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- CIRCUIT WAR V1.01 2/17/89
-
- Circuit War V1.01 includes a few changes from V1.0. While they aren't major
- alterations, they do make the program run a bit smoother...
-
- - the error regarding an attacking gridrunner moving onto a stronger energy
- enemy gridrunner has been fixed so that it works as described in the
- documentation. A weaker gridrunner moving onto a stronger died and did
- nothing to the target (no loss of target's energy) in V1.0.
-
- - the keyboard shortcut for a Resistor has been changed to Amiga-S.
- V1.0 used Amiga-R which was also the same for a Diode Right!
-
- - the right mouse button bug on the entry screen, as detailed to me by Eric
- Penn, has been corrected. V1.0 allowed the program to continue when the
- menu button was pressed on the player selection entry screen, effectively
- freezing the task. Thanks, Eric!
-
- - the program now can sense if all sides have "zeroed out" (no circuits and
- no leftover power). It now notifies you if zeroing happens and
- terminates normally.
-
- - the audio routines are a bit more well behaved now in the multitasking
- environment. Sound effects will not be active if the program can't
- access or lock the channels effectively.
-
- - a winner can now be determined at the end of the game. A short message
- comes up before the program terminates. V1.0 had no such provision - it
- simply halted execution, allowing exit by menu.
-
- There is also some addendum regarding the documentation file
-
- - SWITCHES - switches are toggled at anytime, except during the Build
- Phase, by simply clicking on them with the mouse. Remember, though, that
- toggling a switch counts as an action.
-
- - OBJECT DEFENSE STRENGTH TABLE - the base percentages have the gridrunner
- strength * 10% SUBTRACTED from their values. In other words, the
- stronger the attacking gridrunner is, the easier it is the attack and
- destroy a circuit.
-
- That's it for now! Keep those messages and replies coming in! By the way,
- anyone interesting in writing a computer opponent for the game?
-
- -Rick Reed
-