glasgow MT - 59230
-
- -------------------------------------------------------------------------
-
-
- IMAGEMASTER NAME CHANGE
- ~~~~~~~~~~~~~~~~~~~~~~~
- Black Belt Systems is contemplating changing the name of our image
- manipulation software, "Imagemaster". The reason for this is that
- in the United Kingdom, the name "Image Master" is already in use,
- and we cannot market our product under the same name in that country.
-
- We would be very interested to see any suggestions anyone might have
- for a new name.
-
- We're looking for something catchy, medium to short in length, and
- easy to remember.
-
- Any implication of martial arts is also a plus, but not required.
-
- If we choose the name you suggest, we'll provide you with a free
- copy of the program as thanks.
-
- Thanks for any suggestions you might have.
-
- --Ben
-
-
- [Ed. -- Imagemaster now directly supports the Video Toaster file format
- for images.]
-
- -------------------------------------------------------------------------
-
- AMIGA 'CLASSIC'
- ~~~~~~~~~~~~~~~
- The following is an excerpt from a recent issue of "Amiga Computing",
- a British computer magazine.
-
-
- CLASSIC AMIGA UNDER DEVELOPMENT - 'EXCLUSIVE'
- ---------------------------------------------
- A New Amiga with the development name Amiga Classic is set to bridge
- the gap between the A2000 and A3000 later this year, says a source
- close to Commodore US.
-
- Officials at the firm refuse to admit its planned release, although
- Amiga Computing can reveal many of the Classic's specifications.
-
- Based on a 68020 processor, it will come with 2 megabytes of memory,
- 16-bit sound and the latest operating system. An internal hard drive
- will be fitted as standard. A monitor will be supplied and it looks
- similar but slightly smaller" than the top-end A3000. Price is expected
- to be fixed below 2000 pounds and it could hit Britain in the second
- half of the year.
-
- Spokesman for Commodore UK, Andrew Ball, said: "I'm not going to
- comment on any new computers in the Amiga range. So much changes so
- quickly - the future is vapourware."
-
-
- [The rest of the article is interesting and informative. For a more
- complete picture, pick up an issue of Amiga Computing at your favorite
- computer store.]
-
- [Ed. -- I've heard nothing on this project other than what you've just
- read. I can assure you, however, that the name of any new Amiga
- will NOT be "Classic". Commodore couldn't afford the licensing
- fee and ensuing law suits.]
-
- -------------------------------------------------------------------------
-
-
- TOASTER 2.0
- ~~~~~~~~~~~
-
- Video Toaster System 2.0 is shipping!
-
- No lie.... I recieved mine today!
-
- For those waiting for the upgrade....
-
- The manual seems excellent... 3-ring binder style.
-
- 14 disks..... plus a cool T-shirt.
-
- You might as well know this right now so you can prepare for it...
- The installation program REQUIRES at LEAST 40MB of FREE Hard disk
- space to work! (Maybe closer to 41 or 42 MB...)
-
- Disk #1 is the only Amiga DOS format disk, and has the installer
- program on it. The rest are all in some sort of crunched format.
-
- The Tech Assistant dept. at New Tek said that after all the un-
- packing and installation of the program is done, the actual amount
- of disk space used will be around 35 MB.
-
- So if you don't have the space ready, you might as well
- prepare for it. Since I was not prepared, I still have some
- house-cleaning to do on my HD so that I can install it, but I
- wanted to get this info out to everyone ASAP to make things
- easier for everyone....
-
- Have fun! -Mike-
-
- -------------------------------------------------------------------------
-
-
- SID 2.0 FINISHED
- ~~~~~~~~~~~~~~~~
- From Timm Martin's BBS, Deep C:
-
- March 5, 1992
-
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////////
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\///////////////////////////////////
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\//////////////////////////////////
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\/////////////////////////////////
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\////////////////////////////////
- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\///////////////////////////////
-
- After two years, 2317 hours, and 2,950,911 bytes of code...
-
-
-
-
- SID v2.00 is complete.
-
-
-
-
-
-
- I will begin mailing diskettes Monday after work (sorry--previous committment
- this weekend). I will start with the oldest registered users and work my way
- forward. I will mail old checks, upgrade letters, etc tomorrow. ALL
- registered users should receive SOMETHING in the mail in the next two weeks.
-
- Thanks again for all your support and patience.
-
-
- ----
- Timm Martin
-
- Deep C 1-606-344-1647 2400 F8N1 BBS for SID
-
- Correspondence:
-
- Timm Martin
- P.O. Box 3205
- Cincinnati, OH 45201-3205
- U.S.A.
-
- -------------------------------------------------------------------------
-
-
- COMEAU C++
- ~~~~~~~~~~
- COMEAU RELEASES ENHANCED VERSIONS OF MULTI-PLATFORMED C++
- Support for ANSI C++ Templates Now Available
-
- NEW YORK, NY -- February 11, 1991 -- Comeau Computing announced today
- the availability of Comeau C++ 3.0, its multiplatformed C++.
- Comeau C++ 3.0 provides C++ template support and other enhancements.
- The product will begin shipping February 17, 1992.
- The AmigaDOS version will begin shipping March 3, 1992.
-
- The new release includes support for ANSI C++ templates which further
- support the promise of OOP by enhancing the code reuse capabilities of C++.
-
- "Comeau continues its tradition of being the first to support the latest
- developments in C++," said Greg Comeau, CEO of Comeau Computing.
- "The high quality and timeliness of Comeau C++ 3.0 will hurl Comeau
- further into its leadership role in the overall C++ marketplace."
-
- Comeau C++ 3.0 will be the only version of C++ supporting templates
- classes and template function on a number of platforms. Templates,
- descriptions of families of common functionality, allow developers
- to write a generic description once. Templates also reduce the
- amount of code developers need to write.
-
- Comeau Computing also announced its intent to provide support for numerous
- back-end C compilers and additional ports of Comeau C++ 3.0.
-
- "Comeau C++ was the first to support C++ 2.0 and for over a year was
- the only vendor to support the C++ 2.1 specification. Continuing in
- this tradition, Comeau's leadership role and commitment to C++ and
- object-oriented programming and technology is upheld with our support
- of templates and other post-2.1 C++ features," said Comeau.
-
-
- COMEAU C++ ALLEVIATES TRANSITIONS
-
- C++ provides a bridge for C programmers to enter object-oriented
- programming and obtain other serious improvements. Comeau C++ 3.0
- provides another bridge to allow C programmers access to this technology
- and to increase their productivity. Comeau C++ 3.0's strong compatibility
- with ANSI C and ANSI C++ is a steppingstone toward this goal. C++
- programmers gain the ability to express their algorithms in a more
- natural manner while still retaining the efficiency of C. Furthermore,
- C programmers can move to C++ without having all their code break and
- they can learn Comeau C++ in a tiered transition.
-
- Comeau C++ is especially designed with cross platform and cross
- operating system capability in mind. Consistency across implementations
- is of the utmost importance. Previous versions of Comeau C++ supported
- MS-DOS, all UNIX 386's, SCO UNIX 386, SCO XENIX 386, the AT&T 3B2,
- AmigaDOS, AT&T UNIX PC 7300 & 3B1, the Sun-3, and the IBM RS/6000 AIX.
- Comeau C++ 3.0 adds support for the Sun SPARC, and others to include
- the Atari ST, UNIX SVR4, MS-Windows, and OS/2.
-
- "This diversity has been an important concern to our user base.
- They want to develop source code here and then go use it there.
- They want to specify generic interfaces to ensure portability.
- They need compilers on their target machines. They want to be assured
- that what worked on the source machine will work on the target with
- no hassles or strings attached. Not only do we address these
- considerations, but we guarantee them." commented Comeau.
-
- C COMPILER SUPPORT
- Comeau C++ 3.0 is a licensed port of AT&T's cfront, the de facto
- standard C++. Comeau C++ 3.0 is a full and true compiler that
- performs full syntax checking, full semantic checking, full error
- checking and all other compiler duties. Input C++ code is translated
- into internal compiler trees looking nothing like C++ or C. Instead
- of generating an internal proprietary intermediate code from these trees
- to be used by a proprietary back end code generator, Comeau C++ 3.0
- generates C code as its output. Besides the technical advantages
- of C++, the C generating aspects of products like Comeau C++ 3.0 have
- been touted as a reason for C++'s success since it was able to be ported
- to a large number of platforms due to the common availability of C
- compilers. The C compiler is used merely and only for the sake of
- obtaining native code generation.
-
- What is the "3.0" in Comeau C++ 3.0 With Templates?
-
- The Major Features of Comeau C++ 3.0:
- * Multi-platform, multi-OS capability.
- * Support for proposed ANSI C++ template classes and template functions
- * Support for nested types (the transition model initiated with
- Comeau C++ 2.1 is now complete).
- * Source and link compatible with Comeau C++ 2.0 and Comeau C++ 2.1.
- * Improved architecture, reworked internals and better organization.
- * Support for overloaded prefix and postfix increment and decrement.
- * Support for constructor and destructor syntax for built-in types.
- * Support for protected derivation.
- * Support for fully default argument'ed constructors initializing arrays.
- * Completed transition in support of dominance to data.
- * Completed transition in support of access specifiers in unions.
- * Argument matching transition complete.
- * Operator overloading transition complete.
- * Many anachronistic transition models are complete and diagnose as errors.
- * Continuing the transition: many +w diagnostics are now default diagnostics.
- * Support for an unlimited number of nested include files (unlimited to the
- "extent of intent" as, for example, your C preprocessor may have limits).
- * Improvements to the ANSI C +a1 option controlling input and output.
- * Further ARM/ANSI C++ compliance.
- * Strengthening due to more powerful C++ test suites.
- * Bug fixes.
- * Under MS-DOS, the Comeau C++ 3.0 compiler proper will use the now
- industry standard DPMI protocol (previous versions supported VCPI).
- * Continues it support of 32-bit processing.
- * Free technical support.
- * Low price.
-
-
-
- Third Party Support
-
- Comeau C++ receives support from third-party library and tool vendors.
- Furthermore, Comeau C++ is the choice of compiler to use by many
- C++ text book publishers and C++ training groups. Comeau C++ 3.0
- will continue to receive this support.
-
-
- COMEAU COMPUTING
-
- Comeau Computing is a leading international software house dedicated
- to C++ and OOP featuring timely and robust spec compatible C++ ports
- for various platforms and operating systems. Comeau is also involved
- in C++ libraries, toolkits, debuggers, browsers, and training.
-
- How do I order Comeau C++ 3.0 With Templates?
-
- If you currently possess a version of Comeau C++ 2.1, ordering of
- Comeau C++ 3.0 With Templates is as follows:
- o if your license is > 60 days old, cost is 50% of the purchase price you paid
- o if your license is <= 60 days old, cost is 25% of the purchase price you paid
- (Either way provide us with your 2.1 serial number).
-
- If you do not possess a version of Comeau C++ 2.1, ordering
- Comeau C++ 3.0 With Templates can be obtained by contacting us through
- those mechanisms listed below.
-
- Comeau C++ 3.0 for AmigaDOS costs $250 (no shipping and handing charge
- if shipped domestically in the US). Comeau C++ 3.0 for AmigaDOS works with
- either AmigaDOS 1.3 or 2.0 and requires about 1 Meg of disk space, about
- 2 Meg's of RAM, a version of rexx, and a C compiler (SAS/C 5.10a and above,
- or Manx Aztec C 5.0d and above).
-
- Orders will follow previous Comeau policy (prepaid, US dollars, etc).
-
- Contact: Marge Behrens
- Voice: 718-945-0009, Fax: 718-441-2310
- BIX: comeau, Compuserve: 72331,3421
- Usenet: attmail.com!csanta!c++
- Prodigy: tshp50a
- Postal: Comeau Computing, 91-34 120th Street, Richmond Hill, NY 11418-3214
-
- -------------------------------------------------------------------------
-
- MICROILLUSIONS
- ~~~~~~~~~~~~~~
- MicroIllusions, Inc has moved and has been purchased by HOLLYWARE
- Entertainment. Our new address and phone numbers are:
-
- HOLLYWARE/MicroIllusions
- 13464 Washington Blvd.
- Marina Del Rey, CA. 90291
- (310) 822-9200
- (310) 390-0457 Fax
-
- We are looking forward to developing a strong relationship with the members of
- Compuserve. Look for new demo's from HOLLYWARE to appear in the game demo
- library. For all who are interested we are having a special sale for Compuserve
- members please contact us for further details.
-
- Philip Moody, Customer Support, HOLLYWARE/MicroIllusions.
-
- =========================================================================
-
-
- Art Department Professional v2
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-
- PREAMBLE
- --------
- Art Department Professional v2 is the first major upgrade to ASDG's popular
- high-end image processing program for the Commodore Amiga. New features
- include support for enhanced graphics devices; more load/save file formats;
- new image processing options and upgrades for supported devices such as
- film recorders and scanners.
-
- AM-Report has been using ADPro2 since late October of 1991. During the
- past four months I have had the opportunity to put ADPro through its
- paces.
-
- AM-Report does not have a big testing lab like the major print
- publications so there are a number of features that I did NOT get to
- work with. I did, however, have the opportunity to test ADPro out in
- both a standard commercial environment and the grueling hectic world
- of a computer trade-show/exposition.
-
-
-
- GENERAL
- -------
- Art Department Professional v2 (henceforth referred to as ADPro2) is an
- image processing program. It has three main features: LOADERS, SAVERS
- and OPERATORS. Through these features ADPro can import and export picture
- files in almost any format, whether the image was created on an Amiga, Mac
- or PC. Images can be shrunken, enlarged, sharpened, enhanced, blured, etc.
- Pictures can be scanned in from scanners, printed to film recorders, printed
- out on a PostScript printer or even on any Amiga Preferences printer.
-
- ADPro2 will work any any Amiga running Kickstart v1.2 or later. Special
- enhancements are available to KS 2.0.4 equipped machines. At least one
- megabyte of memory is required with ASDG reccomending a five or more.
-
- While ADPro2 will run on an MC68000 based Amiga, it really needs a fast
- machine to work properly. ADPro's little brother, The Art Department, is
- a good alternative for users who don't need professional power.
-
-
-
- THE TEST SUITE
- --------------
- Amiga 3000/25
- 25 MHz 68030 cpu
- 25 MHz 68882 fpu
- 6 megabytes RAM (2 chip/4 fast)
-
- GVP IV24 video board
- Phovos 300C color scanner (600 dpi)
- Poloroid Freeze Frame film recorder
- HP DeskJet 500 inkjet printer
-
- Kickstart 2.0.4 on disk (uses 512K RAM) and later in ROM
-
-
-
- THE PROGRAM -- LOADERS
- ----------------------
- An ADPro2 loader is a module that is used for importing an image into the
- program so it can be worked on. You select the loader that will accept the
- file format of your image and hit the "load" button.
-
- The loaders are actually small filter programs located in their own sub-
- directory. Done this way, it is easy to add new loaders without having to
- reinstall the entire program. New loaders are simply copied from their
- disk to the LOADERS2 sub-directory.
-
- Another benefit is with the loaders each having their own file, you can
- not install the ones you don't use. ADPro2 comes with 20 different loaders
- and there are more you can buy. This saves time and confusion when selecting
- the loader you want to use. Since I only use five or so loaders regularly,
- I delete the other files on my hard drive and don't have to scroll through
- them all when using the program. Savers and operators both work in this
- manner, also.
-
- The standard ADPro2 package comes with 20 different loaders, they are:
-
- BACKDROP - Create solid or gradiated background screens
- BACKLINE - Similar to BACKDROP but with a different method of gradiation
- BMP - MicroSoft Windows 3.0 format images
- CLIPBOARD - [I assume it loads images from the Amiga Clipboard. It is not
- mentioned in the manual. Oops, this is corrected in ADPro 2.1]
- DPIIE - Deluxe Paint IIE, the PC version of DPaint that has 256 colors
- DV21 - DigiView 3.0 21-bit files
- FRAMEGRABBER - Allows framegrabs directly from PP&S Framegrabber unit
- GIF - CompuServe's GIF 87a and 89a formats
- HAME - Black Belt Systems' HAM-E display enhancer format
- IFF - A superIFF loader that handles standard IFF, EHB, HAM, SHAM,
- AHAM, Dynamic HAM, ARES, Dynamic HiRes and IFF 12, 15, 18,
- 21 and 24 including DigiView 4.0 21-bit files
- IMPULSE - RGB8 and RGBN formats used with Turbo Silver and Imagine
- IV24 - Framegrabs from GVP's IV-24 display enhancer
- JPEG - JFIF formated JPEG compressed 24-bit images
- MACPAINT - The Mac format 1-bitplane images
- PCX - IBM PC file format including the new 24-bit PCX format
- POINTER - Digitize a sprite image used for the current mouse pointer
- QRT - The format used by the DKB and QRT raytrace programs
- SCREEN - Digitize any Amiga-viewable screen
- SCULPT - Byte-by-Byte's Sculpt-3D image format
- UNIVERSAL - A "smart" loader that can identify the image format and
- invoke the correct loader module.
-
- Optional loaders include:
-
- TIFF - The hires Mac/PC image format for 24-bit/32-bit images
- TARGA - The TrueVision file format for their hires display enhancers
- RENDITION - Popular PC/Mac 3D format for hires images
-
- PHOVOS_300
- EPSON_300 - Popular color scanners
- JX_100
-
-
- Notice that loaders aren't restricted to images on a disk. They can also
- control hardware devices such as framegrabbers and scanners for digitizing
- and/or scanning in images.
-
- When an image is loaded in, if ADPro2 detects color data, it automatically
- creates a 24-bit version of the image for internal manipulation. This
- doesn't improve the image -- a 16 color image is still 16 colors, just now
- out of a palette of 16.7 million -- but it allows ADPro2 to work with much
- more precision.
-
- If no color data is detected, only intensity levels are found, then ADPro2
- expands the image palette to an 8-bit gray level -- 256 shades of gray.
-
-
-
- THE PROGRAM -- SAVERS
- ---------------------
- Savers are the output version of loaders. They take the image data and
- write it out to a file or a device. Savers can actually write a file to
- disk for future use or can send the image data to a hardware device like
- a Firecracker-24 board or a Poloroid CI3000 film recorder.
-
- Saving a file to a display enhancer activates that device and then
- displays the image on-screen. Saving to a film recorder exposes the film
- and makes a photograph. Saving to a printer prints the file and saving
- to disk actually saves the file.
-
- ADPro2 comes with 18 standard savers:
-
- A2410 - Display images on Commodore's U. of Lowell graphics board
- BMP - Save to disk 1, 4, 8 or 24-bitplane MS Windows image data
- CLIPBOARD - [See the loader by the same name.]
- DPIIE - Save to disk IBM PC DPaint IIE format ILBM files
- FC24 - Display images on the FireCracker card from Impulse
- FRAMEBUFFER - Display images on a Mimetics Framebuffer
- GIF - Save to disk using CompuServe's GIF format v89a
- HAME - Display images on a Black Belt System's HAM-E display
- HARLEQUIN - Display images on an Amiga Center Scotland Harlequin device
- IFF - Save images to disk in an IFF format
- IMPULSE - Save to disk either 12-bit RGBN or 24-bit RGB8 files
- IV24 - Display images on GVP's Impact Vision 24 device
- JPEG - Save to disk images compressed with JPEG compression
- PCX - Save to disk either gray or color PCX files
- POSTSCRIPT - Save to disk OR print to printer either an EPS/non-EPS,
- Color/Gray, ASCII/Binary file
- PREFPRINTER - Print to any Amiga-Preferences printer with 24-bit accuracy
- in color or 8-bit accuracy in gray
- QRT - Save to disk images in Qucik Ray Trace format
- SCULPT - Save to disk Red, Green and Blue components of a Sculpt file
-
-
- Others are available for such devices as the Poloroid CI3000 and Kodak SV
- film recorders; TIFF, TARGA and RENDITION file formats.
-
-
-
- THE PROGRAM -- OPERATORS
- ------------------------
- Operators are the heart of ADPro2. They are what you can actually DO to
- an image once it is in memory. Operators are like loaders and savers in
- that they are also just command files in their own subdirectory. This means
- that it is possible to add more operators to the program simply by placing
- their respective files in the proper directory.
-
- ADPro2 comes with 28 operators. Some of the operators are duplicates of
- others that have been optimized to work with ARexx or with direct human
- control.
-
- APPLY MAP - Adjustments made to an image's contrast, gamma, brightness,
- red, blue or green components are used as a filter when
- raw 24-bit data is rendered to an Amiga-displayable format.
- APPLY MAP adjusts the actual 24-bit data as described by
- the balancing controls. This is very handy when displaying
- raw 24-bit data on an enhanced display device such as the
- FireCracker 24 or IV-24 boards. This also allows greater
- control over images printed using the PREFPRINTER option.
-
- BLUR - An image can be blurred by comparing a pixel to its
- neighbors then replacing it with the average value if the
- difference between the pixel and the average are greater
- than a certain amount. Giving a picture a "soft focus"
- look can be done this way.
-
- COLORIZE - Gray scale data is stored in an internal 8-bit format
- while color data is stored in an internal 24-bit format.
- COLORIZE changes gray data from an 8-bit to a 24-bit
- format then actually colors the gray image. It is a
- modified version of the GRAY TO COLOR operator.
-
- COLOR TO GRAY - A 24-bit color image is analyzed and transformed into
- an 8-bit gray image based on the relative intensity of
- each pixel and the weighting giving the individual color
- elements. There are two default settings -- one for a
- luminence-based conversion which is optimized for an NTSC
- screen, and one for an average conversion best for when an
- image will be printed on a gray scale printer.
-
- CONVOLVE - CONVOLVE is a multi-purpose operator that really belongs
- in a class by itself. CONVOLVE is a general-purpose
- convolution filter that can apply to a 3x3 or 5x5 matrix.
- Convolution matricies are some hefty items mathematically
- and can perform some very interesting and useful functions.
- ADPro2 comes with 24 preset convolution matricies in
- their own special sub-directory:
-
- BIG SHARPEN, BLUR, BLUR 5x5, CROSSHATCH, DEPRESS,
- EAST, GAUSSIAN, HORIZONTAL, JIGGLEVERT, L TO R DIAGONAL,
- NORTH, NORTHEAST, NORTHWEST, R TO L DIAGONAL, SHARPEN,
- SHARPEN 3x3, SHARPEN 5x5, SOUTH, SOUTHEAST, SOUTHWEST,
- SPECKLE, VERTICAL, WEST, WOODCUT
-
- Convolution matricies are best applied to line-art and
- non-color complex images. They do some very wierd things
- to digitized images. Convolutions are a world unto
- themselves and take as much time to understand as the
- rest of ADPro does as a whole.
-
- CROP IMAGE - This is one of a pair of cropping utilities. CROP IMAGE
- is smaller than it's visual brother CROP VISUAL and crops
- an image based upon numeric input. It is better than
- CROP VISUAL for processing images via ARexx since it is
- smaller and slightly faster.
-
- CROP VISUAL - A brother to CROP IMAGE this operator will place a
- dithered version of the image and an "elastic" rectangle
- on the screen. Size and position the rectangle over the
- portion of the image you want to keep and press the
- radio button -- instant cropped picture!
-
- DCTV - This operator reformats the 24-bit data into DCTV's format
- and displays it through the DCTV unit. DCTV pictures can
- be saved to disk by then saving using the IFF saver and
- setting the rendering to a 16-color hires image.
-
- DEF PIXL ASPECT - This operator takes data such as that scanned in from
- a scanner with a 1:1 aspect ration and reformats it to
- the proper visual aspect -- lores, hires, superhires.
- This prevents the "squashed" and "stretched" looks
- common with scanned and printed images.
-
- DEINTERLACE - DEINTERLACE takes an interlaced image and creates to
- "stacked" non-interlaced image files. This has applications
- in creating files for the X-Specs 3D glasses and other
- things.
-
- DYNAMIC RANGE - Find out and limit the range of colors used in your
- image. This is very useful for eliminating "hot" colors
- which cause bleed and crawl on a composite NTSC display.
-
- GRAY TO COLOR - Similar to COLORIZE but simplay places the 8-bit gray
- image ina 24-bit color format -- the image is still in
- gray shades but now can be composited with color images
- as well.
-
- HALVE - A specialized version of the SCALE operator which halves
- an image both vertically and horizontally. (This makes
- it 1/4 of a screen.) This is good for transforming
- frames of a full-screen animation into the quarter-screen
- necessary to run CDTV real-time anims. The HALVE operator
- about 13 times faster (on a 68030 cpu) than using the
- SCALE operator.
-
- HORIZONTAL FLIP - Flip an image left-to-right/right-to-left.
-
- INTERLACE - Cousin to the DEINTERLACE operator. This takes two non-
- interlaced screen images and "stacks" them to form one
- interlaced image.
-
- LINE ART - This operator only works with 8-bit gray scale data.
- It invokes a propriotary edge-detecting algorithm
- that creates outline images from filed gray data.
-
- MEDIAN FILTER - Very similar to BLUR, this operator computes the median
- value of the 8 pixels surrounding each pixel and if the
- median differs from the pixel value by more than a user-
- defined amount, the pixel is replaced by one with the
- median value. BLUR uses _average_ values, while this
- operator uses the _median_ value. The difference is that
- BLUR is more likely to be affected by single pixels of
- extreme value. BLUR also uses a center weighting factor
- in its computation.
-
- NEGATIVE - Make photographic negatives of images.
-
- RECTANGLE - Another one of a pair. This version draws rectangles
- or rectangular solids around/over user-defined areas of an
- image. Thickness and mix values can be adjusted. This
- version takes numbers and is smaller than its visual
- brother. Best used for ARexx processed images.
-
- RECTANGLE VISUAL- Brother to RECTANGLE, this operator looks exactly like
- CROP VISUAL except instead of cropping the image, it
- places a rectangle of variable thickness (or filled)
- around over part of an image.
-
- REM ISOLATED PXL- This operator works only on rendered data. Very similar
- to BLUR and MEDIAN FILTER, RIP doesn't have a threshold
- value to compare with. It is good for removing "artifacts"
- found in some images.
-
- RENDERED TO RAW - Take rendered image data and transform it back into 24-bit
- or 8-bit raw RGB data.
-
- SCALE - Enlarge or reduce an image (limited to the amount of free
- memory available).
-
- TEXT VISUAL - A powerful tool for placing text on an image. Fully
- supports scalable fonts and has a wide variety of options
- including embossing, blurring and mix values.
-
- TILE - Create wallpaper effects by repeating a defined region
- throughout the entire image.
-
- TILE VISUAL - Same effect as TILE except instead of feeding a pair
- of coordinates you use the same interface as RECTANGLE
- VISUAL and CROP VISUAL to define a region.
-
- TPORT CONTROL - Send an image to Microillusions Transport Controller
- for handling by MI's software.
-
- VERTICAL FLIP - Turn an image upside down.
-
-
- I haven't the occasion to use all of the operators, but have put a good
- number of them through their paces. I use 8 of the operators on a heavy
- basis and have played with all of them except DCTV and TRANSPORT CONTROLLER.
-
-
-
- INSTALLATION
- ------------
- ADPro2 uses Commodore's new standard installer program. It is a breeze to
- use and I had no problems either installing the entire ADPro2 setup or
- customizing a setup. I should note that this was the *first* time I had
- seen or used the CBM installer and I had no problems.
-
-
-
- APPEARANCE
- ----------
- ADPro2 uses a lores gray scale screen for its control panel. Image info
- is displayed in the lower left corner; loader and saver info in the upper
- left; operator info and color controls are in the middle left. The load/save
- controls are in the upper right and the rendering controls are in the lower
- right of the screen.
-
- The entire screen has a 3D embossed look, including requesters and special
- screens set up for VISUAL operators and scanner control. ADPro2's screen
- lend themselves to a very professional appearance.
-
-
-
- USING ADPRO
- -----------
- Images can be loaded into ADPro in portrait or landscape orientation, and
- images can be composited into others (within limits). Color images cannot
- be composited into 8-bit gra without first using the GRAY TO COLOR operator
- to map the gray image to a 24-bit workspace. Scanning images don't composite
- without first saving them to disk then reloading them. You can't composite
- in landscape orientation.
-
- Compositing is loading one image directly into another, usually smaller, one.
- ADPro2's composite controller is very versatile. Images can be positioned
- within one another manually by using a mouse to place a rectangle representing
- the incoming image onto the background, or by entering coordinates of the
- upper-left corner of the incoming image. A mix percentage can be used so
- a transparency effect can be generated. Separate red, green and blue values
- can be weighted for specialized effects.
-
- Images are limited in size by available memory. I've had no problems with
- scrolling around in 1K x 1K images...except that a 1K x 1K 24-bit image uses
- a lot of RAM (2.4 megabytes).
-
- Oh, yes. To work on images, RAM must be *contiguous*. That is, it must be
- in one continuous chunk. With a multitasking system, this can be harder than
- it sounds to achieve. TOTAL memory available may be in many little chunks,
- fragmented by occupying programs. ASDG's reccommendation of 5 megs is just
- about right. You will need more if you are multitasking anything of size
- at the same time.
-
-
-
- THE TEST
- --------
- Rather than try to cover all of ADPro's uses and functions, let me say that
- everything does what it says. I have by no means used all of it -- I really
- have no use for convolutions because 99% of everything I do is digitized
- photographs -- and I don't have all them different display devices.
-
- To get an idea of what you can use ADPro2 for and how it performs, let me
- tell you how *I* use it and how it has performed on various occasions.
-
- My company, InfoTrak, uses ADPro in conjunction with Superbase Pro 4, ARexx
- and some custom software to create multimedia databases which contain
- photographs as well as text information. Images are scanned in or digitized
- using a Phovos 300C color scanner or a GVP Impact Vision 24 card and camera.
- Digitized photos are passed from the IV24 card to ADPro2 via ARexx for
- scaling, compression and gray scale conversion. The scaled gray shade image
- is then incorporated into a Superbase form and printed -- picture and all.
- This is used for novelty "Wanted" and "Missing" posters you see in malls
- and flea markets. It can also produce identification cards and bracelets
- as well as any other type of photo I.D.
-
- Recently I have changed the way the printing takes place. Now, instead
- of SBPro printing the form, I pass the data to ADPro which then prints
- the form. While it is easier to print with SBPro, ADPro2 will print gray
- shade pictures with 8-bits of accuracy (256 shades) whereas SBPro only
- prints 16 shades in hires. Print time doubles from about two minutes to
- about four minutes, but the quality increases by a factor of four.
-
- Here is exactly what goes on, step-by-step:
-
- 1. Framegrab an image using Impact Vision
- 2. Invoke ARexx script that pulls the following info:
- a. name of the IFF image file as saved by IV24
- b. index key of subject as defined in SuperBase
- 3. Save color master image to 1 Gb magneto-optical drive in JPEG format
- 4. Convert 24-bit color image to 8-bit gray in ADPro
- 5. Scale to size needed to fit on form
- 6. Save 8-bit IFF file of image
- 7. Load form template (created with TEXT VISUAL and RECTANGLE VISUAL)
- 8. Composite load 8-bit image into proper place on form (X,Y coordinates)
- 9. Pull data one field at a time from SBPro record and insert into proper
- place in form using TEXT VISUAL to define coordinates, style and size
- A. Change aspect of pixels from hires (22:26) to printable (1:1)
- B. Color correct the image for proper printout (Gamma adjustment)
- C. Print form using PREFPRINTER saver
- D. Crop form so only picture is left
- E. Render picture to 16-color hires screen
- F. Save cropped screen image of picture
- G. Pass rendered image name to SBPro to use as a "thumbnail" photo for
- quick reference
- H. Pass control back to main program
-
- The procedure is slightly different when scanning in existing photos but
- essentially it is the same thing.
-
- ADPro2 is a joy to work with in ARexx. *EVERYTHING* works as it is
- documented and it really *works*. I have had problems with poor documentation
- using the IV24 card and Superbase Pro with ARexx, but ADPro is documented to
- the hilt and it is all *correct*.
-
- Any problems I've had with ADPro and ARexx could be traced back to my not
- fully reading the particular section. I have successfully loaded, saved,
- scaled, monochorized, cropped, composited, printed and rendered images
- with small segments of ARexx code that worked on the first try.
-
- The entire operation was put to the test when I hauled the equipment from
- my home in Orlando, FL to Jacksonville, FL for a four-day convention and
- trade show. For three of those four days my system was cranking out
- i.d. cards, "wanted" posters and i.d. bracelets. It was scrutinized by
- potential customers and competitors alike. All in all I printed over
- 200 wanted posters, 100 i.d. cards and 75 i.d. bracelets in the three-day
- period. The entire system never missed a beat. It went so damn smooth
- and we drew such a crowd that our major competitor left in the middle of
- day two in disgust -- no one was looking at his products! (IBM PS/2 based
- digital video with SVGA.)
-
- From 8:00 am to 4:00 pm, February 24 - 26 ADPro loaded, cropped, scaled,
- monochromed and printed over 350 images. All this while running Superbase
- Pro 4, AmigaVision and ARexx at the same time in a 6 meg Amiga 3000/25.
- I had not one glitch or bad image. Every printout was clean and crisp,
- every picture was sharp and detailed. Not once in three days did I
- actually see the ADPro screen -- that was hidden in the background behind
- an AmigaVision screen. Oh, yes. All this was done *live* and fully
- viewable by the public since I also fed S-VHS video out of the IV24 board
- to my 31" television we used for a public display. Not one hiccup.
-
-
- FINALE
- ------
- ADPro2 has more tools than I mentioned: there is a nice color separator
- and optional scanner control is a dream. ADPro can be loaded with the
- screen behind the others and its working RAM can be controlled via a
- command line argument or icon info.
-
- The color separator supports CYM, CYMK or RGB separations with inputs
- for ink impurity compensation. I've never had occasion to use it, so
- can't make comment.
-
- While a god product, ADPro is lacking what *I* consider some fundamental
- abilities that make some operations damn difficult to perform.
-
- 1. REGIONS -- Place a radio button on the main panel labeled REGION. When
- off, all operations are performed on the entire image. When
- on operations are performed ONLY ON A DEFINED REGION of the
- image. Right click on the button to define a region using
- the same interface as CROP VISUAL and RECTANGLE VISUAL.
- Right now, I simulate this effect by using CROP VISUAL to
- crop the region, operate on that; save it and then composite
- load it back into the original image. A royal pain in the
- rear end.
-
- 2. ROTATE --- Yes, you can rotate images as you load them in by selecting
- LANDSCAPE or PORTRAIT mode, but when I'm switching back and
- forth between many images I forget which is in what
- orientation. It would be nice to be able to rotate and image
- AFTER it has been loaded in. ROTATE 90R and ROTATE 90L would
- be an improvement. There would have to be some compensation
- for pixel aspect as an option, though I suppose DEF PIXEL ASPECT
- could handle it.
-
- 3. TEXT ----- A smaller, quicker text operator that is designed for ARexx
- control would be MUCH nicer than having to use the sluggish
- TEXT VISUAL operator. Same concept as CROP/CROP VISUAL and
- RECTANGLE/RECTANGLE VISUAL.
-
- 4. IV24 ----- Support for GVP's Impact Vision board is good, but it could
- be better. Scrolling is slow (I know, that is because of the
- board) but could be speeded up. MacroPaint 24 scrolls at about
- three times the speed with the exact same image. Support for
- freezing an image instead of just digitizing one and support
- for PIP including freezing and digitizing a 12-bit IFF from
- the PIP would be superb.
-
- 5. FILES ---- Under Kickstart 2.0.4 ADPro2 uses file requesters for selecting
- loaders, savers, operators and screen formats. There is a
- most recently used (MRU) option that places the last couple
- of items used on top for easy access. Very handy for accessing
- 99% of the loaders (Universal & Phovos are almost always on
- top on mine). However, I am used to the list sorting when I
- grab the scroll bar. With ADPro2 there is an explicit SORT
- button for this -- the scroll bar just scrolls. This I don't
- like. All my other programs sort when I grab the scroll bar
- so I am used to it. ASDG's logic is that grabbing the scroll
- bar defeats the MRU option and if MRU is off, the list is
- sorted anyway. Faulty logic. If MRU is on and I have to touch
- the scroll bar (messing up the MRU), then I *don't want* one
- of the MRU items. If I did, I wouldn't touch the scroll bar
- to begin with. If I do, I am searching for a less used item
- and it is much easier to find if the list is alphabetized. I
- just keep forgetting about the SORT button. Yes, this one is
- picking nits, but it is a nit that annoys me.
-
-
-
- RECCOMENDATION?
- ---------------
- ADPro2 is a professional program. It is not a program to run on a 1 meg
- A500 for fiddling with some framegrabbed X-rated pix. It needs RAM --
- contiguous RAM -- and it needs power. Unless you have an accelerated Amiga
- with atleast 4 or 5 megs of memory, get ADPro2's littl brother - The Art
- Department.
-
- I've listed most of the features of ADPro. It *DOES* what it says, so it
- is up to you to determine if it has what you need. It is supremly stable,
- the support is good and the documentation is outstanding. It multitasks
- well and installs on a hard drive. ADPro supports the widest variety of
- third-party add-ons that I've ever seen, and more are on the way. ADPro is
- not copy protected.
-
- ADPro is simple to use and a *very* powerful program. At the above convention
- I had not problem scanning in documents given to me by another vendor then
- saving them to a PC disk (using CrossDOS) in a PCX or GIF format. He imported
- them effortlessly into Harvard Graphics/Windows for a slide show.
-
- I have taken images designed on Macs and transferred them for use on PCs.
- I've exported EPS files on PC disks for my printer to use in printing our
- brochures.
-
- ADPro is designed to fit your needs today while being easily expandable
- in the future. I have had PC gurus tell me "I wish the PC software was
- as easy to use..." and Mac wizards drool over the price. It seems
- comparable Mac software costs from 2 to 10 times the price.
-
-
-
- HINTS
- -----
- I work a lot in superbitmap images. I also work a lot in gray scale since
- I print images on DeskJets and laser printers. DON'T SAVE A GRAY IMAGE USING
- JPEG COMPRESSION!! What saves out to an 800k IFF file will save to a 100k
- JPEG format file. BUT, JPEG converts everything to 24-bit first. What was
- a 1 meg image now wants over 4 megs of contiguous RAM to load! Ugh!
-
- For more information you can contact ASDG at:
-
- ASDG, Inc. PORTAL: go asdg
- 925 Stewart Street BIX: join asdg
- Madison, WI 53713 CIS: go amigavendor
- 608/273-6585
-
-
- [Boy am I slow! ASDG has released ADPro 2.1 with FRED (FRame EDitor), some
- improvements/bug fixes to ADPro and patches to other items. I'll update the
- review next issue. ASDG is also looking for developers who wish to write
- custom loaders/savers/operators that work with ADPro. They are offering an
- ADPro development kit. For info on ADPro 2.1 and the developer's kit,
- contact ASDG at the above addresses.]
-
- =========================================================================
-
-
- Ami-Back v2.0
- ~~~~~~~~~~~~~
- Moonlighter Software of Orlando, FL has just release v2.0 of it's popular
- hard drive backup utility, Ami-Back.
-
- The following is a list of changes and improvements that have been made to
- Ami-Back version 2.0:
-
- * Backup data compression has been added (an average 30%-35% savings)
- * The scheduler configuration can now be accessed from the main menu.
- * A notify mode for the scheduler has been added.
- * Ami-Sched now uses AppIcon (under Workbench 2.0 only).
- * ARexx support for all major commands has been added.
- * When the source device is searched, a window is now opened which gives the
- user important information regarding the source device.
- * Backups can now be password protected. Ami-Back uses industry-standard
- algorithms for data encryption.
- * The backup verify option now includes a comparative restore mode.
- * Backup and restore modes now have separate filters. The user can now
- AND/OR any combination of Filename, Device name, Comment, Protection Bits,
- or Date Stamps. The filters allow for inclusion or exclusion.
- * Ami-Back now includes the "911" (tm) mode. This emergency data recovery
- mode will salvage as much lost data from a crashed hard drive as possible,
- then back it up to any device supported by Ami-Back.
- * The device listing method has been improved so that even with the addition
- of so many new features, Ami-Back is still simple and easy to use.
- * Fast Search support has been added for DAT drive users.
- * A tape append mode has been added. Now additional data can be backed up
- to tapes that already contain backup up data.
- * A SCSI tape default reader has been added which reads the user's default
- drive set up.
- * An Iconify mode has been added for backup and restore screens.
- * Ami-Back now defaults to the first device in the device list.
- * The Image backup and restore modes will not give the user the partition
- size if they are not the same.
- * Ami-Back now supports multiple fixed block mode (for tape).
- * Ami-Back can now label the backup set (80 character maximum), and it can
- store this information with the index.
- * The backup catalog may now be stored that the end of the backup.
- * Missing disks may be skipped during restores so that the rest of the data
- may be restored properly.
- * Backup disks are now labeled in sequential order.
- * Compare mode now indicated what percentage is complete.
- * Compare mode now only displays errors in list view gadget.
- * Abort mode for backups and restores now uses a second check requester.
- * Floppy drive status during backups and restores is now displayed.
- * Floppy drives are inhibited during backups and restores.
- * Tape drive error messages are now much more informative.
- * A Write Notify mode has been added that will notify user during backups
- whether any data already exists on disk.
- * Online Help is now available for major gadget functions.
- * Numerous other minor changes.
-
- Users who purchased Ami-Back v1.0x on of after April 1, 1992 and have sent in
- their registration cards, Ami-Back v2.0 will be made available for $5 to cover
- postage and handling ($10 outside the U.S.) and a copy of your sales receipt.
- For all other registered owners the upgrade price is $15 plus shipping and
- handling ($3 inside the U.S., $7 outside the U.S.) Florida residents add 6%
- sales tax.
-
-
- ============================================================================
-
-
- -------------------------------------------------------------------------
- AMReport International Online Magazine
- Available through more than 10,000 Private BBS systems WorldWide!
- -------------------------------------------------------------------------
- AMReport "YOUR INDEPENDENT NEWS SOURCE" May 16, 1992
- 16/32bit Magazine copyright 1992 Volume 2.02
- -------------------------------------------------------------------------
-
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-