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- Empire is a fairly rich simulation of international politics,
- economics and war. It is played over a period of a few months by 2 or more
- people. The Empire world consists of a toroidal grid of sectors consisting
- of regular land, mountains and water. Players govern countries, which start
- out as a pair of adjacent sectors and soon spread into large areas
- requiring much management and protection. Various sector types can be
- created which build ships, bridges, guns, shells, airplanes, and which make
- medical and technological breakthroughs. Others are things like radar
- stations, weather stations, fortresses, highways, warehouses, etc. A
- special country, the Deity, is available, which has godlike powers to
- modify sectors, ships, etc. The Deity is responsible for fixing up any
- problems which occur during the game.
- Empire is a freely distributable program written originally by
- Chris Gray for the Amiga, and has been modified by David Wright to
- it's present form. If you are interested in getting Empire, just send a
- telegram to god asking for more information.
- Just for your information, the current version of Empire is in
- several pieces. There is a server program which is running at all times, and
- which does all disk access and file I/O. The client programs make use of a
- shared library (199k long), which allows another player to be added at a cost
- of less than 40k. Altogather about 300k is consumed for a typical 3 users
- at a time system. However, the sectors data file alone can be from 600k to
- 2.8 MEG long, so it remains on disk.
-