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- This is a playable demo of KNIGHTMARE from the February issue of AMIGA
- FORMAT. To quote from the magazine:
- "Knightmare is a dungeon game and the aim is to explore the caverns,
- kill the monsters and collect the treasure. Your team has four
- adventurers, one of whom wears a helmet which provides the eyesight
- for the group.
- The status of this gang of four is shown in the top right of the
- game display. Three of them have faces and one wears the seeing
- helmet. Their health, stamina and magic points are shown by the bar
- graphs to the left. If any member of the team is hit then the damage
- is flashed in red. If they die then all their possessions plus their
- heart will appear in front of you.
- KNIGHTMARE is mouse-controlled with the left button initiating
- get/move commands and the right button action commands. Clicking on
- the cluster of arrows moves you left/right/forward/back/up/down/turn
- right/turn left. To get or use objects or buttons click on them with
- the left mouse button. When you've picked something up, you can put
- it in the hands (the row of colour-coded cushions) or the backpacks by
- clicking on the game window with the right button.
- To attack click with the right button over the hand you want to hit
- with. This brings up a range of options (punch, kick, stab etc) and
- just click on the desired option with the right button. To pre-set
- these options, use the left button. The cushin will have a little red
- triangle, showing it has been primed. Simply click on the cushion wth
- the right button to activate the chosen action. It will be cross
- hatched for a second or two while the character recovers from the
- blow, but once it clears you can strike out again."