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- Death From Above
- 2.00
- A Projectile Game
-
- by
-
- Wim Bonner
-
- wbonner@yoda.eecs.wsu.edu
- 27313853@WSUVM1.CSC.WSU.EDU
- 72561,3135@Compuserve.com
-
- Special thanks:
- Todd Crowe
- Ed Grether
- Fred Hunter
- Jeff Kavanaugh
- Brian Cost
-
- Death from above is a fairly self explanative ballistic game. The object
- of the game is to kill off the other players. Your arsenal is made up
- of a cannon that you can rotate through 180 degrees, from 0 degrees
- facing right, to 180 degrees facing left. You launch an explosive
- object from the muzzle at a speed and angle you select, and from there
- on it travels by the laws of physics.
-
- The main controls allow you to adjust the angle and thrust.
-
- There is a separate player setup control which allows you to Change
- your name, Change your color, and change the size of the explosive
- charge you throw.
-
- The size of the explosive can have interesting effects. The explosive
- size is directly related to the size of the hole in the ground when the
- projectile lands, and it is also directly related to the mass of the
- object. If you increase the size of the explosive, the bomb is not
- going to go as far, and it is going to make a bigger hole.
-
- You can blow yourself up. You don't get credit for the kill if you kill
- yourself.
-
- --
-
- This game is designed to run across a LanManager Based network. It
- should work across any other network under OS/2, but as I have not had
- the ability to test on anything other than LanMan, I can not guarantee
- it.
-
- --
-
- The DFASERVR.EXE program must be started first. If you plan on playing
- across a network, the DFASERVR program must be run on a network server
- that has been set up to share Named Pipes.
-
- With version 2.0 of this program, the server automatically supports up to
- 6 players.
-
- --
-
- To start play, each player connects to the server by running a copy of
- DFA.EXE. DFA will take an argument of a server name if you want it to
- default to connecting to a particular network server.
-
- The window that comes up allows you to select where DFASERVR.EXE is
- running. The program makes a lan manager call to see if there are other
- machines available to connect to beyond the local machine. If you
- specified a server on the command line, it is listed as the default
- server to connect to, otherwise your local machine is assumed to be the
- default.
-
- Your player controls appear when you have the ability to shoot, and are
- not visible again till every player has taken a shot.
-
- The server program exits when there are no longer any people alive in
- the current game.
-
- --
-
- I have written this program as a learning tool in Presentation Manager
- Programming, as well as interprocess communication and Multi-threaded
- programming. As such I am not asking for money in distribution of this
- program. I would like to know of any problems you run into with this
- program. Actually I would like just about any comments you can make on
- the program.
-
- My compuserve electronic mail address will be my most long term email
- address, but while I am still a starving college student, my other two
- addresses will be checked much more frequently.
-
- Enjoy the game... Up to 6 at a time, from anywhere over a network.
-