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-
- ===========================================================================
- == ==
- == ** C H A M P I O N S O F K R Y N N ** ==
- == ==
- == C H A R A C T E R E D I T O R ==
- == ==
- == T E X T F I L E ==
- == ==
- ===========================================================================
-
-
- Screen size
- ~~~~~~~~~~~
- If your amiga doesn't support pal, sorry this editor will not work for you.
- I don't think that should bother anyone in Australia anyway.
-
- Name
- ~~~~
- If you have already loaded the editor and have noticed the name to appear
- like this : SONJA , don't worry thats the way it should be.
-
- Strength - Charisma
- ~~~~~~~~~~~~~~~~~~~
- For these attributes you may enter any value between 1 and 99, regardless
- of what race or class your character is.
-
- Exceptional Strength
- ~~~~~~~~~~~~~~~~~~~~
- You may give your character exceptional strength between 0, meaning no
- exceptional strength, and 100. If you enter 100 for except strength it
- will appear as 00 in the game (because it doesn't allow for three digits).
- Whether you have an 18 in strength or not it does not matter, you can have
- except strength no matter what the strength number is.
-
- Race
- ~~~~
- In the RACE menu there is an additional option being MONSTER. So if you
- want a monster in your party, go for it.
-
- Class
- ~~~~~
- There are two extra classes I have found hidden in the character file,
- these being DRUID and PALADIN. Unfortunately there are no spells for a
- Druid in the file, shame.. However through my editor you may have multi
- class characters regardless of there race or sex ie you can now have a
- Fighter/Mage/Thief etc even if you are a human, the choice is yours.
- If you choose a KNIGHT you have a choice of, which you probably already
- know, Knight of the Crown, Knight of the Sword and Knight of the Rose.
-
- God
- ~~~
- You may choose from the standard gods or if you wish you can become a
- renegade cleric (a cleric who has no god).
-
- HitPoints
- ~~~~~~~~~
- This bit is a real prick because the game only lets you have a max of
- 255 hit points and the even bigger prick is that when you advance levels
- if you have say 250 hit points and you recieve another 6 from the
- advancement the bloody hit points will wrap around and go back to 1. I
- advise you not to seek advancement as there should really be no need after
- all just use my editor and set the level etc right first go.
-
- Mages
- ~~~~~
- If you wish you can become a renegade mage (one who wishes no to take the
- test of high sorcery there for is not yet a true mage). The character will
- still be able to do what true mages can however he/she will not have
- specified robes.
-
- Alignment
- ~~~~~~~~~
- You have a choice of the standard alignments plus 3 hidden ones as well.
- These are LAWFUL EVIL, NEUTRAL EVIL and CHAOTIC EVIL. So now you can have
- a black robed mage, pretty good hey. If you wish you may also have a
- LAWFUL EVIL KNIGHT, you are not restricted to the in-game combinations
- anymore.
-
- Character Level(s)
- ~~~~~~~~~~~~~~~~~~
- You can make your character up to level(s) 99, this is great for
- spellcasters as you will see because he/she now can memorise quite a few
- more spells. When you view your character and he/she has a level above
- 9 it will then only show the first digit, again because the game doesn't
- allow for double digits. Example if my character SONJA is a Mage/Cleric
- on levels 50/39 it will appear as 5/3 but in fact still be 50/39 OK.
- When memorizing spells, if your character has been set on a high level,
- the number of spells left that can be memorised will also appear wrong.
- This time the game only allows two digits where as if SONJA is as above
- 50/39 she might be able to memorise 169 spells in the first level of mage
- spells but it will appear like 16 so don't worry.
-
- Status
- ~~~~~~
- If your character is ANIMATED, TEMPGONE, RUNNING, UNCONSCIOUS, DYING, DEAD,
- STONED or GONE, select HEAL on the menu and all will be good. If you are
- just injured slight HEAL will also restore Hitpoints.
-
- Spells
- ~~~~~~
- Through my editor a mage can now be like a cleric, that is when memorizing
- spells they can choose from the entire list (instead of only the ones
- learn't). All clerics/mages/knights have these privalages. In making
- this editor I also found a handful of hidden spells which you might be
- interested in. These are :
-
- Mage spells Cleric spells
- =========== =============
-
- Reduce Curse
- Protection from good Cause light wounds
- Protection from good 10' Rad Protection from good
- Bestow Curse Cause blindness
- Cause disease
- Bestow Curse
- Poison
-
- When you choose a Cleric, Mage, Knight or any multiclass with Cleric or
- Mage they automatically know every spell available to them including
- the above ones. But if the character level isn't high enough you won't be
- able to memorise the high level ones. Just have your level 8 or above and
- there will be no problem (you should know this anyway from your ADVENTURE'S
- JOURNAL), thats if you have the ORIGANAL. When you load up the game and
- view your characters, some spells will have numbers beside them, buggered
- if I know why but it doesn't affect the game anyway I think it could be
- because of the extra spells.
-
- Miscellaneous
- ~~~~~~~~~~~~~
- I was going to include ENCUMBERANCE and THAC0, DAMAGE and MOVEMENT but the
- game is to smart, it automatically changes them back to the right values.
-
- There could be a bug in the game as well because when I remove a character
- and do not write over the old one by changing the name before the game
- saves him/her off, it absolutely stuffed up my character. This could just
- be my version of the game I don't know anyway I suggest you check it out if
- you wish to load that character into my editor or else the editor wont
- recognise him/her and quit out.
-
- Note
- ~~~~
- To load characters on this editor, make sure they are not currently in an
- adventuring party. If they are, select the remove function in C.O.K. for
- each character you wish to edit. If you use this method and remove ALL of
- the characters in your party, when you add them in again you will start at
- the beginning of the game. To stop this leave at least one character in the
- party, remove and edit the other five, add them back in and then remove,
- edit and add the last character in the party and all will be OK.
-
- Equipment
- ~~~~~~~~~
- I haven't included this feature in my editor BUT don't despair because
- The Assassin and I are currently working on it. It should be coming out
- soon, as a seperate editor. It will be called "CHKREQED" so if you are
- interested, keep an eye open on this BBS..
-
-
- *** I hope I haven't left anything out of this doc file.
- If you still have queries about my editor or you think you have found
- a bug please let me know. refer to the other file NOTICE enclosed in
- this archive.
-
- For those of you who have a COPY of Champions of Krynn and wish to have
- spell lists or whatever etc also refer to the file NOTICE.
-
-
- - DRAGON SLAYERS
-
- T.T. The Thief.
-