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- navigate <ship>|<fleet> <directions>
- sail ships. <directions> are
-
- u - up 8 - up
- /r - up right 9 - up right
- r - right 6 - right
- \r - down right 3 - down right
- d - down -OR- 2 - down
- /l - down left 1 - down left
- l - left 4 - left
- \l - up left 7 - up left
- e - end of sailing . - end of sailing
- v - look at current sector 5 - look at current sector
- (shows sea versus harbor)
-
- Costs vary with ship type and technology level. Watch out for mines.
- Movement prompt is:
- <flagship mobility:minimum mobility:position>
- You can't navigate fleet '*'. The flagship is the first ship given when
- the fleet was set up. When the flagship can no longer navigate, the
- whole fleet stops. Sailing into a hurricane can damage your ships. Ships
- use less mobility for navigating as your country's tech factor increases.
- Doc: ships, weather
- Help: ships, fleet, weather, forecast, move, fly, load, unload
-