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- ; ADVENTURE Z80 DATABASE SYSTEM
- ; Released into the public domain 1981 P. Scargill
- ; --modification by Bill Soon, Nov. 1981
- ; This file is called B:SAMPADV.MAC
- ; for the Microsoft Mac80 assembler using /Z switch
- .Z80
- DSEG
- PUBLIC OBJLOC
- PUBLIC OBJDES
- PUBLIC MATCHW
- PUBLIC OBPROP
- PUBLIC OBJDSK
- PUBLIC TITL1
- PUBLIC MSG
- PUBLIC UMESS
- PUBLIC LOC
- PUBLIC TABKEY
- PUBLIC FLAG
- PUBLIC FL14
- PUBLIC FL20
- PUBLIC FL21
- RTN DEFL 249
- ANY DEFL 255
- INP DEFL 00
- NULL DEFL 00
- NORMAL DEFL 255
- NOEXIT DEFL 254
- DARK DEFL 253
- DARKNO DEFL 252
- CL DEFL 1
- NCL DEFL 2
- OP DEFL 3
- OC DEFL 4
- OW DEFL 5
- OWC DEFL 6
- OH DEFL 7
- ONP DEFL 8
- ONC DEFL 9
- ONW DEFL 10
- NWC DEFL 11
- ONH DEFL 12
- OE DEFL 13
- ONE DEFL 14
- ZL DEFL 15
- NZL DEFL 16
- RND DEFL 17
- TF DEFL 18
- NTF DEFL 19
- GES DEFL 20
- LTS DEFL 21
- C2 DEFL 22
- C3 DEFL 23
- NC2 DEFL 24
- NC3 DEFL 25
- INV DEFL 1
- TKE DEFL 2
- WR DEFL 3
- DR DEFL 4
- PR DEFL 5
- PRM DEFL 6
- DL DEFL 7
- SF DEFL 8
- DSCOB DEFL 9
- SWP DEFL 10
- MV DEFL 11
- OK DEFL 12
- QT DEFL 13
- INF DEFL 14
- DEF DEFL 15
- EXTB DEFL 16
- SC DEFL 17
- PU DEFL 18
- CR DEFL 19
- DES DEFL 20
- FLIP DEFL 21
- LA DEFL 22
- SMA DEFL 23
- SMB DEFL 24
- WT DEFL 25
- PF DEFL 26
- ATF DEFL 27
- SFF DEFL 28
- GRUN DEFL 29
- OBJLOC: DEFB STATUE, 4
- DEFB KEY, 8
- DEFB MATCH, 5
- DEFB LAMP, 252
- DEFB ULAMP, 11
- DEFB 00,00
- OBJDES: DEFB KEY, 1
- DEFB MATCH, 2
- DEFB LAMP, 3
- DEFB ULAMP, 4
- DEFB STATUE, 6
- DEFB 00,00
- OBPROP: DEFB 00
- DEFB STATUE,LOOK,LICK
- DEFB 00
- DEFB 00,00
- OBJDSK: DEFB 00
- DEFB KEY,'It`s a shiny brass key%'
- DEFB 00
- DEFB MATCH,'an ordinary match&'
- DEFB 00
- DEFB LAMP,'looks like a kerosene lamp to me%'
- DEFB 00
- DEFB STATUE,'this is a statue of Venus%'
- DEFB 00
- DEFB 00,00
- MATCHW: DEFB GET,ANY
- DEFB OH,INP
- DEFB 255,TKE,INP,OK,255
- DEFB GET,NULL
- DEFB 255,PRM,39,EXTB,255
- DEFB GET,ANY
- DEFB OWC,INP
- DEFB 255,PRM,44,EXTB,255
- DEFB INVEN,NULL
- DEFB 255,INV,EXTB,255
- DEFB LOOK,AROUND
- DEFB 255,GRUN,255
- DEFB DROP,ANY
- DEFB OWC,INP
- DEFB 255,DR,INP,OK,255
- DEFB DROP,ANY
- DEFB 255,PRM,35,EXTB,255
- DEFB LOOK,NULL
- DEFB 255,LA,EXTB,255
- DEFB LOOK,ANY
- DEFB OP,INP
- DEFB 255,DSCOB,INP,EXTB,255
- DEFB QUIT,ANY
- DEFB 255,QT,255
- DEFB HELP,ANY
- DEFB 255,PRM,40,EXTB,255
- DEFB WHO,ANY
- DEFB 255,PRM,41,EXTB,255
- DEFB ON,LAMP
- DEFB OC,ULAMP,OC,MATCH
- DEFB 255,SWP,LAMP,FLIP,17,OK,255
- DEFB ON,LAMP
- DEFB OC,ULAMP
- DEFB 255,PR,05,EXTB,255
- DEFB OFF,LAMP
- DEFB OC,LAMP
- DEFB 255,SWP,LAMP,FLIP,17,OK,255
- DEFB ON,LAMP
- DEFB OC,LAMP
- DEFB 255,PRM,42,EXTB,255
- DEFB OFF,LAMP
- DEFB OC,ULAMP
- DEFB 255,PRM,42,EXTB,255
- DEFB UNLOCK,ANY
- DEFB TF,23,01,OC,KEY,CL,9
- DEFB 255,SF,23,00,OK,255
- DEFB LOCK,ANY
- DEFB TF,23,00,OC,KEY,CL,9
- DEFB 255,SF,23,01,OK,255
- DEFB INTO,ANY
- DEFB TF,23,00,CL,9
- DEFB 255,MV,11,255
- DEFB YES,ANY
- DEFB 255,PRM,43,255
- DEFB SCORE,ANY
- DEFB 255,SC,EXTB,255
- DEFB 255,255
- DEFB 255,PRM,37,255
- DEFB 00,00
- MSG: DEFB 00
- DEFB '>That means nothing to me{@, I`m afraid}{?.} !!%'
- DEFB 00
- DEFB ' North'
- DEFB 00
- DEFB ' South'
- DEFB 00
- DEFB ' East'
- DEFB 00
- DEFB ' West'
- DEFB 00
- DEFB ' Northeast'
- DEFB 00
- DEFB ' Northwest'
- DEFB 00
- DEFB ' Southeast'
- DEFB 00
- DEFB ' Southwest'
- DEFB 00
- DEFB ' Up'
- DEFB 00
- DEFB ' Down'
- DEFB 00
- DEFB ' In'
- DEFB 00
- DEFB ' Out'
- DEFB 00
- DEFB 'Visible exits are '
- DEFB 00
- DEFB '>It`s dark, I can`t see anything{? at all}.'
- DEFB ' It is {@very }dangerous to move in the dark.%'
- DEFB 00
- DEFB 'I am {@presently }carrying '
- DEFB 00
- DEFB 'I am wearing '
- DEFB 00
- DEFB 'I can see '
- DEFB 00
- DEFB 'nothing special'
- DEFB 00
- DEFB '>I don`t {@quite }follow you. Could you try '
- DEFB 're-phraseing that....%'
- DEFB 00
- DEFB '>I can{@no}{?`}t go {@in that direction.}{?there.}%'
- DEFB 00
- DEFB ' right'
- DEFB 00
- DEFB ' left'
- DEFB 00
- DEFB '>{Ehh!! }That doesn`t make sense{@, buddy} !%'
- DEFB 00
- DEFB '>{@I`m sorry, but }I can see no such object here.%'
- DEFB 00
- DEFB '>PROGRAM ERROR :-INVALID CONDITION ;;;; %'
- DEFB 00
- DEFB '>Quitting with '
- DEFB 00
- DEFB ' points.%'
- DEFB 00
- DEFB 'Ok.%'
- DEFB 00
- DEFB 'Your{@ present } score is '
- DEFB 00
- DEFB '>PROGRAM ERROR :-CANT FIND OBJECT FOR ACTION ;;;; %'
- DEFB 00
- DEFB '>PROGRAM ERROR :-INVALID CONDITION %'
- DEFB 00
- DEFB '>Try again...I`m not sure which object you mean.%'
- DEFB 00
- DEFB '>I am not wearing this item.%'
- DEFB 00
- DEFB '>This is not among the items I am carrying.%'
- DEFB 00
- DEFB '>I can`t see the object {@you mean }here...%'
- DEFB 00
- DEFB '>{?Huh}{@Ehh} !%'
- DEFB 00
- DEFB '>Sorry, I can`t {@possibly } carry anything else.%'
- DEFB 00
- DEFB '>{?Sorry, I`m not sure from that what '
- DEFB 'you want me to get}{@You want what} !%'
- DEFB 00
- DEFB 'I can`t help you {?at this time}{@I`m afraid}%'
- DEFB 00
- DEFB '>Don`t ask silly questions{@, please} !&'
- DEFB 00
- DEFB '>{@I believe I already did that !!%}'
- DEFB '{?It is already !!!!%}'
- DEFB 00
- DEFB '>Sorry, no chance!%'
- DEFB 00
- DEFB 'But this is something I`m already carrying!%'
- DEFB 00
- DEFB 'Looks {@distinctly }ordinary to me!%'
- DEFB 00
- DEFB '{?Sorry, that`s quite impossible.}'
- DEFB '{@I`m sorry but I can`t do that.}%'
- DEFB 00,00
- UMESS: DEFB 00
- DEFB 'a set of keys'
- DEFB 00
- DEFB 'some matches'
- DEFB 00
- DEFB 'an old kerosene lamp'
- DEFB 00
- DEFB 'old worn out lamp'
- DEFB 00
- DEFB 'What with..{@ my fingernails??}'
- DEFB '{? I`m not carrying any matches!}%'
- DEFB 00
- DEFB 'an old dirty statue'
- DEFB 00,00
- LOC: DEFB 00
- DEFB NORMAL,2,N,2,3,S,10,255
- DEFB 'I am in the grounds of a mansion.%'
- DEFB 00
- DEFB NORMAL,12,INTO,3,3,S,1,5,W,9,255
- DEFB 'I am at the front of the mansion.%'
- DEFB 00
- DEFB NORMAL,22,RI,4,23,L,5,10,U,6,13,EXIT,2,255
- DEFB 'I am in a long Hallway. The light is dim here as there'
- DEFB ' has been no power here for a long time.%'
- DEFB 00
- DEFB NOEXIT,13,EXIT,RTN,255
- DEFB 'I am in an old study. There are cobwebs all around.%'
- DEFB 00
- DEFB NOEXIT,13,EXIT,RTN,255
- DEFB 'I`ve entered some sort of kitchen, by the looks of it. '
- DEFB 'There`s a cooker of some kind, and a sink, but everything '
- DEFB 'is broken and decayed.%'
- DEFB 00
- DEFB NORMAL,11,DO,3,3,S,8,22,RI,7,23,L,7,2,N,7,6,NOE,7,255
- DEFB 'I am on a wierd sort of landing, with exits in many '
- DEFB 'directions. The floor doesn`t look too safe to me!!%'
- DEFB 00
- DEFB NOEXIT,13,EXIT,RTN,255
- DEFB 'I am facing a boarded-up door.%'
- DEFB 00
- DEFB NOEXIT,13,EXIT,RTN,255
- DEFB 'I am in a pink bathroom. The bath has a big crack in it'
- DEFB ' and all the pipes are disconnected and rusted.%'
- DEFB 00
- DEFB NORMAL,4,EA,2,5,W,10,255
- DEFB 'I am standing outside an old {Alocked-up }wooden '
- DEFB 'shed. {AThe windows have been boarded-up.}%'
- DEFB 00
- DEFB NORMAL,2,N,1,4,EA,9,11,DO,12,255
- DEFB 'I am standing in front of an old well. It looks like '
- DEFB 'I could go down there perhaps.%'
- DEFB 00
- DEFB NORMAL,13,EXIT,RTN,255
- DEFB 'I am inside an old wooden shed.%'
- DEFB 00
- DEFB DARK,4,W,13,5,EA,14,10,U,10,255
- DEFB 'I am standing in a low, damp passageway.%'
- DEFB 00
- DEFB DARK,5,EA,12,2,N,15,255
- DEFB 'I am in a narrow passage. To the North is a dead end.%'
- DEFB 00,00
- TABKEY:
- N EQU 1
- DEFB 1
- DEFM 'N NOR'
- DEFB 'T'+80H
- S EQU 2
- DEFB 2
- DEFM 'S SOU'
- DEFB 'T'+80H
- EA EQU 3
- DEFB 3
- DEFM 'E EAS'
- DEFB 'T'+80H
- W EQU 4
- DEFB 4
- DEFM 'W WES'
- DEFB 'T'+80H
- NOE EQU 5
- DEFB 5
- DEFM 'NE '
- DEFB ' '+80H
- SE EQU 6
- DEFB 6
- DEFM 'SE '
- DEFB ' '+80H
- NW EQU 7
- DEFB 7
- DEFM 'NW '
- DEFB ' '+80H
- SW EQU 8
- DEFB 8
- DEFM 'SW '
- DEFB ' '+80H
- U EQU 9
- DEFB 9
- DEFM 'U UP '
- DEFB ' '+80H
- DO EQU 10
- DEFB 10
- DEFM 'D DOW'
- DEFB 'N'+80H
- L EQU 11
- DEFB 11
- DEFM 'L LEF'
- DEFB 'T'+80H
- RI EQU 12
- DEFB 12
- DEFM 'R RIG'
- DEFB 'H'+80H
- INTO EQU 13
- DEFB 13
- DEFM 'IN INTOENT'
- DEFB 'E'+80H
- EXIT EQU 14
- DEFB 14
- DEFM 'EXITLEAVOUT'
- DEFB ' '+80H
- LOOK EQU 15
- DEFB 15
- DEFM 'LOOKPERUEXA'
- DEFB 'M'+80H
- INVEN EQU 16
- DEFB 16
- DEFM 'INV'
- DEFB 'E'+80H
- QUIT EQU 17
- DEFB 17
- DEFM 'QUITEND STOPBYE ABO'
- DEFB 'R'+80H
- GET EQU 18
- DEFB 18
- DEFM 'GET GRABTAKECARRPIC'
- DEFB 'K'+80H
- DROP EQU 19
- DEFB 19
- DEFM 'DROPREM'
- DEFB 'O'+80H
- OPEN EQU 20
- DEFB 20
- DEFM 'OPE'
- DEFB 'N'+80H
- LAMP EQU 21
- DEFB 21
- DEFM 'LAM'
- DEFB 'P'+80H
- ULAMP EQU 22
- WEAR EQU 23
- DEFB 23
- DEFM 'WEA'
- DEFB 'R'+80H
- LIFT EQU 24
- DEFB 24
- DEFM 'LIFTPUSHMOVEPULLYAN'
- DEFB 'K'+80H
- MATCH EQU 25
- DEFB 25
- DEFM 'MAT'
- DEFB 'C'+80H
- SCORE EQU 26
- DEFB 26
- DEFM 'SCO'
- DEFB 'R'+80H
- AROUND EQU 27
- DEFB 27
- DEFM 'AROUHER'
- DEFB 'E'+80H
- SAY EQU 28
- DEFB 28
- DEFM 'SAY YELLSHOUCALLSCR'
- DEFB 'E'+80H
- OFF EQU 29
- DEFB 29
- DEFM 'OFF UNL'
- DEFB 'I'+80H
- ON EQU 30
- DEFB 30
- DEFM 'ON LIGHSTRIBURNALIGFIR'
- DEFB 'E'+80H
- HELP EQU 31
- DEFB 31
- DEFM 'HELPASS'
- DEFB 'I'+80H
- BEGIN EQU 32
- DEFB 32
- DEFM 'BEGISTA'
- DEFB 'R'+80H
- CLOSE EQU 33
- DEFB 33
- DEFM 'CLOSSHU'
- DEFB 'T'+80H
- DOOR EQU 34
- DEFB 34
- DEFM 'DOO'
- DEFB 'R'+80H
- READ EQU 35
- DEFB 35
- DEFM 'REA'
- DEFB 'D'+80H
- THROW EQU 36
- DEFB 36
- DEFM 'THROHURLCHU'
- DEFB 'C'+80H
- LOCK EQU 37
- DEFB 37
- DEFM 'LOC'
- DEFB 'K'+80H
- UNLOCK EQU 38
- DEFB 38
- DEFM 'UNL'
- DEFB 'O'+80H
- JUMP EQU 39
- DEFB 39
- DEFM 'JUM'
- DEFB 'P'+80H
- FORWARD EQU 40
- DEFB 40
- DEFM 'FOR'
- DEFB 'W'+80H
- BACKWARD EQU 41
- DEFB 41
- DEFM 'BAC'
- DEFB 'K'+80H
- BOARD EQU 42
- DEFB 42
- DEFM 'NOTIBOARSIG'
- DEFB 'N'+80H
- WHO EQU 43
- DEFB 43
- DEFM 'WHO WHENWHATIS WHERHOW WHY'
- DEFB ' '+80H
- LISTEN EQU 44
- DEFB 44
- DEFM 'LISTHEA'
- DEFB 'R'+80H
- NOTE EQU 45
- DEFB 45
- DEFM 'NOT'
- DEFB 'E'+80H
- STUDY EQU 46
- DEFB 46
- DEFM 'STU'
- DEFB 'D'+80H
- KITCHEN EQU 47
- DEFB 47
- DEFM 'KIT'
- DEFB 'C'+80H
- STAIRS EQU 48
- DEFB 48
- DEFM 'UPSTSTA'
- DEFB 'I'+80H
- ROOM EQU 49
- DEFB 49
- DEFM 'ROO'
- DEFB 'M'+80H
- BATH EQU 50
- DEFB 50
- DEFM 'BAT'
- DEFB 'H'+80H
- KEY EQU 51
- DEFB 51
- DEFM 'KEY KEY'
- DEFB 'S'+80H
- SHED EQU 52
- DEFB 52
- DEFM 'HUT SHE'
- DEFB 'D'+80H
- FRONT EQU 53
- DEFB 53
- DEFM 'FRO'
- DEFB 'N'+80H
- GROUNDS EQU 54
- DEFB 54
- DEFM 'GRO'
- DEFB 'U'+80H
- WELL EQU 55
- DEFB 55
- DEFM 'WEL'
- DEFB 'L'+80H
- YES EQU 56
- DEFB 56
- DEFM 'YES'
- DEFB ' '+80H
- CARE EQU 57
- DEFB 57
- DEFM 'CAREQUIECLO'
- DEFB 'S'+80H
- STATUE EQU 58
- DEFB 58
- DEFM 'STATFIG'
- DEFB 'U'+80H
- THEN DEFL 250
- DEFB 250
- DEFM 'THENAND ALS'
- DEFB 'O'+80H
- IT DEFL 251
- DEFB 251
- DEFM 'IT THE'
- DEFB 'M'+80H
- AGAIN DEFL 252
- DEFB 252
- DEFM 'AGAIREP'
- DEFB 'E'+80H
- DEFB 00,00
- TITL1: DEFB 26
- DEFB 'Welcome to ADVEN-80, a new type of Adventure%'
- DEFB 'game. I will be your eyes and ears in this game as we travel together%'
- DEFB 'through this journey. If you have problems, please re-phrase%'
- DEFB 'your sentence. Try asking for help if you like.%'
- DEFB ' %'
- DEFB 'Use the RUBOUT or DEL key to backspace over mistakes%'
- DEFB 'or use Control-U to delete your entire input line%'
- DEFB 'Hit any key to begin... good luck!'
- DEFB 00,00
- FLAG: DEFB 00
- DEFB 01
- DEFB 00
- DEFB 02
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 80
- DEFB 00
- DEFB 00
- DEFB 00
- FL14: DEFB 01
- DEFB 00
- DEFB 00
- DEFB 01
- DEFB 00
- DEFB 00
- FL20: DEFB 01
- FL21: DEFB 00
- DEFB 00
- DEFB 01
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00,00
- END
- 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 00
- DEFB 0