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- ╔═════════════════════╗
- ║ KEY TO COLORTES.GIF ║
- ╚═════════════════════╝
- ┌───── Row #1 ──────────┬───── Row #2 ───────────┬───── Row #3──────────────┐
- │ 1A...White │ 2A...BlueViolet │ 3A...DarkSlateGray │
- │ 1B...Red │ 2B...Brown │ 3B...DarkTurquoise │
- │ 1C...Green │ 2C...CadetBlue │ 3C...DimGray │
- │ 1D...Blue │ 2D...Coral │ 3D...Firebrick │
- │ 1E...Yellow │ 2E...CornflowerBlue │ 3E...ForestGreen │
- │ 1F...Cyan │ 2F...DarkGreen │ 3F...Gold │
- │ 1G...Magenta │ 2G...DarkOliveGreen │ 3G...Goldenrod │
- │ 1H...Aquamarine │ 2H...DarkOrchid │ 3H...Gray │
- │ 1I...Black │ 2I...DarkSlateBlue │ 3I...GreenYellow │
- ├───── Row #4 ──────────┼───── Row #5 ───────────┼───── Row #6──────────────┤
- │ 4A...IndianRed │ 5A...MediumForestGreen │ 6A...NavyBlue │
- │ 4B...Khaki │ 5B...MediumGoldenrod │ 6B...Orange │
- │ 4C...LightBlue │ 5C...MediumOrchid │ 6C...OrangeRed │
- │ 4D...LightGray │ 5D...MediumSeaGreen │ 6D...Orchid │
- │ 4E...LightSteelBlue │ 5E...MediumSlateBlue │ 6E...PaleGreen │
- │ 4F...LimeGreen │ 5F...MediumSpringGreen │ 6F...Pink │
- │ 4G...Maroon │ 5G...MediumTurquoise │ 6G...Plum │
- │ 4H...MediumAquamarine │ 5H...MediumVioletRed │ 6H...Salmon │
- │ 4I...MediumBlue │ 5I...MidnightBlue │ 6I...SeaGreen │
- ├───── Row #7 ──────────┼───── Row #8 ───────────┼──────────────────────────┤
- │ 7A...Sienna │ 8A...VioletRed │ NOTE: These colors are │
- │ 7B...SkyBlue │ 8B...Wheat │ defined in a file named │
- │ 7C...SlateBlue │ 8C...YellowGreen │ COLOR.DAT that can be │
- │ 7D...SpringGreen │ 8D...N/A │ included in your DKB │
- │ 7E...SteelBlue │ 8E...N/A │ BASICSHA.DAT file. │
- │ 7F...Tan │ 8F...N/A │ COLORTES.GIF processing │
- │ 7G...Thistle │ 8G...N/A │ was with PICLAB 1.82 w/ │
- │ 7H...Turquoise │ 8H...N/A │ no dithering. │
- │ 7I...Violet │ 8I...N/A │ Dan Farmer Oct 1, 1990 │
- └───────────────────────┴────────────────────────┴──────────────────────────┘
- Spheres depicted in COLORTES.GIF use default values for everything except
- color. I want to remind you that these are NOT the only colors you can
- use in DKB! Far from it. As convenient as these constants make things for
- us, it's easy to forget the old way of doing things. Don't limit yourself
- to these colors; if the one you want is not here, make it up!
-
- I want to thank Mike J. Schoenborn for the original "color.doc"
- file that was included in MTVEXE ray tracer, and to Lee Lifschiz, who
- converted the original data into DKB constants. You guys have made life
- easier for us all. Thanks.
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