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- deliver <what> <sectors> {<threshold>} {<sector>}
- after playing Empire for a while, you will notice that moving various
- supplies from sector to sector on a regular basis takes up too much
- time and BTU's. Automatic deliveries are the cure for this problem. Any
- of civilians, military, shells, guns, planes, iron ore and gold bars
- can be automatically delivered from a given sector to any neighbouring
- sector (orthogonal or diagonal). The 'deliver' command is used to set
- up and query delivery settings. Delivery directions will also show up
- on the 'census' listing. In its simplest form, a delivery is specified
- as in this example:
-
- deliver c 0,0 (50) -1,0
-
- This specifies that whenever sector 0,0 is updated, and it contains
- more than 50 civilians, the excess civilians should be moved to sector
- -1,0 (subject to the player owning sector -1,0 and sector 0,0 having
- enough mobility). The threshold (50) can be omitted, in which case a
- threshold of 0 is used. A more complex example:
-
- deliver o -2:0,-3:-1 (20)
-
- Here, Empire will prompt for each owned sector in the specified region,
- as to where to deliver ore to. Again, the threshold can be omitted.
- Also, on the individual replies to the prompts, the destination sector
- can be followed by a threshold in parentheses which will be used for
- that particular delivery. If the form
-
- deliver b -10:10,-10:10 +50
-
- is used, then the thresholds for, in this case, gold bars, will be
- changed without changing any delivery destinations. The final form:
-
- deliver s -5:5,-2:7 -
-
- will simply print out the delivery destinations and thresholds for each
- sector in the region which has a delivery set up.
-
- Deliveries are performed whenever sectors are updated. A message of the
- form "delivery walkout between r,c & r,c" indicates that a sector was
- trying to deliver to a sector you don't own.
- Doc: intro, sectors, economics
- Help: route, census, update, syntax
-