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- Conv3ds is a conversion utility from 3D Studio R4 .3ds files to .x format (you
- can also convert from 3DS/Max by first exporting to .3ds). These can then be
- dropped into the Organic Art "Informs" directory and will appear on the list
- next time you start the Designer. [BTW, the term "inform" was coined by
- Professor Stephen Todd to describe a base object in the FormGrow geometry system
- - see the Evolutionary Art and Computers book for more details on the background
- to Organic Art].
-
-
- Recommended usage:
- conv3ds -m -M -c -t mymesh.3ds
-
- This will do a straight mesh conversion - any hierarchy data in the 3ds file
- will be resolved, and the results output as a single mesh (the -m) switch. -M, -
- c and -t mean leave out materials, texture coordinates and texture references as
- these will make the file larger and generally be overridden by the OA scene
- settings.
-
- You need to be careful that the 3DS object is centred correctly before
- exporting, otherwise your mesh will be offset to one side (this can be a cool
- effect, though).
-